Player Matchup

Hachiman
Hachiman
Gold V
Flo_Bese
Hachiman
Gold V
Level 121
God Stats
6W - 9L
1,504 SR
Queue Stats
157W - 163L
1,438 MMR
Solo
Cliodhna
Cliodhna
Gold II
ImOnlyHueman
Cliodhna
Gold II
Level 145
God Stats
6W - 15L
1,132 SR
Queue Stats
764W - 777L
1,433 MMR
Solo
Bacchus
Bacchus
Bronze III
Negawatt_18
Bacchus
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Agni
Agni
Silver II
TTV Retrovivity
Agni
Silver II
Level 61
God Stats
5W - 6L
1,276 SR
Queue Stats
107W - 108L
1,461 MMR
Solo
Osiris
Osiris
Gold II
waxenartist
Osiris
Gold II
Level 107
God Stats
7W - 9L
1,562 SR
Queue Stats
123W - 118L
1,437 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,395 SR
1,435 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,549 SR
1,442 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold V
McGhoulYiXa1762
Guan Yu
Gold V
Level 139
God Stats
4W - 3L
1,747 SR
Queue Stats
95W - 108L
1,303 MMR
Party 2
Hades
Hades
Bronze III
Wisq
Hades
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,454 MMR
Party 1
Nut
Nut
Bronze III
iphx
Nut
Bronze III
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flo_Bese
Hachiman
15
0 / 5 / 1
8,135
479
5,151
11,345
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ImOnlyHueman
Cliodhna
14
2 / 4 / 2
8,436
496
7,649
15,841
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Negawatt_18
Bacchus
10
0 / 4 / 2
6,998
412
5,626
15,290
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 2 / 0
8,563
504
5,076
8,674
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
15
0 / 3 / 1
8,648
509
11,173
19,745
19,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AresThothAthenaBastet

VS

Bans
SusanoArachneBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 0 / 5
9,747
573
7,976
6,185
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
 
Loki
15
5 / 1 / 4
8,791
517
10,090
14,381
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
7,174
422
3,868
13,159
10,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Wisq
Hades
17
3 / 1 / 4
9,955
586
10,694
18,405
12,430
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
iphx
Nut
16
6 / 1 / 3
10,407
612
13,102
8,387
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
17
18
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
W
Loki
 
Loki
5
1
4
7
L
Hachiman
Flo_Bese
Hachiman
0
5
1
0.1
L
Cliodhna
ImOnlyHueman
Cliodhna
2
4
2
0.75
W
1
1
6
4
L
Bacchus
Negawatt_18
Bacchus
0
4
2
0.25
L
2
2
0
1
W
Hades
Wisq
Hades
3
1
4
5
W
Nut
iphx
Nut
6
1
3
7.5
L
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
45,730
70,895
Taken
60,517
46,924
Mitigated
34,645
22,982
Healing
29,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,976
354
0
1,170
6,185
2,509
0
1,357
4,742
87,125
1,804
W
Loki
 
Loki
10,090
2,630
0
7,190
14,381
5,442
820
3,094
11,041
0
69,269
L
Hachiman
Flo_Bese
Hachiman
5,151
3,032
0
2,772
11,345
3,918
0
260
11,079
0
74,215
L
Cliodhna
ImOnlyHueman
Cliodhna
7,649
1,350
0
5,718
15,841
6,277
0
1,871
13,826
0
68,665
W
3,868
384
3,211
3,273
13,159
10,587
110
6,149
6,804
0
25,783
L
Bacchus
Negawatt_18
Bacchus
5,626
1,132
0
4,616
15,290
14,333
0
3,162
11,850
20,798
1,189
L
5,076
80
0
1,000
8,674
3,227
0
2,872
5,390
77,853
0
W
Hades
Wisq
Hades
10,694
2,735
180
12,232
18,405
12,430
0
0
18,405
80,450
0
W
Nut
iphx
Nut
13,102
9,057
0
2,377
8,387
3,677
1,564
1,560
6,805
0
91,507
L
Osiris
11,173
3,521
0
8,876
19,745
19,169
0
10,542
9,154
0
80,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
46,074
504
Minions Killed
570
0
Camps Cleared
0
1,743,731
Distance Traveled
1,787,558
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,747
573
162
10
0
362,535
5
W
Loki
8,791
517
89
5
0
412,251
0
L
Hachiman
8,135
479
103
6
0
303,350
0
L
Cliodhna
8,436
496
97
6
0
384,059
5
W
Guan Yu
7,174
422
28
2
0
362,529
0
L
Bacchus
6,998
412
35
2
0
356,723
2
L
Agni
8,563
504
151
9
0
368,008
4
W
Hades
9,955
586
135
8
0
316,854
3
W
Nut
10,407
612
156
9
0
333,389
4
L
Osiris
8,648
509
118
7
0
331,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role