Player Matchup

Skadi
Skadi
OGTriscuit
Skadi
Level 114
God Stats
7W - 3L
1,577 SR
Queue Stats
60W - 60L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Piggypowned
Cthulhu
Level 140
God Stats
10W - 8L
1,552 SR
Queue Stats
242W - 225L
1,519 Elo+
Party 3
Yemoja
Yemoja
Waaspek
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,494 Elo+
Party 2
Fenrir
Fenrir
ll-ALPHIN-ll
Fenrir
Level 85
God Stats
5W - 3L
1,760 SR
Queue Stats
187W - 178L
1,552 Elo+
Solo
Merlin
Merlin
vTwitterr
Merlin
Level 113
God Stats
1W - 1L
1,743 SR
Queue Stats
139W - 145L
1,505 Elo+
Party 3
Team Averages
Level 111
1,626 SR
1,513 Elo+

VS

Team Averages
Level 128
1,558 SR
1,509 Elo+
Cernunnos
Cernunnos
Bighuncho7931
Cernunnos
Level 114
God Stats
6W - 0L
1,904 SR
Queue Stats
102W - 95L
1,535 Elo+
Party 4
Susano
Susano
NatsukiCross
Susano
Level 124
God Stats
2W - 1L
1,757 SR
Queue Stats
158W - 154L
1,490 Elo+
Party 1
Freya
Freya
Savage Skorge
Freya
Level 143
God Stats
2W - 1L
1,304 SR
Queue Stats
351W - 341L
1,537 Elo+
Party 1
Ymir
Ymir
frenchiee96
Ymir
Level 126
God Stats
2W - 1L
1,519 SR
Queue Stats
74W - 78L
1,449 Elo+
Solo
Charon
Charon
icu001
Charon
Level 135
God Stats
1W - 4L
1,307 SR
Queue Stats
74W - 68L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
2 / 1 / 0
3,950
564
4,878
4,679
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Piggypowned
Cthulhu
8
2 / 2 / 0
4,672
667
3,738
6,480
4,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
Waaspek
Yemoja
7
0 / 0 / 2
4,218
603
1,797
4,517
2,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
1
0 / 0 / 0
2,818
403
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
vTwitterr
Merlin
9
0 / 0 / 0
4,427
632
1,013
3,150
1,011
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bighuncho7931
Cernunnos
7
0 / 1 / 1
3,809
544
2,721
5,253
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
8
1 / 0 / 2
4,498
643
1,079
5,173
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 0 / 0
4,518
645
1,544
3,985
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 0
4,947
707
2,450
5,766
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
icu001
Charon
7
0 / 1 / 1
4,289
613
2,775
4,429
2,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bighuncho7931
Cernunnos
0
1
1
0.5
W
Susano
1
0
2
2
L
Skadi
2
1
0
2
L
Cthulhu
Piggypowned
Cthulhu
2
2
0
1
W
0
0
0
0
L
Yemoja
Waaspek
Yemoja
0
0
2
1
W
2
2
0
1
W
Charon
icu001
Charon
0
1
1
0.5
L
Fenrir
0
0
0
0
L
Merlin
vTwitterr
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
10,569
18,826
Taken
24,606
9,200
Mitigated
11,384
7,405
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bighuncho7931
Cernunnos
2,721
1,140
0
1,758
5,253
1,757
0
1,022
4,231
0
24,101
W
Susano
1,079
222
0
3,233
5,173
1,692
0
444
4,729
0
25,770
L
Skadi
4,878
2,113
0
500
4,679
1,391
0
1,335
3,344
0
27,441
L
Cthulhu
Piggypowned
Cthulhu
3,738
274
0
2,200
6,480
4,124
0
2,106
4,047
26,104
1,164
W
1,544
585
0
2,379
3,985
1,375
0
947
3,038
22,804
9,876
L
Yemoja
Waaspek
Yemoja
1,797
666
657
2,094
4,517
2,674
0
1,440
3,077
11,060
0
W
2,450
709
0
1,680
5,766
3,644
0
3,222
2,544
25,014
1,274
W
Charon
icu001
Charon
2,775
742
0
1,519
4,429
2,916
0
775
3,654
15,254
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
vTwitterr
Merlin
1,013
0
0
1,954
3,150
1,011
0
1,370
1,780
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
22,061
159
Minions Killed
212
0
Camps Cleared
0
508,434
Distance Traveled
687,046
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,809
544
44
6
0
116,173
0
W
Susano
4,498
643
48
7
0
171,798
0
L
Skadi
3,950
564
39
6
0
135,978
0
L
Cthulhu
4,672
667
46
7
0
122,324
0
W
Freya
4,518
645
57
8
0
142,302
0
L
Yemoja
4,218
603
18
3
0
121,475
0
W
Ymir
4,947
707
53
8
0
122,009
0
W
Charon
4,289
613
10
1
0
134,764
2
L
Fenrir
2,818
403
0
0
0
0
0
L
Merlin
4,427
632
56
8
0
128,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role