Player Matchup

Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
BuII Demon
Rama
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,415 MMR
Solo
Cerberus
Cerberus
Silver I
UDNTN0MYR4NG3
Cerberus
Silver I
Level 72
God Stats
7W - 4L
1,760 SR
Queue Stats
44W - 48L
1,391 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 70
1,587 SR
1,435 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,423 SR
1,275 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
GoLdItO-SaMa
Sun Wukong
Silver IV
Level 82
God Stats
2W - 3L
1,523 SR
Queue Stats
20W - 29L
1,281 MMR
Party 1
Hel
Hel
Bronze I
Sezy_killer
Hel
Bronze I
Level 124
God Stats
1W - 2L
1,246 SR
Queue Stats
29W - 49L
1,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 0 / 3
5,703
634
2,380
4,822
3,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 2
7,013
779
5,571
3,767
1,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
UDNTN0MYR4NG3
Cerberus
12
2 / 0 / 2
6,693
744
6,299
9,125
7,677
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesThothNe ZhaCthulhuKuzenbo

VS

Bans
AtlasBaron SamediBellonaAo KuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,851
650
3,650
6,979
6,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
GoLdItO-SaMa
Sun Wukong
11
0 / 2 / 0
5,891
655
5,143
8,097
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
6,269
697
4,819
4,427
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
3
1.5
W
Chaac
 
Chaac
0
2
0
0
L
2
0
2
3
W
Sun Wukong
GoLdItO-SaMa
Sun Wukong
0
2
0
0
W
0
0
0
0
L
Cerberus
UDNTN0MYR4NG3
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
13,612
17,714
Taken
19,503
12,280
Mitigated
12,200
4,576
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,380
1,186
0
1,101
4,822
3,133
0
1,274
3,361
0
13,470
W
Chaac
 
Chaac
3,650
493
0
1,177
6,979
6,338
0
2,089
4,890
0
17,841
L
5,571
4,039
0
212
3,767
1,470
0
600
3,123
0
29,663
W
Sun Wukong
GoLdItO-SaMa
Sun Wukong
5,143
660
0
1,556
8,097
4,467
0
1,925
6,172
0
26,916
W
4,819
731
2,204
3,017
4,427
1,395
0
1,627
2,787
25,120
761
L
Cerberus
UDNTN0MYR4NG3
Cerberus
6,299
138
0
3,263
9,125
7,677
0
2,867
5,934
21,017
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
18,011
136
Minions Killed
137
0
Camps Cleared
0
459,291
Distance Traveled
514,834
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,703
634
20
2
0
118,105
0
W
Chaac
5,851
650
36
4
0
175,618
3
L
Rama
7,013
779
69
8
0
165,145
0
W
Sun Wukong
5,891
655
38
4
0
174,454
0
W
Hel
6,269
697
63
7
0
164,762
0
L
Cerberus
6,693
744
47
5
0
176,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role