Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Bolzinn
Bastet
Level 59
God Stats
6W - 0L
1,500 SR
Queue Stats
24W - 28L
1,306 Elo+
Party 3
Ah Puch
Ah Puch
JumboDrip37093
Ah Puch
Level 64
God Stats
9W - 2L
1,623 SR
Queue Stats
22W - 32L
1,290 Elo+
Party 3
King Arthur
King Arthur
Reegor
King Arthur
Level 48
God Stats
1W - 1L
1,272 SR
Queue Stats
113W - 108L
1,465 Elo+
Solo
Cerberus
Cerberus
Scruffyx
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 120L
1,450 Elo+
Party 2
Team Averages
Level 47
1,479 SR
1,402 Elo+

VS

Team Averages
Level 42
1,471 SR
1,399 Elo+
Medusa
Medusa
DekkerdsonSQWUD
Medusa
Level 41
God Stats
1W - 2L
1,602 SR
Queue Stats
62W - 72L
1,347 Elo+
Solo
Anubis
Anubis
KingChaos33
Anubis
Level 28
God Stats
4W - 8L
1,575 SR
Queue Stats
56W - 75L
1,400 Elo+
Party 1
Pele
Pele
Manticore8532
Pele
Level 34
God Stats
7W - 4L
1,764 SR
Queue Stats
26W - 50L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr_DeafJenks
Cu Chulainn
Level 42
God Stats
7W - 11L
1,202 SR
Queue Stats
96W - 95L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
monsterzilla410
Kuzenbo
Level 64
God Stats
0W - 2L
1,210 SR
Queue Stats
313W - 338L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 0 / 5
8,344
522
9,214
8,759
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Bolzinn
Bastet
16
10 / 0 / 2
9,565
598
14,685
17,559
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 1 / 3
8,869
554
6,386
8,558
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Reegor
King Arthur
13
0 / 4 / 1
7,167
448
4,572
17,661
16,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Scruffyx
Cerberus
13
1 / 1 / 8
7,006
438
7,830
13,240
13,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,070
442
7,598
10,816
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
0 / 5 / 0
7,687
480
4,062
10,425
4,529
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 8 / 1
7,438
465
8,632
16,566
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Mr_DeafJenks
Cu Chulainn
16
3 / 0 / 1
9,673
605
15,642
16,369
14,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
7,388
462
5,403
11,902
12,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
6
6
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
5
6.5
W
Bastet
Bolzinn
Bastet
10
0
2
11
L
1
4
0
0.25
W
3
1
3
4.5
L
Anubis
0
5
0
0
L
2
8
1
0.31
L
Cu Chulainn
Mr_DeafJenks
Cu Chulainn
3
0
1
3.5
W
King Arthur
Reegor
King Arthur
0
4
1
0.13
W
Cerberus
Scruffyx
Cerberus
1
1
8
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,687
Damage
41,337
65,777
Taken
66,078
44,556
Mitigated
39,975
18,137
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,214
804
0
488
8,759
3,733
694
1,217
7,542
0
73,363
W
Bastet
Bolzinn
Bastet
14,685
6,287
0
9,715
17,559
7,961
280
1,202
16,357
0
87,794
L
7,598
2,262
0
1,625
10,816
2,869
686
4,107
6,709
0
52,508
W
6,386
55
0
2,644
8,558
2,796
368
4,177
4,381
49,392
883
L
Anubis
4,062
301
0
2,907
10,425
4,529
168
3,548
6,877
56,672
2,542
L
8,632
1,737
0
4,760
16,566
5,013
0
1,654
14,912
0
55,054
L
Cu Chulainn
Mr_DeafJenks
Cu Chulainn
15,642
2,360
0
3,211
16,369
14,660
0
1,895
14,474
8,635
79,763
W
King Arthur
Reegor
King Arthur
4,572
896
0
1,600
17,661
16,526
0
1,435
16,226
466
42,505
W
Cerberus
Scruffyx
Cerberus
7,830
389
0
3,690
13,240
13,540
52
3,405
9,835
33,995
0
L
5,403
2,562
0
2,300
11,902
12,904
224
3,172
8,730
25,105
1,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
39,256
481
Minions Killed
406
0
Camps Cleared
0
1,729,896
Distance Traveled
1,487,048
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,344
522
134
8
0
366,990
0
W
Bastet
9,565
598
117
7
0
381,111
0
L
Medusa
7,070
442
93
6
0
303,053
0
W
Ah Puch
8,869
554
103
6
0
336,708
0
L
Anubis
7,687
480
87
5
0
228,457
0
L
Pele
7,438
465
71
4
0
302,637
1
L
Cu Chulainn
9,673
605
123
8
0
336,833
2
W
King Arthur
7,167
448
59
4
0
300,257
0
W
Cerberus
7,006
438
68
4
0
344,830
0
L
Kuzenbo
7,388
462
32
2
0
316,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role