Player Matchup

Ullr
Ullr
Gold V
GatoDeMelaxP
Ullr
Gold V
Level 132
God Stats
7W - 10L
1,402 SR
Queue Stats
40W - 59L
1,418 MMR
Solo
Vulcan
Vulcan
Gold IV
ImABop
Vulcan
Gold IV
Level 112
God Stats
20W - 18L
1,618 SR
Queue Stats
39W - 44L
1,424 MMR
Party 1
Thor
Thor
Gold IV
Yeetzhe
Thor
Gold IV
Level 120
God Stats
10W - 6L
1,681 SR
Queue Stats
39W - 44L
1,424 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,567 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,551 SR
1,422 MMR
Maui
Maui
Silver III
Beavergap
Maui
Silver III
Level 89
God Stats
8W - 14L
1,466 SR
Queue Stats
13W - 22L
1,333 MMR
Party 2
Charybdis
Charybdis
Gold II
FLiBiTiJiBiT
Charybdis
Gold II
Level 194
God Stats
12W - 8L
1,559 SR
Queue Stats
150W - 156L
1,408 MMR
Solo
Hades
Hades
Gold III
PlutosFlight
Hades
Gold III
Level 158
God Stats
1W - 2L
1,626 SR
Queue Stats
24W - 31L
1,526 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,800
817
7,092
8,770
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
ImABop
Vulcan
14
4 / 3 / 3
9,225
769
8,773
6,309
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Yeetzhe
Thor
16
4 / 1 / 7
9,665
805
12,136
10,129
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesNe ZhaBacchusSurtr

VS

Bans
ThothPersephoneCthulhuGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
2 / 3 / 3
7,925
660
3,698
11,290
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FLiBiTiJiBiT
Charybdis
13
1 / 4 / 0
8,200
683
5,083
8,980
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 4
8,156
680
8,929
11,753
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
2
3
3
1.17
L
Charybdis
FLiBiTiJiBiT
Charybdis
1
4
0
0.25
W
3
1
6
6
W
Vulcan
ImABop
Vulcan
4
3
3
1.83
L
1
4
4
0.75
W
Thor
Yeetzhe
Thor
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
17,710
25,208
Taken
32,023
14,268
Mitigated
20,089
5,149
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,698
760
0
458
11,290
10,064
0
3,430
7,188
15,100
0
L
Charybdis
FLiBiTiJiBiT
Charybdis
5,083
3,102
0
750
8,980
3,086
605
1,820
6,732
0
39,767
W
7,092
4,126
0
2,338
8,770
3,792
1,527
4,384
3,736
0
42,337
W
Vulcan
ImABop
Vulcan
8,773
255
0
674
6,309
2,598
537
4,404
1,555
42,594
0
L
8,929
240
470
2,533
11,753
6,939
0
2,951
8,261
26,757
829
W
Thor
Yeetzhe
Thor
12,136
1,915
0
2,137
10,129
7,878
336
2,995
6,765
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
24,281
179
Minions Killed
162
0
Camps Cleared
0
654,481
Distance Traveled
607,408
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,925
660
15
1
0
209,520
2
L
Charybdis
8,200
683
81
7
0
200,152
0
W
Ullr
9,800
817
64
5
0
200,774
1
W
Vulcan
9,225
769
64
5
0
226,427
0
L
Hades
8,156
680
66
6
0
197,736
3
W
Thor
9,665
805
51
4
0
227,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role