Player Matchup

Hachiman
Hachiman
CountLordZapon
Hachiman
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 21L
1,589 Elo+
Solo
Amaterasu
Amaterasu
CrimsonNarwhal
Amaterasu
Level 54
God Stats
1W - 0L
1,809 SR
Queue Stats
19W - 7L
1,701 Elo+
Party 2
Jing Wei
Jing Wei
ShineG
Jing Wei
Level 20
God Stats
4W - 0L
2,091 SR
Queue Stats
4W - 0L
1,865 Elo+
Party 2
Zeus
Zeus
hotdawgwhawter
Zeus
Level 74
God Stats
2W - 0L
1,798 SR
Queue Stats
11W - 5L
1,430 Elo+
Party 2
Fafnir
Fafnir
pignition12345
Fafnir
Level 90
God Stats
2W - 0L
1,574 SR
Queue Stats
39W - 19L
1,654 Elo+
Party 2
Team Averages
Level 51
1,754 SR
1,648 Elo+

VS

Team Averages
Level 54
1,568 SR
1,612 Elo+
He Bo
He Bo
Fiaaqt
He Bo
Level 36
God Stats
1W - 2L
1,728 SR
Queue Stats
3W - 5L
1,678 Elo+
Party 3
Artemis
Artemis
Matttchuu
Artemis
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 4L
1,702 Elo+
Party 1
Neith
Neith
NukeVibezz
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Cabrakan
Cabrakan
SatcomAngel
Cabrakan
Level 121
God Stats
0W - 1L
1,799 SR
Queue Stats
3W - 8L
1,702 Elo+
Party 1
Thor
Thor
SmokeThatTree
Thor
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,787 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 2 / 7
9,646
877
7,044
10,416
4,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
CrimsonNarwhal
Amaterasu
17
5 / 2 / 10
10,500
955
8,375
13,364
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jing Wei
ShineG
Jing Wei
17
10 / 2 / 3
10,848
986
10,794
10,645
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 10
10,442
949
15,350
7,300
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 19
10,478
953
11,662
8,655
10,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fiaaqt
He Bo
15
3 / 6 / 1
9,928
903
7,235
10,885
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Matttchuu
Artemis
15
1 / 6 / 3
9,032
821
7,587
11,856
5,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
0 / 4 / 2
8,847
804
6,208
11,574
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SatcomAngel
Cabrakan
14
2 / 5 / 3
9,124
829
8,361
15,122
14,943
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 4
9,257
842
5,174
12,555
5,510
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
26
Kills
8
9
Deaths
26
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
2
7
3.25
W
Amaterasu
CrimsonNarwhal
Amaterasu
5
2
10
5
L
He Bo
Fiaaqt
He Bo
3
6
1
0.58
L
Artemis
Matttchuu
Artemis
1
6
3
0.42
L
Neith
0
4
2
0.25
L
Cabrakan
SatcomAngel
Cabrakan
2
5
3
0.7
W
Jing Wei
ShineG
Jing Wei
10
2
3
5.75
L
2
5
4
0.8
W
5
3
10
3.33
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,225
Damage
34,565
50,380
Taken
61,992
38,560
Mitigated
35,892
13,819
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,044
4,707
0
1,768
10,416
4,508
742
1,612
8,804
0
19,284
W
Amaterasu
CrimsonNarwhal
Amaterasu
8,375
3,643
0
4,367
13,364
15,043
1,063
3,988
9,376
0
31,650
L
He Bo
Fiaaqt
He Bo
7,235
291
0
210
10,885
4,673
0
5,277
5,305
24,911
0
L
Artemis
Matttchuu
Artemis
7,587
2,413
0
1,274
11,856
5,676
14
3,999
7,536
0
23,821
L
Neith
6,208
1,260
0
1,131
11,574
5,090
728
4,281
6,819
0
24,106
L
Cabrakan
SatcomAngel
Cabrakan
8,361
1,545
0
2,033
15,122
14,943
0
6,433
8,123
15,050
1,285
W
Jing Wei
ShineG
Jing Wei
10,794
8,938
0
2,372
10,645
5,170
1,982
4,344
6,301
0
23,116
L
5,174
680
0
469
12,555
5,510
0
5,545
6,581
0
19,236
W
15,350
1,619
0
531
7,300
3,084
1,288
2,521
4,779
34,101
648
W
11,662
3,826
0
4,781
8,655
10,755
1,182
2,886
5,769
23,978
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
46,188
205
Minions Killed
180
0
Camps Cleared
0
1,031,346
Distance Traveled
943,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,646
877
24
2
0
195,448
0
W
Amaterasu
10,500
955
48
4
0
195,421
0
L
He Bo
9,928
903
41
4
0
208,277
1
L
Artemis
9,032
821
36
3
0
185,647
0
L
Neith
8,847
804
44
4
0
178,809
0
L
Cabrakan
9,124
829
23
2
0
169,500
0
W
Jing Wei
10,848
986
36
3
0
221,775
0
L
Thor
9,257
842
36
3
0
200,941
0
W
Zeus
10,442
949
61
6
0
206,405
0
W
Fafnir
10,478
953
36
3
0
212,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role