Player Matchup

Jormungandr
Jormungandr
Gold III
XxKaiserBlackxX
Jormungandr
Gold III
Level 97
God Stats
0W - 1L
1,353 SR
Queue Stats
19W - 13L
1,629 MMR
Party 1
Ullr
Ullr
Gold III
YonatronCarmesi
Ullr
Gold III
Level 103
God Stats
0W - 3L
1,279 SR
Queue Stats
19W - 13L
1,629 MMR
Party 1
Charon
Charon
Gold IV
camareno27
Charon
Gold IV
Level 106
God Stats
1W - 1L
1,941 SR
Queue Stats
19W - 13L
1,629 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,524 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,487 SR
1,736 MMR
Cthulhu
Cthulhu
Platinum V
OROZCO GAMER
Cthulhu
Platinum V
Level 201
God Stats
7W - 7L
1,602 SR
Queue Stats
142W - 184L
1,848 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SteveWrld999Shii
Baron Samedi
Gold I
Level 122
God Stats
1W - 0L
1,534 SR
Queue Stats
27W - 22L
1,819 MMR
Solo
Danzaburou
Danzaburou
Gold II
TroglodyteTerry
Danzaburou
Gold II
Level 157
God Stats
2W - 0L
1,325 SR
Queue Stats
61W - 61L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
XxKaiserBlackxX
Jormungandr
16
5 / 4 / 0
11,550
679
14,688
22,321
15,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
0 / 1 / 4
10,817
636
13,766
18,663
9,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
camareno27
Charon
15
0 / 5 / 1
9,773
575
7,115
23,515
28,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothKuzenboAgniAchillesAthena

VS

Bans
BacchusXbalanqueOdinArtemisShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OROZCO GAMER
Cthulhu
18
3 / 1 / 7
12,345
726
19,428
21,460
28,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
SteveWrld999Shii
Baron Samedi
17
3 / 1 / 6
11,960
704
15,683
12,002
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TroglodyteTerry
Danzaburou
16
4 / 3 / 5
12,264
721
15,785
15,766
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
10
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
OROZCO GAMER
Cthulhu
3
1
7
6.5
W
Baron Samedi
SteveWrld999Shii
Baron Samedi
3
1
6
6
W
Danzaburou
TroglodyteTerry
Danzaburou
4
3
5
2.17
L
Jormungandr
XxKaiserBlackxX
Jormungandr
5
4
0
1.25
L
0
1
4
2
L
Charon
camareno27
Charon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
50,896
64,499
Taken
49,228
52,675
Mitigated
42,997
10,955
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
OROZCO GAMER
Cthulhu
19,428
1,550
650
4,643
21,460
28,463
464
6,704
14,054
44,751
3,620
W
Baron Samedi
SteveWrld999Shii
Baron Samedi
15,683
979
2,411
3,575
12,002
6,981
375
5,161
6,517
59,074
0
W
Danzaburou
TroglodyteTerry
Danzaburou
15,785
8,630
0
4,964
15,766
7,553
1,649
7,524
7,693
0
54,894
L
Jormungandr
XxKaiserBlackxX
Jormungandr
14,688
3,400
0
3,642
22,321
15,374
18
9,774
11,935
52,677
2,926
L
13,766
4,178
0
3,256
18,663
9,089
0
11,073
7,060
0
64,428
L
Charon
camareno27
Charon
7,115
456
0
4,057
23,515
28,212
0
10,387
12,209
23,836
124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
36,569
190
Minions Killed
226
0
Camps Cleared
0
897,145
Distance Traveled
923,330
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,345
726
72
4
0
336,857
0
W
Baron Samedi
11,960
704
89
5
0
311,145
2
W
Danzaburou
12,264
721
65
4
0
275,328
0
L
Jormungandr
11,550
679
75
4
0
287,996
0
L
Ullr
10,817
636
92
5
0
309,967
1
L
Charon
9,773
575
23
1
0
299,182
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role