Player Matchup

Heimdallr
Heimdallr
Chugnuss
Heimdallr
Level 49
God Stats
4W - 3L
1,769 SR
Queue Stats
172W - 161L
1,410 Elo+
Party 1
Poseidon
Poseidon
Kinesis640
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 166L
1,379 Elo+
Party 1
King Arthur
King Arthur
helete
King Arthur
Level 87
God Stats
18W - 10L
1,518 SR
Queue Stats
61W - 49L
1,405 Elo+
Solo
Team Averages
Level 81
1,596 SR
1,398 Elo+

VS

Team Averages
Level 85
1,365 SR
1,246 Elo+
Zeus
Zeus
GravyTrain103
Zeus
Level 83
God Stats
2W - 3L
1,285 SR
Queue Stats
4W - 7L
1,006 Elo+
Solo
Thor
Thor
SUPERWOLF1218
Thor
Level 108
God Stats
30W - 36L
1,424 SR
Queue Stats
159W - 155L
1,409 Elo+
Party 2
Achilles
Achilles
yvngyadi
Achilles
Level 64
God Stats
38W - 51L
1,386 SR
Queue Stats
53W - 60L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chugnuss
Heimdallr
12
0 / 2 / 1
6,692
669
5,397
6,546
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Kinesis640
Poseidon
12
1 / 4 / 0
6,946
695
4,086
8,209
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
helete
King Arthur
10
0 / 3 / 1
6,285
629
7,369
11,663
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,760
776
8,332
5,462
1,818
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
7,352
735
7,147
10,138
4,080
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
yvngyadi
Achilles
13
5 / 0 / 3
7,888
789
7,307
7,793
7,796
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chugnuss
Heimdallr
0
2
1
0.25
W
2
0
7
5.5
L
Poseidon
Kinesis640
Poseidon
1
4
0
0.25
W
2
1
5
4.5
L
King Arthur
helete
King Arthur
0
3
1
0.17
W
Achilles
yvngyadi
Achilles
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
22,786
26,418
Taken
23,393
13,096
Mitigated
13,694
753
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chugnuss
Heimdallr
5,397
3,374
137
150
6,546
2,415
0
2,275
4,271
0
20,662
W
8,332
1,512
0
2,088
5,462
1,818
0
845
4,617
29,239
0
L
Poseidon
Kinesis640
Poseidon
4,086
312
0
466
8,209
2,182
0
1,810
6,348
22,799
868
W
7,147
915
0
2,729
10,138
4,080
0
1,186
8,929
0
20,991
L
King Arthur
helete
King Arthur
7,369
998
0
0
11,663
8,499
0
4,283
7,361
0
19,270
W
Achilles
yvngyadi
Achilles
7,307
1,309
0
1,767
7,793
7,796
279
1,953
5,817
0
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
23,000
118
Minions Killed
106
0
Camps Cleared
0
571,664
Distance Traveled
582,828
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,692
669
50
5
0
178,981
0
W
Zeus
7,760
776
51
5
0
170,425
0
L
Poseidon
6,946
695
44
4
0
181,471
0
W
Thor
7,352
735
32
3
0
195,926
0
L
King Arthur
6,285
629
24
2
0
211,212
0
W
Achilles
7,888
789
23
2
0
216,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role