Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Darkriderssj03
Ix Chel
Level 155
God Stats
12W - 15L
1,513 SR
Queue Stats
76W - 76L
1,569 Elo+
Party 1
Lancelot
Lancelot
QueenToast
Lancelot
Level 156
God Stats
7W - 1L
1,528 SR
Queue Stats
60W - 21L
1,746 Elo+
Solo
Bacchus
Bacchus
TheStruggler1989
Bacchus
Level 125
God Stats
1W - 2L
1,322 SR
Queue Stats
318W - 306L
1,561 Elo+
Party 3
Fafnir
Fafnir
dubgutter
Fafnir
Level 158
God Stats
4W - 1L
1,637 SR
Queue Stats
250W - 251L
1,580 Elo+
Party 3
Team Averages
Level 145
1,500 SR
1,591 Elo+

VS

Team Averages
Level 149
1,580 SR
1,575 Elo+
Ah Muzen Cab
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
Level 148
God Stats
4W - 5L
1,440 SR
Queue Stats
268W - 260L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Kyynetic
Baron Samedi
Level 124
God Stats
0W - 1L
1,678 SR
Queue Stats
62W - 48L
1,611 Elo+
Party 2
Lancelot
Lancelot
Lawndoe
Lancelot
Level 191
God Stats
1W - 1L
1,462 SR
Queue Stats
81W - 73L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
Wobis
Sylvanus
Level 110
God Stats
1W - 1L
1,624 SR
Queue Stats
135W - 114L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
villachichis
Gilgamesh
Level 173
God Stats
21W - 12L
1,696 SR
Queue Stats
144W - 131L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 0 / 3
9,871
658
15,837
12,452
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 4
8,342
556
8,045
8,111
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
QueenToast
Lancelot
16
6 / 0 / 3
8,809
587
11,920
12,657
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 2 / 10
8,033
536
11,121
17,909
18,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
dubgutter
Fafnir
13
1 / 3 / 0
7,705
514
4,792
15,651
15,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
14
0 / 2 / 1
7,926
528
7,350
13,747
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Kyynetic
Baron Samedi
13
0 / 2 / 0
7,198
480
10,168
11,234
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Lawndoe
Lancelot
14
2 / 4 / 0
7,772
518
6,091
16,357
8,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Wobis
Sylvanus
11
0 / 4 / 1
6,782
452
6,277
16,229
12,050
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
villachichis
Gilgamesh
14
3 / 3 / 1
8,490
566
15,514
20,117
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
5
5
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
3
7.5
W
1
0
4
3
L
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
0
2
1
0.25
L
Baron Samedi
Kyynetic
Baron Samedi
0
2
0
0
L
Lancelot
Lawndoe
Lancelot
2
4
0
0.5
W
Lancelot
QueenToast
Lancelot
6
0
3
7.5
W
1
2
10
3
L
Sylvanus
Wobis
Sylvanus
0
4
1
0.13
W
Fafnir
dubgutter
Fafnir
1
3
0
0.33
L
Gilgamesh
villachichis
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
45,400
66,780
Taken
77,684
50,826
Mitigated
46,454
28,241
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,837
7,634
0
8,336
12,452
5,732
336
1,571
10,830
0
106,817
W
8,045
683
2,399
3,534
8,111
3,371
716
4,536
3,575
73,041
0
L
Ah Muzen Cab
IT IS SOUP TIME
Ah Muzen Cab
7,350
2,876
0
1,971
13,747
5,530
0
2,427
11,320
0
79,042
L
Baron Samedi
Kyynetic
Baron Samedi
10,168
760
694
2,333
11,234
5,659
0
5,654
5,580
56,133
1,366
L
Lancelot
Lawndoe
Lancelot
6,091
647
0
3,218
16,357
8,902
0
3,482
12,875
0
79,361
W
Lancelot
QueenToast
Lancelot
11,920
2,535
0
2,768
12,657
7,511
0
2,249
10,171
0
83,298
W
11,121
2,035
0
6,698
17,909
18,238
0
8,073
9,656
22,556
885
L
Sylvanus
Wobis
Sylvanus
6,277
2,621
2,129
3,990
16,229
12,050
0
5,342
10,887
21,771
0
W
Fafnir
dubgutter
Fafnir
4,792
895
0
4,506
15,651
15,974
0
0
14,834
32,684
254
L
Gilgamesh
villachichis
Gilgamesh
15,514
5,086
0
6,919
20,117
14,313
0
5,840
13,497
0
69,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
38,168
531
Minions Killed
464
0
Camps Cleared
0
1,612,230
Distance Traveled
1,492,735
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,871
658
183
12
0
265,675
4
W
Ix Chel
8,342
556
147
10
0
310,512
3
L
Ah Muzen Cab
7,926
528
136
9
0
290,457
0
L
Baron Samedi
7,198
480
91
6
0
265,856
2
L
Lancelot
7,772
518
108
7
0
369,675
1
W
Lancelot
8,809
587
115
8
0
424,465
2
W
Bacchus
8,033
536
21
1
0
334,735
2
L
Sylvanus
6,782
452
32
2
0
286,561
0
W
Fafnir
7,705
514
65
4
0
276,843
0
L
Gilgamesh
8,490
566
97
6
0
280,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role