Player Matchup

Guan Yu
Guan Yu
BLITZKREG7468
Guan Yu
Level 83
God Stats
0W - 4L
1,168 SR
Queue Stats
33W - 45L
1,422 Elo+
Party 3
Scylla
Scylla
Doubleddf
Scylla
Level 57
God Stats
1W - 2L
1,697 SR
Queue Stats
10W - 14L
1,623 Elo+
Party 1
Rama
Rama
Stormmm420
Rama
Level 115
God Stats
2W - 3L
1,790 SR
Queue Stats
4W - 8L
1,272 Elo+
Party 3
Arachne
Arachne
sillyboowomp
Arachne
Level 84
God Stats
21W - 26L
1,480 SR
Queue Stats
390W - 359L
1,530 Elo+
Solo
Sobek
Sobek
xKurakii
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,623 Elo+
Party 1
Team Averages
Level 78
1,527 SR
1,494 Elo+

VS

Team Averages
Level 72
1,479 SR
1,469 Elo+
Nike
Nike
Cory_025
Nike
Level 90
God Stats
3W - 2L
1,576 SR
Queue Stats
287W - 276L
1,451 Elo+
Party 4
Cerberus
Cerberus
Faltinier
Cerberus
Level 29
God Stats
2W - 1L
1,455 SR
Queue Stats
18W - 19L
1,492 Elo+
Party 2
Charybdis
Charybdis
HLG29_2023
Charybdis
Level 83
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 15L
1,314 Elo+
Party 4
Fenrir
Fenrir
notfr3yamain
Fenrir
Level 107
God Stats
2W - 1L
1,523 SR
Queue Stats
76W - 66L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
seasickRL
Nu Wa
Level 49
God Stats
3W - 0L
1,528 SR
Queue Stats
73W - 55L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 1 / 0
7,844
560
8,964
13,487
13,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Doubleddf
Scylla
13
2 / 3 / 2
7,219
516
4,698
8,393
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
6,802
486
7,792
9,383
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
sillyboowomp
Arachne
13
3 / 5 / 2
7,161
512
4,183
14,500
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
xKurakii
Sobek
11
0 / 4 / 3
6,457
461
6,016
13,669
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 1 / 1
8,314
594
8,926
11,803
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Faltinier
Cerberus
12
0 / 2 / 4
7,271
519
5,419
13,225
10,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
HLG29_2023
Charybdis
12
2 / 3 / 3
7,563
540
10,058
10,627
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
7 / 3 / 4
8,256
590
7,287
12,162
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
seasickRL
Nu Wa
16
5 / 0 / 5
9,427
673
8,496
4,383
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
15
15
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
0
2
W
Nike
1
1
1
1.5
L
Scylla
Doubleddf
Scylla
2
3
2
1
W
Cerberus
Faltinier
Cerberus
0
2
4
1
W
Charybdis
HLG29_2023
Charybdis
2
3
3
1.17
L
2
2
2
1.5
W
Fenrir
7
3
4
3
W
Nu Wa
seasickRL
Nu Wa
5
0
5
7.5
L
Arachne
sillyboowomp
Arachne
3
5
2
0.8
L
Sobek
xKurakii
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
40,186
59,432
Taken
52,200
35,711
Mitigated
31,741
19,561
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
8,964
301
80
3,974
13,487
13,373
0
632
11,599
0
59,299
W
Nike
8,926
959
0
2,184
11,803
8,666
0
333
11,470
0
62,640
L
Scylla
Doubleddf
Scylla
4,698
354
0
924
8,393
2,396
0
3,010
5,160
49,579
906
W
Cerberus
Faltinier
Cerberus
5,419
780
0
4,947
13,225
10,416
0
2,886
10,339
28,900
1,947
W
Charybdis
HLG29_2023
Charybdis
10,058
5,291
0
4,053
10,627
4,198
973
3,231
7,396
0
57,567
L
7,792
6,961
0
4,184
9,383
3,200
0
4,216
5,045
0
56,269
W
Fenrir
7,287
1,932
0
1,552
12,162
6,709
0
2,097
10,065
0
63,746
W
Nu Wa
seasickRL
Nu Wa
8,496
1,937
0
1,592
4,383
1,752
475
1,660
2,723
69,591
1,896
L
Arachne
sillyboowomp
Arachne
4,183
3,380
0
5,437
14,500
5,150
0
2,808
11,423
0
59,137
L
Sobek
xKurakii
Sobek
6,016
288
233
4,729
13,669
11,592
0
2,406
11,173
22,616
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
40,831
404
Minions Killed
485
0
Camps Cleared
0
1,362,361
Distance Traveled
1,407,818
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,844
560
103
7
0
287,502
0
W
Nike
8,314
594
112
8
0
297,387
0
L
Scylla
7,219
516
89
6
0
262,429
0
W
Cerberus
7,271
519
38
3
0
288,155
3
W
Charybdis
7,563
540
106
8
0
245,863
2
L
Rama
6,802
486
103
7
0
244,344
1
W
Fenrir
8,256
590
82
6
0
312,772
1
W
Nu Wa
9,427
673
147
11
0
263,641
2
L
Arachne
7,161
512
83
6
0
310,946
3
L
Sobek
6,457
461
26
2
0
257,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role