Player Matchup

Bacchus
Bacchus
Gold II
Aranthum
Bacchus
Gold II
Level 154
God Stats
1W - 1L
1,745 SR
Queue Stats
32W - 28L
1,772 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Exposer2090
Cu Chulainn
Platinum V
Level 144
God Stats
47W - 38L
1,641 SR
Queue Stats
320W - 318L
1,834 MMR
Party 1
Thoth
Thoth
Platinum V
HoundsPride
Thoth
Platinum V
Level 121
God Stats
3W - 6L
1,468 SR
Queue Stats
410W - 419L
1,782 MMR
Solo
Ravana
Ravana
Gold III
dexicjin
Ravana
Gold III
Level 102
God Stats
10W - 6L
1,762 SR
Queue Stats
140W - 146L
1,707 MMR
Party 1
Medusa
Medusa
Platinum II
iDunedain
Medusa
Platinum II
Level 156
God Stats
3W - 4L
1,725 SR
Queue Stats
78W - 65L
1,786 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,668 SR
1,776 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,600 SR
1,728 MMR
Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Platinum V
ElPerroMapache
Nox
Platinum V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,742 MMR
Solo
Sobek
Sobek
Platinum III
LuckyArrows
Sobek
Platinum III
Level 209
God Stats
13W - 9L
1,705 SR
Queue Stats
134W - 143L
1,733 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond V
WizardBison
Ao Kuang
Diamond V
Level 156
God Stats
29W - 40L
1,526 SR
Queue Stats
148W - 136L
1,872 MMR
Party 3
Nut
Nut
Platinum I
Yurochii
Nut
Platinum I
Level 157
God Stats
4W - 2L
1,770 SR
Queue Stats
77W - 61L
1,795 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aranthum
Bacchus
11
0 / 2 / 1
7,103
444
4,172
9,826
10,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Exposer2090
Cu Chulainn
13
1 / 5 / 0
8,096
506
8,856
15,205
11,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 0
7,441
465
6,238
9,977
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
dexicjin
Ravana
13
0 / 0 / 1
6,989
437
3,263
8,463
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
iDunedain
Medusa
15
0 / 2 / 0
8,448
528
2,924
9,242
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LancelotOlorunArachneBellonaAgni

VS

Bans
JormungandrAthenaThanatosIx ChelVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 1 / 3
8,987
562
8,345
13,736
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 5
9,435
590
4,125
6,764
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 4
9,141
571
4,566
11,717
11,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
WizardBison
Ao Kuang
17
4 / 0 / 2
10,998
687
12,279
16,687
12,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 0 / 1
10,547
659
9,291
6,774
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
3
5.5
L
Bacchus
Aranthum
Bacchus
0
2
1
0.25
W
0
2
5
1.25
L
Cu Chulainn
Exposer2090
Cu Chulainn
1
5
0
0.2
L
2
5
0
0.4
W
2
0
4
4
W
Ao Kuang
WizardBison
Ao Kuang
4
0
2
5
W
4
0
1
4.5
L
Ravana
dexicjin
Ravana
0
0
1
0.5
L
Medusa
iDunedain
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
38,606
52,713
Taken
55,678
32,441
Mitigated
37,551
10,389
Healing
30,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,345
2,974
0
6,562
13,736
7,328
13
2,200
11,536
3,165
73,942
L
Bacchus
Aranthum
Bacchus
4,172
498
0
1,481
9,826
10,094
0
2,982
6,844
22,295
2,498
W
4,125
562
0
1,320
6,764
2,788
319
3,531
3,233
68,332
1,047
L
Cu Chulainn
Exposer2090
Cu Chulainn
8,856
1,554
0
3,046
15,205
11,055
0
7,654
7,551
0
67,317
L
6,238
434
0
871
9,977
4,147
0
6,364
3,613
52,696
0
W
4,566
305
0
6,098
11,717
11,981
0
3,316
8,401
29,958
64
W
Ao Kuang
WizardBison
Ao Kuang
12,279
2,801
0
10,404
16,687
12,163
954
3,176
13,511
82,068
8,262
W
9,291
6,145
0
5,649
6,774
3,291
213
104
6,670
0
110,773
L
Ravana
dexicjin
Ravana
3,263
763
0
1,688
8,463
3,874
0
3,259
5,204
0
56,988
L
Medusa
iDunedain
Medusa
2,924
1,073
0
3,303
9,242
3,271
1,903
620
8,622
0
79,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
49,108
499
Minions Killed
589
0
Camps Cleared
0
1,599,934
Distance Traveled
1,632,622
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,987
562
98
6
0
364,252
4
L
Bacchus
7,103
444
45
3
0
350,127
13
W
Nox
9,435
590
136
9
0
318,852
0
L
Cu Chulainn
8,096
506
112
7
0
298,996
2
L
Thoth
7,441
465
107
7
0
320,771
1
W
Sobek
9,141
571
29
2
0
342,040
2
W
Ao Kuang
10,998
687
144
9
0
297,917
2
W
Nut
10,547
659
182
11
0
309,561
2
L
Ravana
6,989
437
105
7
0
329,609
0
L
Medusa
8,448
528
130
8
0
300,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role