Player Matchup

Cu Chulainn
Cu Chulainn
Grandmaster
 
Cu Chulainn
Grandmaster
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
BATMΛN
Thor
Masters
Level 230
God Stats
44W - 33L
1,768 SR
Queue Stats
466W - 422L
2,496 MMR
Solo
Ra
Ra
Masters
Elegy
Ra
Masters
Level 162
God Stats
8W - 7L
1,954 SR
Queue Stats
169W - 125L
2,666 MMR
Solo
Maui
Maui
Diamond I
Thundeгbird
Maui
Diamond I
Level 224
God Stats
0W - 1L
1,696 SR
Queue Stats
163W - 110L
2,574 MMR
Party 1
Ishtar
Ishtar
Masters
opboy5
Ishtar
Masters
Level 156
God Stats
3W - 3L
1,721 SR
Queue Stats
99W - 89L
2,440 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 190
1,728 SR
2,336 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 199
1,530 SR
2,418 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Grandmaster
Dishonored
Bellona
Grandmaster
Level 252
God Stats
13W - 12L
1,551 SR
Queue Stats
519W - 417L
2,841 MMR
Solo
Anhur
Anhur
Diamond I
DonutDoug
Anhur
Diamond I
Level 217
God Stats
19W - 25L
1,577 SR
Queue Stats
374W - 302L
2,596 MMR
Solo
Camazotz
Camazotz
Masters
Suavequinte
Camazotz
Masters
Level 156
God Stats
8W - 7L
1,618 SR
Queue Stats
362W - 314L
2,660 MMR
Solo
Ares
Ares
Masters
TwoGuysPizza
Ares
Masters
Level 159
God Stats
18W - 10L
1,403 SR
Queue Stats
963W - 944L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 1
7,280
560
10,727
17,320
12,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
BATMΛN
Thor
13
3 / 3 / 2
7,640
588
5,859
12,848
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
14
2 / 2 / 2
7,976
614
7,243
7,666
3,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 3
6,150
473
2,552
12,362
7,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
opboy5
Ishtar
12
1 / 5 / 1
6,749
519
4,154
9,580
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KuzenboSobekBacchusNeith

VS

Bans
Sun WukongThanatosAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 2
8,643
665
6,757
5,699
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dishonored
Bellona
14
1 / 1 / 3
8,374
644
13,071
18,147
17,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
DonutDoug
Anhur
16
3 / 1 / 2
9,600
738
8,307
8,400
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Suavequinte
Camazotz
14
7 / 2 / 2
8,085
622
9,180
14,020
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 5
7,103
546
6,841
12,509
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
15
15
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
W
Thoth
 
Thoth
2
2
2
1.5
L
Thor
BATMΛN
Thor
3
3
2
1.33
W
Bellona
Dishonored
Bellona
1
1
3
2.5
W
Anhur
DonutDoug
Anhur
3
1
2
4
L
Ra
2
2
2
1.5
W
Camazotz
Suavequinte
Camazotz
7
2
2
4
L
0
1
3
1.5
W
2
0
5
4.5
L
Ishtar
opboy5
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
44,156
59,776
Taken
58,775
31,020
Mitigated
39,502
20,086
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,727
3,463
0
7,570
17,320
12,762
0
598
15,672
0
64,486
W
Thoth
 
Thoth
6,757
67
0
670
5,699
1,922
0
3,462
1,914
77,624
1,795
L
Thor
BATMΛN
Thor
5,859
1,623
0
4,333
12,848
5,142
0
2,504
10,063
0
52,201
W
Bellona
Dishonored
Bellona
13,071
5,719
0
9,772
18,147
17,539
0
1,185
16,904
0
74,483
W
Anhur
DonutDoug
Anhur
8,307
4,753
0
3,894
8,400
4,089
0
1,050
7,350
0
93,556
L
Ra
7,243
1,046
1,490
3,311
7,666
3,129
0
3,784
3,497
79,309
0
W
Camazotz
Suavequinte
Camazotz
9,180
3,893
0
6,738
14,020
5,318
0
1,389
12,473
0
58,339
L
2,552
719
0
1,688
12,362
7,850
0
4,353
7,839
9,156
0
W
6,841
363
0
4,168
12,509
10,634
0
2,435
9,913
21,717
0
L
Ishtar
opboy5
Ishtar
4,154
2,219
0
1,694
9,580
2,137
0
1,447
8,133
0
46,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
41,805
436
Minions Killed
538
0
Camps Cleared
0
1,391,630
Distance Traveled
1,438,897
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,280
560
102
8
0
249,241
0
W
Thoth
8,643
665
149
11
0
292,171
1
L
Thor
7,640
588
78
6
0
281,699
1
W
Bellona
8,374
644
133
10
0
278,995
0
W
Anhur
9,600
738
159
12
0
267,392
0
L
Ra
7,976
614
156
12
0
301,835
1
W
Camazotz
8,085
622
81
6
0
306,328
1
L
Maui
6,150
473
13
1
0
312,051
7
W
Ares
7,103
546
16
1
0
294,011
4
L
Ishtar
6,749
519
87
7
0
246,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role