Player Matchup

Persephone
Persephone
CableAkaMacGrube
Persephone
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 151L
1,588 Elo+
Solo
Sylvanus
Sylvanus
FairyAmaris
Sylvanus
Level 119
God Stats
1W - 2L
1,715 SR
Queue Stats
26W - 25L
1,534 Elo+
Party 1
Nike
Nike
Shiviana
Nike
Level 159
God Stats
2W - 1L
1,831 SR
Queue Stats
97W - 82L
1,575 Elo+
Party 1
Anhur
Anhur
The5 StarShark
Anhur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,524 Elo+
Solo
Chiron
Chiron
batzoo10000
Chiron
Level 137
God Stats
1W - 2L
1,738 SR
Queue Stats
229W - 221L
1,530 Elo+
Solo
Team Averages
Level 137
1,657 SR
1,550 Elo+

VS

Team Averages
Level 157
1,411 SR
1,507 Elo+
Amaterasu
Amaterasu
DDragon21
Amaterasu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,458 Elo+
Party 2
Chang'e
Chang'e
HeyYouSteve
Chang'e
Level 235
God Stats
6W - 5L
1,337 SR
Queue Stats
300W - 280L
1,535 Elo+
Solo
Chiron
Chiron
Logster1994
Chiron
Level 148
God Stats
1W - 2L
1,166 SR
Queue Stats
91W - 85L
1,564 Elo+
Solo
Yu Huang
Yu Huang
Princess2021
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,474 Elo+
Party 2
Skadi
Skadi
Quantum Death
Skadi
Level 142
God Stats
5W - 5L
1,550 SR
Queue Stats
629W - 629L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CableAkaMacGrube
Persephone
16
4 / 5 / 2
10,194
850
11,426
14,551
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FairyAmaris
Sylvanus
15
0 / 3 / 10
9,068
756
6,973
17,448
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
13
1 / 6 / 8
8,095
675
13,401
16,001
17,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 2
8,772
731
10,608
11,457
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chiron
16
7 / 4 / 2
9,975
831
16,253
12,742
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DDragon21
Amaterasu
16
3 / 3 / 16
9,362
780
10,746
23,887
24,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
HeyYouSteve
Chang'e
17
5 / 2 / 16
10,488
874
10,089
13,731
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
17
5 / 3 / 14
10,139
845
22,905
14,204
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Princess2021
Yu Huang
15
4 / 4 / 9
9,609
801
9,426
11,721
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 15
10,294
858
13,496
12,548
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
15
Kills
21
21
Deaths
15
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Persephone
CableAkaMacGrube
Persephone
4
5
2
1
W
Amaterasu
DDragon21
Amaterasu
3
3
16
3.67
L
Sylvanus
FairyAmaris
Sylvanus
0
3
10
1.67
W
Chang'e
HeyYouSteve
Chang'e
5
2
16
6.5
W
Chiron
5
3
14
4
W
Yu Huang
Princess2021
Yu Huang
4
4
9
2.13
W
4
3
15
3.83
L
Nike
1
6
8
0.83
L
3
3
2
1.33
L
Chiron
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,661
Damage
66,662
72,199
Taken
76,091
51,525
Mitigated
48,242
26,248
Healing
37,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CableAkaMacGrube
Persephone
11,426
503
1,243
854
14,551
6,503
0
3,378
10,711
27,617
524
W
Amaterasu
DDragon21
Amaterasu
10,746
1,822
714
8,993
23,887
24,417
695
5,478
18,409
0
15,017
L
Sylvanus
FairyAmaris
Sylvanus
6,973
360
10,238
7,591
17,448
16,692
108
4,400
12,441
11,369
0
W
Chang'e
HeyYouSteve
Chang'e
10,089
337
12,585
7,632
13,731
6,250
1,363
4,037
9,694
20,492
0
W
Chiron
22,905
6,056
1,266
1,847
14,204
6,885
740
4,057
10,147
0
40,756
W
Yu Huang
Princess2021
Yu Huang
9,426
736
677
1,290
11,721
5,053
1,317
4,577
7,144
25,174
0
W
13,496
5,184
1,799
1,134
12,548
5,637
3,561
3,892
8,656
0
35,652
L
Nike
13,401
669
543
570
16,001
17,432
0
4,994
10,337
6,072
16,717
L
10,608
3,775
179
1,463
11,457
5,187
0
2,983
8,063
0
22,098
L
Chiron
16,253
3,619
1,384
2,183
12,742
5,711
0
2,277
9,891
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
49,892
120
Minions Killed
168
0
Camps Cleared
0
1,020,044
Distance Traveled
1,225,588
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,194
850
32
3
0
225,931
0
W
Amaterasu
9,362
780
7
1
0
269,162
0
L
Sylvanus
9,068
756
14
1
0
188,501
0
W
Chang'e
10,488
874
33
3
0
283,339
0
W
Chiron
10,139
845
44
4
0
221,007
0
W
Yu Huang
9,609
801
37
3
0
218,357
0
W
Skadi
10,294
858
47
4
0
233,723
0
L
Nike
8,095
675
10
1
0
192,019
0
L
Anhur
8,772
731
29
2
0
201,046
1
L
Chiron
9,975
831
35
3
0
212,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role