Player Matchup

Bastet
Bastet
 
Bastet
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
I SoIace I
Zeus
Level 148
God Stats
23W - 18L
1,520 SR
Queue Stats
192W - 193L
1,520 Elo+
Party 3
Horus
Horus
LouseKisser
Horus
Level 122
God Stats
21W - 20L
1,559 SR
Queue Stats
269W - 288L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Lumenux
Hou Yi
Level 103
God Stats
3W - 3L
1,434 SR
Queue Stats
13W - 18L
1,422 Elo+
Solo
Cthulhu
Cthulhu
oX3RUSo
Cthulhu
Level 78
God Stats
14W - 8L
1,447 SR
Queue Stats
326W - 304L
1,493 Elo+
Party 3
Team Averages
Level 101
1,492 SR
1,489 Elo+

VS

Team Averages
Level 137
1,553 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
FuttyClam
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,760 SR
Queue Stats
85W - 95L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Piggypowned
Cthulhu
Level 140
God Stats
10W - 8L
1,590 SR
Queue Stats
238W - 214L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
The3PointSniper9
Hun Batz
Level 124
God Stats
6W - 6L
1,548 SR
Queue Stats
32W - 45L
1,482 Elo+
Party 2
Bake Kujira
Bake Kujira
TheOneWhoAnswers
Bake Kujira
Level 159
God Stats
0W - 2L
1,367 SR
Queue Stats
69W - 75L
1,562 Elo+
Party 2
Olorun
Olorun
vTwitterr
Olorun
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 135L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
2 / 1 / 10
10,270
541
10,545
20,850
10,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

15
5 / 2 / 0
10,338
544
10,195
9,256
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 10
9,417
496
8,500
20,062
20,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Lumenux
Hou Yi
18
8 / 0 / 4
11,631
612
14,403
10,422
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
oX3RUSo
Cthulhu
16
2 / 0 / 4
10,524
554
10,122
13,865
14,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FuttyClam
Ah Muzen Cab
16
0 / 3 / 0
9,103
479
7,594
11,359
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Cthulhu
Piggypowned
Cthulhu
17
1 / 2 / 2
10,556
556
13,019
15,711
14,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 2
8,591
452
6,827
16,168
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
TheOneWhoAnswers
Bake Kujira
12
2 / 7 / 2
8,579
452
11,138
21,584
21,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
vTwitterr
Olorun
16
0 / 3 / 1
9,267
488
5,115
12,176
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
4
4
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
10
7
L
Ah Muzen Cab
FuttyClam
Ah Muzen Cab
0
3
0
0
W
5
2
0
2.5
W
2
1
10
7
W
Hou Yi
Lumenux
Hou Yi
8
0
4
10
L
Cthulhu
Piggypowned
Cthulhu
1
2
2
1
L
1
4
2
0.5
L
Bake Kujira
TheOneWhoAnswers
Bake Kujira
2
7
2
0.43
W
Cthulhu
oX3RUSo
Cthulhu
2
0
4
4
L
Olorun
vTwitterr
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,765
Damage
43,693
74,455
Taken
76,998
53,782
Mitigated
53,865
21,171
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,545
4,368
0
8,900
20,850
10,009
81
7,212
13,500
0
102,104
L
Ah Muzen Cab
FuttyClam
Ah Muzen Cab
7,594
2,403
0
1,474
11,359
4,775
201
139
11,220
0
89,918
W
10,195
440
0
800
9,256
4,170
0
4,658
4,598
71,301
1,756
W
8,500
3,840
1,464
4,707
20,062
20,188
61
6,939
13,123
0
30,681
W
Hou Yi
Lumenux
Hou Yi
14,403
8,333
0
1,493
10,422
5,009
344
2,588
7,834
0
99,339
L
Cthulhu
Piggypowned
Cthulhu
13,019
1,402
204
6,777
15,711
14,732
475
6,902
8,809
93,378
1,754
L
6,827
888
0
480
16,168
7,272
0
4,159
12,009
0
73,172
L
Bake Kujira
TheOneWhoAnswers
Bake Kujira
11,138
5,701
0
1,754
21,584
21,541
0
2,929
18,655
37,115
82
W
Cthulhu
oX3RUSo
Cthulhu
10,122
1,215
126
3,681
13,865
14,406
0
8,789
4,975
78,210
2,406
L
Olorun
vTwitterr
Olorun
5,115
3,232
120
4,328
12,176
5,545
0
5,292
6,884
78,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
46,096
564
Minions Killed
622
0
Camps Cleared
0
1,883,888
Distance Traveled
1,834,653
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,270
541
122
6
0
425,801
2
L
Ah Muzen Cab
9,103
479
136
7
0
382,400
2
W
Zeus
10,338
544
127
7
0
335,244
5
W
Horus
9,417
496
28
1
0
397,857
5
W
Hou Yi
11,631
612
162
9
0
361,607
3
L
Cthulhu
10,556
556
157
8
0
356,932
0
L
Hun Batz
8,591
452
107
6
0
447,874
0
L
Bake Kujira
8,579
452
72
4
0
333,287
0
W
Cthulhu
10,524
554
125
7
0
363,379
0
L
Olorun
9,267
488
150
8
0
314,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role