Player Matchup

Odin
Odin
HeavensWarriorr
Odin
Level 66
God Stats
26W - 29L
1,491 SR
Queue Stats
261W - 274L
1,460 Elo+
Solo
Danzaburou
Danzaburou
MosesTheBoss11
Danzaburou
Level 85
God Stats
11W - 3L
1,800 SR
Queue Stats
142W - 139L
1,426 Elo+
Party 2
Fenrir
Fenrir
RooneeTV
Fenrir
Level 47
God Stats
6W - 1L
1,828 SR
Queue Stats
180W - 188L
1,371 Elo+
Party 2
Ymir
Ymir
davidchori2007
Ymir
Level 29
God Stats
21W - 16L
1,505 SR
Queue Stats
84W - 81L
1,315 Elo+
Party 2
Ra
Ra
maldonado0619
Ra
Level 14
God Stats
3W - 3L
1,419 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 2
Team Averages
Level 48
1,608 SR
1,379 Elo+

VS

Team Averages
Level 85
1,507 SR
1,479 Elo+
Neith
Neith
BasedGodSperks
Neith
Level 59
God Stats
3W - 5L
1,686 SR
Queue Stats
19W - 23L
1,634 Elo+
Solo
Scylla
Scylla
Kingraven06
Scylla
Level 109
God Stats
5W - 14L
1,340 SR
Queue Stats
162W - 149L
1,492 Elo+
Party 1
Athena
Athena
Mattslays_19
Athena
Level 108
God Stats
2W - 2L
1,790 SR
Queue Stats
241W - 208L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
Mr_DeafJenks
Jormungandr
Level 42
God Stats
72W - 65L
1,490 SR
Queue Stats
297W - 280L
1,396 Elo+
Solo
Thor
Thor
wiggie11
Thor
Level 108
God Stats
0W - 2L
1,229 SR
Queue Stats
86W - 84L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,908
495
5,444
12,367
8,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MosesTheBoss11
Danzaburou
17
4 / 1 / 10
11,034
613
11,879
10,467
5,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RooneeTV
Fenrir
16
10 / 3 / 4
10,277
571
12,743
16,232
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 1 / 12
10,291
572
8,263
14,559
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 4
9,524
529
2,851
8,157
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,924
329
2,064
5,173
1,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
14
1 / 4 / 1
8,042
447
8,903
8,806
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
3 / 7 / 1
8,250
458
6,528
23,134
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Mr_DeafJenks
Jormungandr
16
0 / 1 / 1
9,412
523
11,209
11,128
11,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
1 / 4 / 2
7,725
429
3,512
16,553
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
5
5
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
0
6
4
L
Scylla
1
4
1
0.38
L
Athena
3
7
1
0.5
W
Danzaburou
MosesTheBoss11
Danzaburou
4
1
10
9
L
Jormungandr
Mr_DeafJenks
Jormungandr
0
1
1
0.5
W
Fenrir
RooneeTV
Fenrir
10
3
4
4
W
3
1
12
9
W
1
0
4
3
L
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
32,216
61,782
Taken
64,794
40,776
Mitigated
46,078
24,979
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,064
673
0
890
5,173
1,502
0
495
4,678
0
17,323
W
5,444
2,005
0
4,733
12,367
8,530
0
7,034
5,297
0
54,947
L
Scylla
8,903
407
0
912
8,806
3,499
0
3,106
5,700
56,885
0
L
Athena
6,528
1,885
205
4,375
23,134
21,916
27
4,477
18,657
29,687
0
W
Danzaburou
MosesTheBoss11
Danzaburou
11,879
5,854
0
6,224
10,467
5,128
5,520
4,003
6,428
0
102,310
L
Jormungandr
Mr_DeafJenks
Jormungandr
11,209
3,559
0
2,074
11,128
11,819
0
1,404
9,724
89,485
1,744
W
Fenrir
RooneeTV
Fenrir
12,743
3,094
0
5,253
16,232
8,480
440
5,764
10,188
0
67,306
W
8,263
2,677
0
3,605
14,559
15,145
284
7,152
7,135
30,392
0
W
2,851
321
2,217
2,947
8,157
3,493
43
4,437
3,380
64,227
1,499
L
Thor
3,512
233
0
6,302
16,553
7,342
344
1,306
15,247
0
63,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
39,353
438
Minions Killed
407
0
Camps Cleared
0
1,710,807
Distance Traveled
1,438,173
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,924
329
26
1
0
174,902
1
W
Odin
8,908
495
67
4
0
339,022
8
L
Scylla
8,042
447
123
7
0
311,731
0
L
Athena
8,250
458
27
2
0
319,715
2
W
Danzaburou
11,034
613
135
8
0
324,140
6
L
Jormungandr
9,412
523
141
8
0
277,634
3
W
Fenrir
10,277
571
78
4
0
374,590
0
W
Ymir
10,291
572
51
3
0
354,029
1
W
Ra
9,524
529
107
6
0
319,026
1
L
Thor
7,725
429
90
5
0
354,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role