Player Matchup

Vulcan
Vulcan
BigBongo4209
Vulcan
Level 147
God Stats
3W - 0L
1,755 SR
Queue Stats
211W - 207L
1,497 Elo+
Solo
Xbalanque
Xbalanque
KeybladeHaven
Xbalanque
Level 159
God Stats
2W - 2L
1,535 SR
Queue Stats
168W - 148L
1,537 Elo+
Party 1
Chronos
Chronos
PhysicalMemes
Chronos
Level 105
God Stats
3W - 2L
1,546 SR
Queue Stats
139W - 124L
1,545 Elo+
Solo
Cthulhu
Cthulhu
SeraphSunday
Cthulhu
Level 158
God Stats
5W - 5L
1,538 SR
Queue Stats
188W - 178L
1,504 Elo+
Party 1
Olorun
Olorun
SpaceDonkey888
Olorun
Level 108
God Stats
21W - 12L
1,689 SR
Queue Stats
176W - 160L
1,533 Elo+
Solo
Team Averages
Level 135
1,613 SR
1,523 Elo+

VS

Team Averages
Level 94
1,669 SR
1,530 Elo+
Neith
Neith
Chidoryx-89
Neith
Level 64
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 2
Maui
Maui
Copperlord22
Maui
Level 119
God Stats
2W - 2L
1,791 SR
Queue Stats
200W - 188L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
Jaeger121
Sun Wukong
Level 107
God Stats
2W - 2L
1,793 SR
Queue Stats
110W - 91L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
Kurowolf12
Cliodhna
Level 111
God Stats
5W - 3L
1,591 SR
Queue Stats
93W - 79L
1,518 Elo+
Party 2
Olorun
Olorun
hippho420
Olorun
Level 68
God Stats
0W - 1L
1,703 SR
Queue Stats
215W - 193L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 1 / 4
7,123
548
5,962
6,402
2,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
KeybladeHaven
Xbalanque
12
0 / 2 / 4
7,092
546
3,826
6,109
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
14
11 / 0 / 1
8,349
642
12,414
8,029
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SeraphSunday
Cthulhu
12
0 / 3 / 2
7,019
540
7,928
10,229
8,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 5
7,758
597
6,068
7,807
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,530
502
2,865
8,483
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 3
6,101
469
1,873
11,190
9,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Jaeger121
Sun Wukong
12
2 / 3 / 2
7,174
552
7,953
12,397
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Kurowolf12
Cliodhna
12
1 / 2 / 3
6,369
490
8,176
11,752
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
hippho420
Olorun
11
2 / 3 / 0
6,294
484
3,143
6,930
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
7
7
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
1
4
3
L
2
3
1
0.83
L
0
2
3
0.75
L
Sun Wukong
Jaeger121
Sun Wukong
2
3
2
1
W
Xbalanque
KeybladeHaven
Xbalanque
0
2
4
1
L
Cliodhna
Kurowolf12
Cliodhna
1
2
3
1.25
W
Chronos
11
0
1
11.5
W
Cthulhu
SeraphSunday
Cthulhu
0
3
2
0.33
W
1
1
5
3.5
L
Olorun
hippho420
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
24,010
38,576
Taken
50,752
20,487
Mitigated
28,990
11,490
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,962
277
0
797
6,402
2,990
0
1,369
5,033
30,609
708
L
2,865
925
0
2,540
8,483
3,361
0
6,306
2,137
0
40,036
L
1,873
360
0
1,757
11,190
9,674
0
6,586
4,564
13,276
0
L
Sun Wukong
Jaeger121
Sun Wukong
7,953
2,519
0
2,978
12,397
8,674
0
7,490
4,015
0
54,621
W
Xbalanque
KeybladeHaven
Xbalanque
3,826
1,801
0
1,721
6,109
2,378
1,084
2,973
3,136
0
43,278
L
Cliodhna
Kurowolf12
Cliodhna
8,176
840
0
2,807
11,752
4,781
0
5,940
5,772
0
60,924
W
Chronos
12,414
3,456
0
4,069
8,029
2,807
0
852
7,177
56,012
1,663
W
Cthulhu
SeraphSunday
Cthulhu
7,928
1,475
62
680
10,229
8,912
0
164
10,065
41,572
817
W
6,068
2,810
0
4,161
7,807
3,400
1,095
396
7,411
60,710
8,084
L
Olorun
hippho420
Olorun
3,143
536
60
1,871
6,930
2,500
0
3,543
3,387
43,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
32,468
388
Minions Killed
363
0
Camps Cleared
0
1,275,144
Distance Traveled
1,259,037
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,123
548
42
3
0
251,238
6
L
Neith
6,530
502
75
6
0
225,418
0
L
Maui
6,101
469
19
1
0
252,671
3
L
Sun Wukong
7,174
552
109
8
0
230,357
2
W
Xbalanque
7,092
546
78
6
0
234,513
0
L
Cliodhna
6,369
490
90
7
0
309,818
1
W
Chronos
8,349
642
81
6
0
308,446
2
W
Cthulhu
7,019
540
76
6
0
252,907
2
W
Olorun
7,758
597
111
9
0
228,040
0
L
Olorun
6,294
484
70
5
0
240,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role