Player Matchup

Anubis
Anubis
CODE Gloomzy
Anubis
Level 83
God Stats
3W - 1L
1,551 SR
Queue Stats
87W - 90L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
ElPatoDSR
Gilgamesh
Level 26
God Stats
2W - 1L
1,546 SR
Queue Stats
64W - 65L
1,398 Elo+
Party 2
Geb
Geb
coolnitram
Geb
Level 42
God Stats
9W - 6L
1,337 SR
Queue Stats
49W - 52L
1,434 Elo+
Party 2
Chiron
Chiron
derailer999
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
quayk47
Thor
Level 23
God Stats
3W - 2L
1,484 SR
Queue Stats
28W - 28L
1,421 Elo+
Party 1
Team Averages
Level 44
1,484 SR
1,445 Elo+

VS

Team Averages
Level 28
1,179 SR
1,249 Elo+
Vulcan
Vulcan
FazeFractal
Vulcan
Level 32
God Stats
22W - 22L
1,141 SR
Queue Stats
103W - 97L
1,160 Elo+
Party 3
Chernobog
Chernobog
FknEnvy
Chernobog
Level 18
God Stats
8W - 9L
1,137 SR
Queue Stats
175W - 193L
1,160 Elo+
Party 3
Thor
Thor
IxAMxSPECC
Thor
Level 34
God Stats
0W - 2L
1,205 SR
Queue Stats
17W - 37L
1,351 Elo+
Solo
Geb
Geb
MAGICAPPLES
Geb
Level 29
God Stats
8W - 8L
1,189 SR
Queue Stats
87W - 89L
1,160 Elo+
Party 3
Chaac
Chaac
Tortuga25
Chaac
Level 27
God Stats
10W - 21L
1,221 SR
Queue Stats
40W - 50L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 0 / 2
9,232
577
8,824
10,337
4,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ElPatoDSR
Gilgamesh
12
0 / 7 / 0
7,484
468
8,431
21,536
14,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 0
7,706
482
6,461
12,865
8,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
12
1 / 1 / 3
7,358
460
9,931
9,068
3,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
quayk47
Thor
16
1 / 0 / 2
7,547
472
6,712
15,990
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 4 / 0
7,701
481
7,446
11,765
3,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
FknEnvy
Chernobog
13
2 / 1 / 0
7,366
460
6,310
10,933
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 1 / 1
5,788
362
2,089
6,165
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 3
6,087
380
7,501
13,890
10,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Tortuga25
Chaac
17
7 / 0 / 0
10,422
651
19,073
18,080
23,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
9
9
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
2
5
W
Gilgamesh
ElPatoDSR
Gilgamesh
0
7
0
0
L
Vulcan
0
4
0
0
L
Chernobog
FknEnvy
Chernobog
2
1
0
2
L
0
1
1
0.5
L
0
3
3
0.5
L
Chaac
Tortuga25
Chaac
7
0
0
7
W
3
1
0
3
W
Chiron
1
1
3
2.5
W
Thor
quayk47
Thor
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,359
Damage
42,419
69,796
Taken
60,833
38,728
Mitigated
45,280
30,142
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,824
247
0
6,889
10,337
4,224
252
6,001
4,336
80,471
3,319
W
Gilgamesh
ElPatoDSR
Gilgamesh
8,431
4,273
0
6,985
21,536
14,873
0
802
20,734
0
60,638
L
Vulcan
7,446
0
0
1,714
11,765
3,669
619
8,228
3,537
64,405
3,709
L
Chernobog
FknEnvy
Chernobog
6,310
4,664
0
2,168
10,933
4,894
0
1,960
8,973
0
58,662
L
2,089
890
0
945
6,165
2,364
0
953
5,212
0
28,535
L
7,501
1,601
0
1,195
13,890
10,968
0
3,086
10,804
26,102
963
L
Chaac
Tortuga25
Chaac
19,073
6,472
0
8,273
18,080
23,385
0
762
17,318
413
97,399
W
6,461
1,081
1,581
2,119
12,865
8,750
42
2,969
9,896
30,401
1,611
W
Chiron
9,931
6,454
857
2,793
9,068
3,315
246
3,731
5,337
0
48,812
W
Thor
quayk47
Thor
6,712
2,392
0
8,918
15,990
7,566
0
1,517
14,473
0
77,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,327
Gold Earned
37,364
433
Minions Killed
415
0
Camps Cleared
0
1,547,104
Distance Traveled
1,334,990
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,232
577
130
8
0
303,756
0
W
Gilgamesh
7,484
468
103
6
0
267,180
1
L
Vulcan
7,701
481
103
6
0
287,951
0
L
Chernobog
7,366
460
85
5
0
314,948
0
L
Thor
5,788
362
45
3
0
163,578
1
L
Geb
6,087
380
35
2
0
295,146
0
L
Chaac
10,422
651
147
9
0
273,367
2
W
Geb
7,706
482
25
2
0
315,360
0
W
Chiron
7,358
460
75
5
0
318,573
0
W
Thor
7,547
472
100
6
0
342,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role