Player Matchup

Ravana
Ravana
AWES0M3 ichu
Ravana
Level 119
God Stats
4W - 2L
1,387 SR
Queue Stats
215W - 194L
1,450 Elo+
Party 4
Janus
Janus
Amaterasu PR
Janus
Level 58
God Stats
0W - 4L
1,148 SR
Queue Stats
150W - 141L
1,457 Elo+
Party 4
Zhong Kui
Zhong Kui
Insindium
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,467 Elo+
Party 1
King Arthur
King Arthur
RuggedRustiness
King Arthur
Level 128
God Stats
0W - 3L
1,162 SR
Queue Stats
8W - 12L
1,370 Elo+
Party 1
Thanatos
Thanatos
XxD JeixPr
Thanatos
Level 96
God Stats
18W - 15L
1,575 SR
Queue Stats
175W - 143L
1,493 Elo+
Party 4
Team Averages
Level 98
1,354 SR
1,447 Elo+

VS

Team Averages
Level 142
1,645 SR
1,434 Elo+
Apollo
Apollo
BuddyRabbit
Apollo
Level 128
God Stats
3W - 4L
1,757 SR
Queue Stats
66W - 60L
1,437 Elo+
Party 3
Xing Tian
Xing Tian
Chernobolz
Xing Tian
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
193W - 191L
1,474 Elo+
Party 2
Charon
Charon
F_T_W_81
Charon
Level 169
God Stats
2W - 2L
1,475 SR
Queue Stats
39W - 28L
1,514 Elo+
Party 3
Chiron
Chiron
RedPhoenix987
Chiron
Level 157
God Stats
1W - 1L
1,575 SR
Queue Stats
11W - 16L
1,224 Elo+
Party 3
Agni
Agni
ldextra
Agni
Level 166
God Stats
24W - 13L
1,706 SR
Queue Stats
268W - 229L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 1 / 3
8,888
468
5,815
7,448
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 2
8,817
464
6,444
14,626
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Insindium
Zhong Kui
16
4 / 1 / 1
10,055
529
16,020
10,250
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
RuggedRustiness
King Arthur
15
0 / 5 / 2
9,439
497
9,886
22,867
21,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
XxD JeixPr
Thanatos
16
2 / 5 / 1
8,892
468
5,350
19,369
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 3 / 2
10,149
534
9,682
19,579
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Chernobolz
Xing Tian
18
3 / 1 / 5
10,673
562
16,190
18,794
24,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
F_T_W_81
Charon
15
1 / 2 / 2
9,055
477
4,675
14,742
13,238
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
1 / 3 / 2
8,740
460
5,069
14,298
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
ldextra
Agni
17
4 / 1 / 3
10,557
556
14,065
9,328
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
17
17
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
1
3
2.5
L
0
5
2
0.2
W
Apollo
8
3
2
3
W
Xing Tian
Chernobolz
Xing Tian
3
1
5
5.5
W
Charon
F_T_W_81
Charon
1
2
2
1
L
Zhong Kui
Insindium
Zhong Kui
4
1
1
4.5
W
1
3
2
0.67
L
King Arthur
RuggedRustiness
King Arthur
0
5
2
0.2
L
Thanatos
XxD JeixPr
Thanatos
2
5
1
0.5
W
Agni
ldextra
Agni
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,515
Damage
49,681
74,560
Taken
76,741
53,002
Mitigated
55,779
28,953
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,815
1,377
0
1,981
7,448
7,521
0
2,323
4,622
204
45,890
L
6,444
325
0
2,991
14,626
5,234
0
9,681
4,067
59,522
1,125
W
Apollo
9,682
4,310
0
5,046
19,579
8,827
40
3,495
15,924
0
86,930
W
Xing Tian
Chernobolz
Xing Tian
16,190
869
0
500
18,794
24,036
0
336
18,418
70,503
6,721
W
Charon
F_T_W_81
Charon
4,675
966
19
3,218
14,742
13,238
0
6,445
8,257
37,175
2,852
L
Zhong Kui
Insindium
Zhong Kui
16,020
5,701
0
3,269
10,250
9,015
791
2,487
7,713
70,524
19,492
W
5,069
1,297
1,108
3,379
14,298
6,187
13
6,546
7,752
0
71,626
L
King Arthur
RuggedRustiness
King Arthur
9,886
2,087
0
8,513
22,867
21,407
0
10,289
10,193
0
72,292
L
Thanatos
XxD JeixPr
Thanatos
5,350
900
0
12,199
19,369
9,825
0
3,346
15,351
0
89,339
W
Agni
ldextra
Agni
14,065
478
100
4,245
9,328
3,491
350
3,835
5,059
71,927
3,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
49,174
537
Minions Killed
546
0
Camps Cleared
0
1,895,511
Distance Traveled
1,915,469
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,888
468
67
4
0
385,802
0
L
Janus
8,817
464
123
6
0
363,053
0
W
Apollo
10,149
534
104
5
0
392,923
3
W
Xing Tian
10,673
562
126
7
0
377,531
2
W
Charon
9,055
477
56
3
0
388,586
6
L
Zhong Kui
10,055
529
124
7
0
365,225
0
W
Chiron
8,740
460
126
7
0
373,793
2
L
King Arthur
9,439
497
128
7
0
348,677
1
L
Thanatos
8,892
468
95
5
0
432,754
0
W
Agni
10,557
556
134
7
0
382,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role