Player Matchup

Eset
Eset
Gizmo2552
Eset
Level 126
God Stats
7W - 7L
1,498 SR
Queue Stats
35W - 30L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
Kajun96
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,538 Elo+
Party 1
Surtr
Surtr
WaffleMan52
Surtr
Level 163
God Stats
1W - 2L
1,176 SR
Queue Stats
58W - 49L
1,538 Elo+
Party 1
Martichoras
Martichoras
Zombifi3DBacon
Martichoras
Level 144
God Stats
1W - 1L
1,919 SR
Queue Stats
60W - 47L
1,555 Elo+
Party 1
Kali
Kali
itz_murdock
Kali
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,470 Elo+
Solo
Team Averages
Level 142
1,519 SR
1,528 Elo+

VS

Team Averages
Level 116
1,525 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Modest Asian
Kuzenbo
Level 89
God Stats
38W - 32L
1,597 SR
Queue Stats
178W - 151L
1,592 Elo+
Solo
Anhur
Anhur
Sho7gun
Anhur
Level 87
God Stats
26W - 38L
1,416 SR
Queue Stats
346W - 318L
1,538 Elo+
Solo
Chaac
Chaac
WilliamFiappin
Chaac
Level 128
God Stats
98W - 81L
1,649 SR
Queue Stats
869W - 847L
1,484 Elo+
Solo
Bastet
Bastet
eG Orbits
Bastet
Level 120
God Stats
2W - 1L
1,466 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 2 / 0
4,483
560
2,956
5,879
2,376
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Kajun96
Zhong Kui
10
0 / 0 / 0
4,819
602
2,319
4,175
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
4,917
615
3,697
6,219
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Zombifi3DBacon
Martichoras
9
0 / 1 / 0
4,503
563
2,218
4,216
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,651
456
1,015
4,049
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 0 / 0
4,992
624
2,502
2,988
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Modest Asian
Kuzenbo
8
1 / 0 / 4
4,949
619
2,476
4,800
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Sho7gun
Anhur
10
2 / 0 / 0
5,512
689
2,667
3,714
1,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 1
4,608
576
2,734
6,663
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
eG Orbits
Bastet
8
1 / 1 / 2
4,353
544
2,809
6,002
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
0
1
L
Eset
0
2
0
0
L
Zhong Kui
Kajun96
Zhong Kui
0
0
0
0
W
Kuzenbo
Modest Asian
Kuzenbo
1
0
4
3
W
Anhur
Sho7gun
Anhur
2
0
0
2
L
0
1
0
0
W
0
0
1
0.5
L
Martichoras
Zombifi3DBacon
Martichoras
0
1
0
0
W
Bastet
eG Orbits
Bastet
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,205
Damage
13,188
24,538
Taken
24,167
12,372
Mitigated
10,562
7,189
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,502
78
0
1,422
2,988
935
0
1,732
1,256
32,886
515
L
Eset
2,956
632
0
1,535
5,879
2,376
0
1,231
4,574
14,278
0
L
Zhong Kui
Kajun96
Zhong Kui
2,319
146
0
1,554
4,175
2,822
0
1,236
2,639
34,223
957
W
Kuzenbo
Modest Asian
Kuzenbo
2,476
1,392
0
1,467
4,800
3,768
0
2,154
2,646
11,641
0
W
Anhur
Sho7gun
Anhur
2,667
1,180
0
1,937
3,714
1,165
0
664
3,050
0
40,790
L
3,697
1,215
0
1,930
6,219
4,452
4
408
5,811
740
30,338
W
2,734
253
0
2,623
6,663
2,792
0
175
6,013
0
32,173
L
Martichoras
Zombifi3DBacon
Martichoras
2,218
526
0
933
4,216
1,409
0
514
3,702
0
32,775
W
Bastet
eG Orbits
Bastet
2,809
1,169
0
2,633
6,002
1,902
0
722
5,280
0
24,791
L
1,015
422
0
1,237
4,049
1,313
0
1,013
2,956
0
14,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
24,414
244
Minions Killed
262
0
Camps Cleared
0
752,716
Distance Traveled
833,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,992
624
69
9
0
161,858
2
L
Eset
4,483
560
14
2
0
164,749
1
L
Zhong Kui
4,819
602
84
11
0
172,097
0
W
Kuzenbo
4,949
619
15
2
0
174,808
0
W
Anhur
5,512
689
70
9
0
141,205
0
L
Surtr
4,917
615
50
6
0
139,298
0
W
Chaac
4,608
576
62
8
0
170,576
0
L
Martichoras
4,503
563
67
8
0
150,527
0
W
Bastet
4,353
544
46
6
0
185,388
2
L
Kali
3,651
456
29
4
0
126,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role