Player Matchup

Osiris
Osiris
GVNGPLVNK
Osiris
Level 55
God Stats
6W - 5L
1,658 SR
Queue Stats
95W - 80L
1,547 Elo+
Solo
Hera
Hera
Mcguigs
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 145
God Stats
121W - 164L
1,579 SR
Queue Stats
568W - 532L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
WaGGoN BuRRneR
Danzaburou
Level 144
God Stats
81W - 69L
1,636 SR
Queue Stats
397W - 375L
1,542 Elo+
Party 2
Thanatos
Thanatos
aH Lucario
Thanatos
Level 42
God Stats
13W - 12L
1,502 SR
Queue Stats
476W - 439L
1,514 Elo+
Party 2
Team Averages
Level 101
1,575 SR
1,516 Elo+

VS

Team Averages
Level 137
1,564 SR
1,496 Elo+
Neith
Neith
JEDISMUVE22
Neith
Level 144
God Stats
19W - 14L
1,696 SR
Queue Stats
368W - 387L
1,484 Elo+
Party 1
Surtr
Surtr
StripySwine38
Surtr
Level 157
God Stats
4W - 1L
1,711 SR
Queue Stats
210W - 204L
1,492 Elo+
Party 3
Ra
Ra
Winning Kink
Ra
Level 83
God Stats
24W - 19L
1,364 SR
Queue Stats
151W - 136L
1,502 Elo+
Party 1
Artio
Artio
llN0BLEll
Artio
Level 158
God Stats
13W - 16L
1,453 SR
Queue Stats
460W - 437L
1,518 Elo+
Party 3
Arachne
Arachne
tonysnow305
Arachne
Level 145
God Stats
57W - 40L
1,595 SR
Queue Stats
211W - 216L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GVNGPLVNK
Osiris
15
2 / 2 / 0
9,128
537
7,810
17,054
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Mcguigs
Hera
15
2 / 7 / 4
8,907
524
10,774
12,754
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
SiiX0TvvO
Sylvanus
13
3 / 2 / 3
7,965
469
3,728
11,442
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WaGGoN BuRRneR
Danzaburou
17
0 / 1 / 6
10,246
603
8,636
10,375
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
aH Lucario
Thanatos
14
3 / 4 / 2
8,301
488
5,456
17,746
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
8,903
524
6,552
9,834
4,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 4 / 2
9,420
554
15,838
16,925
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 1 / 6
9,399
553
7,710
7,049
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
llN0BLEll
Artio
14
2 / 4 / 7
8,301
488
7,097
18,366
16,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
tonysnow305
Arachne
16
5 / 0 / 6
9,528
560
8,525
16,860
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
16
16
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
GVNGPLVNK
Osiris
2
2
0
1
W
1
1
3
2.5
L
Hera
Mcguigs
Hera
2
7
4
0.57
L
Sylvanus
SiiX0TvvO
Sylvanus
3
2
3
2.25
W
4
4
2
1.25
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
0
1
6
3
W
4
1
6
7
L
Thanatos
aH Lucario
Thanatos
3
4
2
1
W
Artio
llN0BLEll
Artio
2
4
7
1.38
W
Arachne
tonysnow305
Arachne
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
45,722
69,371
Taken
69,034
41,097
Mitigated
44,951
33,246
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GVNGPLVNK
Osiris
7,810
3,459
0
8,836
17,054
15,603
250
1,683
14,506
349
75,018
W
6,552
2,476
0
3,992
9,834
4,338
0
953
8,881
0
83,516
L
Hera
Mcguigs
Hera
10,774
2,693
0
1,580
12,754
5,004
26
3,674
8,883
71,730
2,757
L
Sylvanus
SiiX0TvvO
Sylvanus
3,728
1,092
860
3,449
11,442
8,110
376
4,179
7,070
31,977
12,401
W
15,838
5,039
0
4,574
16,925
14,034
288
3,884
12,209
2,780
65,284
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
8,636
4,073
0
4,873
10,375
5,296
1,162
1,367
8,949
0
93,422
W
7,710
859
807
1,968
7,049
3,082
472
2,693
4,312
88,197
0
L
Thanatos
aH Lucario
Thanatos
5,456
1,144
0
13,648
17,746
7,084
0
4,692
12,790
0
57,923
W
Artio
llN0BLEll
Artio
7,097
1,027
1,160
3,820
18,366
16,092
0
4,123
14,202
26,304
404
W
Arachne
tonysnow305
Arachne
8,525
5,041
0
9,790
16,860
7,405
872
2,495
14,316
0
71,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
45,551
590
Minions Killed
525
0
Camps Cleared
0
1,579,536
Distance Traveled
1,845,364
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,128
537
134
8
0
311,997
0
W
Neith
8,903
524
131
8
0
314,437
5
L
Hera
8,907
524
145
9
0
285,442
2
L
Sylvanus
7,965
469
70
4
0
294,122
8
W
Surtr
9,420
554
115
7
0
350,276
2
L
Danzaburou
10,246
603
153
9
0
316,142
3
W
Ra
9,399
553
144
8
0
383,609
3
L
Thanatos
8,301
488
88
5
0
371,833
0
W
Artio
8,301
488
23
1
0
366,705
1
W
Arachne
9,528
560
112
7
0
430,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role