Player Matchup

Bastet
Bastet
Gold IV
FlacidArmor
Bastet
Gold IV
Level 120
God Stats
23W - 38L
1,451 SR
Queue Stats
634W - 656L
1,483 MMR
Party 1
Poseidon
Poseidon
Gold IV
Graduates
Poseidon
Gold IV
Level 83
God Stats
5W - 4L
1,347 SR
Queue Stats
87W - 94L
1,351 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
erubusKRATUS1
Sun Wukong
Platinum IV
Level 120
God Stats
2W - 0L
1,787 SR
Queue Stats
118W - 135L
1,683 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,528 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,594 SR
1,385 MMR
Chang'e
Chang'e
Gold IV
AlohaCoyote
Chang'e
Gold IV
Level 148
God Stats
27W - 30L
1,541 SR
Queue Stats
146W - 160L
1,457 MMR
Solo
Nemesis
Nemesis
Gold III
Bihhh PLEASE
Nemesis
Gold III
Level 129
God Stats
46W - 52L
1,512 SR
Queue Stats
568W - 598L
1,475 MMR
Solo
Ares
Ares
Silver I
Dylan19971
Ares
Silver I
Level 147
God Stats
0W - 1L
1,729 SR
Queue Stats
42W - 54L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 0 / 5
9,927
764
10,990
12,193
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Graduates
Poseidon
17
7 / 2 / 4
10,897
838
12,119
7,413
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
erubusKRATUS1
Sun Wukong
15
1 / 3 / 12
9,963
766
14,190
13,235
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneAgniNe ZhaCthulhu

VS

Bans
HerculesKuzenboMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlohaCoyote
Chang'e
13
2 / 5 / 2
8,641
665
9,026
15,814
5,610
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Bihhh PLEASE
Nemesis
13
2 / 6 / 2
8,548
658
12,347
17,061
8,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 2
8,174
629
5,915
13,990
12,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlohaCoyote
Chang'e
2
5
2
0.6
L
Nemesis
Bihhh PLEASE
Nemesis
2
6
2
0.5
L
1
2
2
1
W
Bastet
5
0
5
7.5
W
Poseidon
Graduates
Poseidon
7
2
4
4.5
W
Sun Wukong
erubusKRATUS1
Sun Wukong
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
27,288
32,841
Taken
46,865
20,798
Mitigated
26,993
5,655
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlohaCoyote
Chang'e
9,026
272
2,378
4,682
15,814
5,610
0
4,289
10,927
34,111
0
L
Nemesis
Bihhh PLEASE
Nemesis
12,347
3,698
0
2,881
17,061
8,728
28
3,946
12,657
0
29,389
L
5,915
562
0
1,180
13,990
12,655
0
3,437
9,945
17,715
406
W
Bastet
10,990
3,746
0
2,296
12,193
7,763
532
5,194
6,517
0
21,307
W
Poseidon
Graduates
Poseidon
12,119
1,716
0
355
7,413
2,646
1,614
2,154
5,165
54,707
0
W
Sun Wukong
erubusKRATUS1
Sun Wukong
14,190
3,349
0
3,004
13,235
10,389
428
6,333
6,356
0
38,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
25,363
169
Minions Killed
132
0
Camps Cleared
0
778,336
Distance Traveled
656,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,641
665
65
5
0
227,329
0
L
Nemesis
8,548
658
48
4
0
228,007
0
L
Ares
8,174
629
19
1
0
201,444
0
W
Bastet
9,927
764
28
2
0
281,979
0
W
Poseidon
10,897
838
88
7
0
254,089
0
W
Sun Wukong
9,963
766
53
4
0
242,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role