Player Matchup

Ymir
Ymir
B1ACK0U77
Ymir
Level 22
God Stats
10W - 0L
1,950 SR
Queue Stats
11W - 3L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Gammell
Baron Samedi
Level 98
God Stats
6W - 1L
1,875 SR
Queue Stats
58W - 55L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
damondash
Hou Yi
Level 28
God Stats
5W - 2L
1,425 SR
Queue Stats
14W - 14L
1,383 Elo+
Party 1
Team Averages
Level 49
1,750 SR
1,501 Elo+

VS

Team Averages
Level 45
1,595 SR
1,467 Elo+
Baron Samedi
Baron Samedi
KillaGoTime
Baron Samedi
Level 60
God Stats
23W - 15L
1,587 SR
Queue Stats
99W - 123L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
KingBobUn
Cthulhu
Level 29
God Stats
1W - 2L
1,698 SR
Queue Stats
33W - 47L
1,429 Elo+
Party 2
Loki
Loki
tosco20
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 0 / 9
7,133
713
3,851
9,221
8,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Gammell
Baron Samedi
13
7 / 2 / 3
8,490
849
10,823
10,379
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
damondash
Hou Yi
13
3 / 0 / 7
7,850
785
8,084
6,382
2,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KillaGoTime
Baron Samedi
11
1 / 3 / 1
6,971
697
6,609
8,488
4,521
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KingBobUn
Cthulhu
12
1 / 2 / 1
6,916
692
9,994
11,363
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
tosco20
Loki
11
0 / 5 / 1
6,146
615
3,253
7,705
2,983
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
9
4.5
W
Baron Samedi
Gammell
Baron Samedi
7
2
3
4.25
L
Baron Samedi
KillaGoTime
Baron Samedi
1
3
1
0.5
L
Cthulhu
KingBobUn
Cthulhu
1
2
1
0.75
W
Hou Yi
damondash
Hou Yi
3
0
7
6.5
L
Loki
tosco20
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
19,856
25,982
Taken
27,556
16,235
Mitigated
16,964
5,588
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,851
796
0
320
9,221
8,240
227
6,033
2,907
15,410
0
W
Baron Samedi
Gammell
Baron Samedi
10,823
1,153
735
3,614
10,379
5,365
282
6,121
3,826
22,555
707
L
Baron Samedi
KillaGoTime
Baron Samedi
6,609
445
772
1,797
8,488
4,521
0
4,629
3,814
24,223
88
L
Cthulhu
KingBobUn
Cthulhu
9,994
714
46
1,616
11,363
9,460
0
5,714
5,542
21,611
406
W
Hou Yi
damondash
Hou Yi
8,084
4,327
0
919
6,382
2,630
1,091
3,083
3,092
0
34,215
L
Loki
tosco20
Loki
3,253
563
0
0
7,705
2,983
0
3,921
3,766
0
11,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
20,033
110
Minions Killed
88
0
Camps Cleared
0
520,587
Distance Traveled
514,123
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,133
713
24
2
0
177,861
0
W
Baron Samedi
8,490
849
28
3
0
169,945
0
L
Baron Samedi
6,971
697
41
4
0
154,455
0
L
Cthulhu
6,916
692
34
3
0
186,980
0
W
Hou Yi
7,850
785
58
6
0
172,781
0
L
Loki
6,146
615
13
1
0
172,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role