Player Matchup

Janus
Janus
Beyondaddiction
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,478 Elo+
Party 2
Bacchus
Bacchus
Magnolias
Bacchus
Level 107
God Stats
0W - 2L
1,270 SR
Queue Stats
34W - 42L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
TheSajuukKhar
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,493 Elo+
Party 2
Ares
Ares
Xorvce
Ares
Level 99
God Stats
3W - 3L
1,570 SR
Queue Stats
110W - 100L
1,516 Elo+
Solo
Susano
Susano
shedarus
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Team Averages
Level 99
1,468 SR
1,489 Elo+

VS

Team Averages
Level 95
1,585 SR
1,456 Elo+
Charon
Charon
 
Charon
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fnuuu
Charybdis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
LiL Pine Tree22
Sun Wukong
Level 108
God Stats
2W - 1L
1,722 SR
Queue Stats
76W - 78L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Lifty lotus
Nu Wa
Level 137
God Stats
3W - 1L
1,705 SR
Queue Stats
133W - 118L
1,489 Elo+
Party 1
Skadi
Skadi
SolisLuna7
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
7,237
603
10,951
7,676
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Magnolias
Bacchus
15
3 / 2 / 6
8,809
734
9,450
17,526
18,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 2
7,779
648
5,760
9,145
4,488
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Xorvce
Ares
15
3 / 4 / 6
9,141
762
8,478
15,851
19,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Susano
shedarus
Susano
12
2 / 5 / 5
7,721
643
6,932
10,708
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 1 / 13
10,140
845
6,808
11,213
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Fnuuu
Charybdis
16
3 / 2 / 11
9,591
799
14,862
10,865
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LiL Pine Tree22
Sun Wukong
17
2 / 1 / 11
9,538
795
7,259
14,182
15,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 9
10,066
839
17,012
9,259
3,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
14
3 / 5 / 7
8,962
747
8,444
9,482
4,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
10
Kills
17
18
Deaths
10
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
13
9.5
L
0
4
7
0.88
W
Charybdis
Fnuuu
Charybdis
3
2
11
4.25
W
Sun Wukong
LiL Pine Tree22
Sun Wukong
2
1
11
7.5
W
6
1
9
10.5
L
Bacchus
Magnolias
Bacchus
3
2
6
3
W
Skadi
3
5
7
1.3
L
2
3
2
1
L
Ares
Xorvce
Ares
3
4
6
1.5
L
Susano
shedarus
Susano
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
54,385
60,906
Taken
55,001
51,834
Mitigated
40,517
16,742
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,808
573
187
1,994
11,213
11,887
959
5,318
5,895
15,236
0
L
10,951
136
0
809
7,676
3,646
0
3,268
4,408
26,572
564
W
Charybdis
Fnuuu
Charybdis
14,862
6,630
1,434
2,288
10,865
5,116
3,472
7,089
3,776
0
35,560
W
Sun Wukong
LiL Pine Tree22
Sun Wukong
7,259
1,630
2,238
2,888
14,182
15,534
72
5,795
8,387
0
18,907
W
17,012
2,728
1,993
1,533
9,259
3,891
1,591
4,835
4,424
30,839
1,610
L
Bacchus
Magnolias
Bacchus
9,450
566
1,148
7,071
17,526
18,274
0
5,136
12,390
15,539
0
W
Skadi
8,444
4,102
606
250
9,482
4,089
1,251
5,586
3,896
0
21,882
L
5,760
1,123
306
1,701
9,145
4,488
0
4,851
4,294
0
18,834
L
Ares
Xorvce
Ares
8,478
346
1,629
3,626
15,851
19,891
0
5,615
10,236
15,828
0
L
Susano
shedarus
Susano
6,932
183
12
440
10,708
5,535
0
4,688
6,020
0
20,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
48,297
104
Minions Killed
130
0
Camps Cleared
0
1,009,037
Distance Traveled
1,131,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,140
845
6
1
0
239,298
0
L
Janus
7,237
603
37
3
0
203,218
0
W
Charybdis
9,591
799
62
5
0
209,207
0
W
Sun Wukong
9,538
795
14
1
0
254,848
0
W
Nu Wa
10,066
839
23
2
0
234,911
0
L
Bacchus
8,809
734
10
1
0
235,704
0
W
Skadi
8,962
747
25
2
0
193,690
0
L
Hou Yi
7,779
648
29
2
0
205,705
0
L
Ares
9,141
762
9
1
0
191,327
0
L
Susano
7,721
643
19
2
0
173,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role