Player Matchup

Arachne
Arachne
MAXIMO-_-KILLER
Arachne
Level 146
God Stats
2W - 2L
1,293 SR
Queue Stats
463W - 447L
1,498 Elo+
Solo
Shiva
Shiva
MrSFleym
Shiva
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
284W - 257L
1,562 Elo+
Party 4
Janus
Janus
SqualidMonkey2
Janus
Level 155
God Stats
6W - 6L
1,447 SR
Queue Stats
212W - 192L
1,541 Elo+
Party 2
Skadi
Skadi
iTz INaCHoO
Skadi
Level 122
God Stats
9W - 9L
1,538 SR
Queue Stats
323W - 275L
1,522 Elo+
Party 2
Vulcan
Vulcan
lordomba
Vulcan
Level 160
God Stats
5W - 9L
1,533 SR
Queue Stats
238W - 218L
1,526 Elo+
Party 4
Team Averages
Level 146
1,462 SR
1,530 Elo+

VS

Team Averages
Level 141
1,529 SR
1,527 Elo+
Lancelot
Lancelot
AZN Piratte
Lancelot
Level 151
God Stats
0W - 6L
1,063 SR
Queue Stats
149W - 134L
1,543 Elo+
Party 1
Skadi
Skadi
BiggieBawlz1273
Skadi
Level 108
God Stats
37W - 21L
1,725 SR
Queue Stats
341W - 338L
1,481 Elo+
Party 3
Ymir
Ymir
Bnasty0131
Ymir
Level 153
God Stats
14W - 13L
1,659 SR
Queue Stats
478W - 460L
1,534 Elo+
Party 3
Ix Chel
Ix Chel
MikeG92
Ix Chel
Level 149
God Stats
20W - 16L
1,582 SR
Queue Stats
464W - 433L
1,550 Elo+
Solo
Bellona
Bellona
irishbulldog038
Bellona
Level 144
God Stats
9W - 9L
1,619 SR
Queue Stats
73W - 81L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
4,116
686
1,121
5,295
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shiva
MrSFleym
Shiva
7
0 / 0 / 0
3,659
610
4,327
5,761
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 1 / 0
3,769
628
2,102
2,521
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 2
3,474
579
1,503
4,108
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
lordomba
Vulcan
6
0 / 1 / 2
3,867
645
1,843
3,541
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AZN Piratte
Lancelot
7
2 / 1 / 0
4,177
696
3,369
5,123
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 1
3,993
666
2,236
3,564
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,655
443
0
0
0
Ix Chel
MikeG92
Ix Chel
7
1 / 1 / 4
4,238
706
4,084
3,192
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
4,021
670
3,148
6,686
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
6
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AZN Piratte
Lancelot
2
1
0
2
L
2
1
1
2.5
L
0
0
0
0
W
3
2
0
1.5
L
Ix Chel
MikeG92
Ix Chel
1
1
4
3
W
Shiva
MrSFleym
Shiva
0
0
0
0
W
0
1
0
0
W
0
2
2
0.5
L
0
0
0
0
W
Vulcan
lordomba
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,896
Damage
12,837
21,226
Taken
18,565
8,107
Mitigated
7,169
4,932
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AZN Piratte
Lancelot
3,369
1,652
0
825
5,123
1,929
0
961
4,004
0
19,844
L
2,236
486
0
730
3,564
1,026
0
1,520
2,004
0
19,007
L
0
0
0
0
0
0
0
0
0
0
0
W
1,121
636
0
1,142
5,295
1,874
0
570
4,653
0
18,289
L
Ix Chel
MikeG92
Ix Chel
4,084
958
329
1,031
3,192
985
0
1,124
1,888
19,426
0
W
Shiva
MrSFleym
Shiva
4,327
1,208
0
1,312
5,761
2,708
0
0
5,761
0
20,292
W
2,102
125
0
306
2,521
678
0
1,612
723
19,046
0
W
1,503
322
0
464
4,108
1,074
127
837
3,185
0
19,934
L
3,148
1,785
0
4,117
6,686
3,229
0
0
6,138
0
24,189
W
Vulcan
lordomba
Vulcan
1,843
280
50
1,658
3,541
1,773
105
635
2,820
11,457
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,885
Gold Earned
19,084
149
Minions Killed
160
0
Camps Cleared
0
631,205
Distance Traveled
502,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,177
696
38
6
0
152,025
0
L
Skadi
3,993
666
35
6
0
117,626
0
L
Ymir
2,655
443
0
0
0
222
0
W
Arachne
4,116
686
28
5
0
132,791
0
L
Ix Chel
4,238
706
41
7
0
124,357
0
W
Shiva
3,659
610
37
6
0
130,902
0
W
Janus
3,769
628
44
7
0
131,128
2
W
Skadi
3,474
579
28
5
0
118,899
0
L
Bellona
4,021
670
46
8
0
108,492
0
W
Vulcan
3,867
645
12
2
0
117,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role