Player Matchup

Baron Samedi
Baron Samedi
BFCPrototype
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,491 Elo+
Party 3
Bastet
Bastet
Forao4985
Bastet
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
12W - 10L
1,531 Elo+
Party 3
Cernunnos
Cernunnos
JonnaPutta
Cernunnos
Level 64
God Stats
2W - 0L
1,736 SR
Queue Stats
22W - 22L
1,434 Elo+
Solo
Hercules
Hercules
RedHairedRad
Hercules
Level 125
God Stats
20W - 19L
1,594 SR
Queue Stats
61W - 57L
1,531 Elo+
Party 2
Artio
Artio
RedHairedTye
Artio
Level 131
God Stats
1W - 0L
1,746 SR
Queue Stats
13W - 12L
1,383 Elo+
Party 2
Team Averages
Level 118
1,662 SR
1,474 Elo+

VS

Team Averages
Level 101
1,627 SR
1,453 Elo+
Discordia
Discordia
BeepBoopBopper
Discordia
Level 96
God Stats
18W - 17L
1,508 SR
Queue Stats
163W - 163L
1,494 Elo+
Party 1
Athena
Athena
JF Crimson4
Athena
Level 156
God Stats
2W - 2L
2,011 SR
Queue Stats
64W - 95L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Whewshikaw
Gilgamesh
Level 104
God Stats
26W - 22L
1,605 SR
Queue Stats
201W - 203L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
chzgr8r
Nu Wa
Level 38
God Stats
117W - 129L
1,512 SR
Queue Stats
122W - 139L
1,465 Elo+
Party 1
Mercury
Mercury
jerryjerryjerry
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 124L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BFCPrototype
Baron Samedi
18
8 / 1 / 8
11,916
1,083
8,004
8,088
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Forao4985
Bastet
16
2 / 2 / 12
10,320
938
9,730
9,811
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
JonnaPutta
Cernunnos
17
9 / 3 / 14
11,196
1,018
13,966
14,736
6,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
RedHairedRad
Hercules
17
8 / 0 / 10
10,818
983
12,285
15,569
17,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 0 / 19
10,013
910
4,140
9,576
10,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeepBoopBopper
Discordia
15
3 / 8 / 2
9,429
857
16,578
13,767
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Athena
11
0 / 2 / 0
7,744
704
1,034
2,378
1,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Whewshikaw
Gilgamesh
14
1 / 8 / 3
8,862
806
10,967
18,272
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
chzgr8r
Nu Wa
15
0 / 4 / 2
8,907
810
9,348
7,789
3,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 6 / 1
9,442
858
5,692
14,035
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
28
Kills
6
6
Deaths
28
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BFCPrototype
Baron Samedi
8
1
8
12
L
Discordia
BeepBoopBopper
Discordia
3
8
2
0.5
W
Bastet
Forao4985
Bastet
2
2
12
4
L
Athena
0
2
0
0
W
Cernunnos
JonnaPutta
Cernunnos
9
3
14
5.33
W
Hercules
RedHairedRad
Hercules
8
0
10
13
W
1
0
19
10.5
L
Gilgamesh
Whewshikaw
Gilgamesh
1
8
3
0.31
L
Nu Wa
chzgr8r
Nu Wa
0
4
2
0.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,125
Damage
43,619
57,780
Taken
56,241
42,737
Mitigated
28,998
22,359
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BFCPrototype
Baron Samedi
8,004
362
1,335
2,552
8,088
4,881
1,229
2,526
5,237
37,342
2,927
L
Discordia
BeepBoopBopper
Discordia
16,578
1,080
0
1,844
13,767
5,232
0
2,292
11,475
31,423
535
W
Bastet
Forao4985
Bastet
9,730
2,218
0
3,124
9,811
4,065
654
3,742
5,808
0
31,462
L
Athena
1,034
324
0
167
2,378
1,607
0
532
1,846
1,086
14
W
Cernunnos
JonnaPutta
Cernunnos
13,966
5,896
0
3,541
14,736
6,727
3,968
6,652
7,841
0
33,777
W
Hercules
RedHairedRad
Hercules
12,285
3,323
0
8,169
15,569
17,038
576
7,646
7,276
0
26,913
W
4,140
719
1,017
2,621
9,576
10,026
653
4,940
4,199
10,011
2,888
L
Gilgamesh
Whewshikaw
Gilgamesh
10,967
2,808
0
1,412
18,272
12,989
0
4,430
13,842
0
22,795
L
Nu Wa
chzgr8r
Nu Wa
9,348
1,847
0
666
7,789
3,017
112
1,144
6,645
25,776
0
L
5,692
1,556
0
1,089
14,035
6,153
0
2,541
11,494
0
21,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,263
Gold Earned
44,384
219
Minions Killed
152
0
Camps Cleared
0
1,164,423
Distance Traveled
859,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,916
1,083
93
8
0
216,643
0
L
Discordia
9,429
857
46
4
0
188,905
0
W
Bastet
10,320
938
39
4
0
253,037
0
L
Athena
7,744
704
0
0
0
37,366
0
W
Cernunnos
11,196
1,018
35
3
0
224,053
0
W
Hercules
10,818
983
34
3
0
231,562
0
W
Artio
10,013
910
18
2
0
239,128
0
L
Gilgamesh
8,862
806
30
3
0
198,693
0
L
Nu Wa
8,907
810
35
3
0
206,281
0
L
Mercury
9,442
858
41
4
0
228,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role