Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IndraOmega
Artio
Level 140
God Stats
1W - 0L
1,243 SR
Queue Stats
7W - 3L
1,567 Elo+
Solo
Anubis
Anubis
RAMPAGE113
Anubis
Level 141
God Stats
3W - 6L
1,266 SR
Queue Stats
382W - 415L
1,541 Elo+
Solo
Loki
Loki
Rholo215
Loki
Level 87
God Stats
4W - 3L
1,547 SR
Queue Stats
201W - 210L
1,524 Elo+
Solo
Neith
Neith
victoria13ri
Neith
Level 97
God Stats
8W - 5L
1,539 SR
Queue Stats
54W - 48L
1,565 Elo+
Party 2
Team Averages
Level 111
1,419 SR
1,540 Elo+

VS

Team Averages
Level 91
1,539 SR
1,499 Elo+
Discordia
Discordia
Noket246
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,481 Elo+
Party 1
Athena
Athena
Sotexlogic101
Athena
Level 95
God Stats
1W - 3L
1,253 SR
Queue Stats
216W - 209L
1,525 Elo+
Solo
Pele
Pele
SpookyBangerBoi
Pele
Level 87
God Stats
0W - 3L
1,318 SR
Queue Stats
84W - 76L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
TheYisus01
Kukulkan
Level 100
God Stats
4W - 2L
1,735 SR
Queue Stats
39W - 33L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YinYanMaster
Ah Muzen Cab
Level 125
God Stats
7W - 4L
1,891 SR
Queue Stats
653W - 637L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 5
10,224
1,022
4,068
11,578
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
15
0 / 3 / 8
10,018
1,002
3,023
9,213
7,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
RAMPAGE113
Anubis
15
1 / 1 / 7
10,610
1,061
2,823
7,056
3,268
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
15
0 / 1 / 6
9,165
917
1,684
1,749
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 7
9,309
931
0
2,622
1,187
Team 1 Tickets

133

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Noket246
Discordia
15
0 / 1 / 3
9,477
948
1,976
1,753
339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 6
11,183
1,118
2,378
14,354
10,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 1
10,778
1,078
6,162
8,630
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheYisus01
Kukulkan
16
1 / 1 / 5
10,477
1,048
9,990
3,220
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
YinYanMaster
Ah Muzen Cab
16
3 / 3 / 2
11,034
1,103
9,844
9,256
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
4
Kills
7
7
Deaths
12
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
5
2.75
W
Artio
0
3
8
1.33
L
Discordia
Noket246
Discordia
0
1
3
1.5
W
Anubis
RAMPAGE113
Anubis
1
1
7
4.5
W
Loki
0
1
6
3
L
0
3
6
1
L
3
4
1
0.88
L
Kukulkan
TheYisus01
Kukulkan
1
1
5
3.5
L
Ah Muzen Cab
YinYanMaster
Ah Muzen Cab
3
3
2
1.33
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
30,350
32,218
Taken
37,213
16,466
Mitigated
16,330
2,192
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,068
289
0
110
11,578
4,337
0
4,609
6,969
12,590
0
W
Artio
3,023
338
150
1,572
9,213
7,110
0
4,099
5,114
12,258
258
L
Discordia
Noket246
Discordia
1,976
60
0
0
1,753
339
0
63
604
7,302
211
W
Anubis
RAMPAGE113
Anubis
2,823
124
0
360
7,056
3,268
0
3,381
3,675
27,647
0
W
Loki
1,684
296
0
0
1,749
564
0
496
1,253
0
3,426
L
2,378
726
0
890
14,354
10,083
0
3,443
4,743
16,315
960
L
6,162
941
0
672
8,630
2,419
0
2,664
3,181
0
23,397
L
Kukulkan
TheYisus01
Kukulkan
9,990
422
0
374
3,220
1,734
0
556
2,549
39,552
0
L
Ah Muzen Cab
YinYanMaster
Ah Muzen Cab
9,844
4,630
0
702
9,256
1,755
0
3,098
1,509
0
46,746
W
0
0
0
0
2,622
1,187
0
1,431
1,191
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
52,949
126
Minions Killed
244
4
Camps Cleared
14
351,361
Distance Traveled
887,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,224
1,022
16
2
0
84,708
0
W
Artio
10,018
1,002
31
3
1
97,249
0
L
Discordia
9,477
948
16
2
0
160,062
0
W
Anubis
10,610
1,061
69
7
1
104,594
0
W
Loki
9,165
917
10
1
2
29,461
0
L
Athena
11,183
1,118
26
3
2
199,664
0
L
Pele
10,778
1,078
40
4
8
157,888
0
L
Kukulkan
10,477
1,048
69
7
2
183,793
0
L
Ah Muzen Cab
11,034
1,103
93
9
2
185,792
0
W
Neith
9,309
931
0
0
0
35,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role