Player Matchup

Tiamat
Tiamat
DehDatovo
Tiamat
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 170L
1,420 Elo+
Solo
Yemoja
Yemoja
Franco7L
Yemoja
Level 89
God Stats
2W - 3L
1,493 SR
Queue Stats
135W - 137L
1,515 Elo+
Party 1
Awilix
Awilix
GuaraCamp
Awilix
Level 166
God Stats
14W - 9L
1,575 SR
Queue Stats
516W - 500L
1,488 Elo+
Solo
Ymir
Ymir
NiKoLaS665
Ymir
Level 35
God Stats
1W - 2L
1,166 SR
Queue Stats
8W - 12L
1,536 Elo+
Solo
Anhur
Anhur
Sr_Fr4nk-09
Anhur
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,435 Elo+
Party 1
Team Averages
Level 110
1,447 SR
1,479 Elo+

VS

Team Averages
Level 106
1,465 SR
1,456 Elo+
Osiris
Osiris
 
Osiris
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Juaampy11
Janus
Level 85
God Stats
2W - 1L
1,302 SR
Queue Stats
6W - 12L
1,366 Elo+
Solo
Hachiman
Hachiman
MoneyMan_PDI
Hachiman
Level 73
God Stats
2W - 3L
1,283 SR
Queue Stats
16W - 16L
1,398 Elo+
Solo
Hel
Hel
NDF Amartins81
Hel
Level 89
God Stats
11W - 4L
1,628 SR
Queue Stats
259W - 230L
1,460 Elo+
Solo
Yemoja
Yemoja
exekarmagames
Yemoja
Level 116
God Stats
50W - 35L
1,613 SR
Queue Stats
50W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DehDatovo
Tiamat
10
0 / 2 / 0
5,176
471
2,017
5,299
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yemoja
Franco7L
Yemoja
8
0 / 0 / 0
5,226
475
3,610
8,509
6,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
GuaraCamp
Awilix
11
2 / 1 / 0
5,855
532
4,045
7,314
3,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 4 / 1
4,982
453
452
8,394
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 0
5,776
525
3,440
6,081
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 3
7,368
670
6,523
9,515
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Juaampy11
Janus
11
1 / 1 / 2
6,556
596
3,409
5,815
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MoneyMan_PDI
Hachiman
10
0 / 0 / 0
5,416
492
4,366
7,401
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,202
564
6,313
7,073
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
5,799
527
2,816
4,559
2,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
7
7
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
3
3.5
L
Tiamat
DehDatovo
Tiamat
0
2
0
0
L
Yemoja
Franco7L
Yemoja
0
0
0
0
L
Awilix
GuaraCamp
Awilix
2
1
0
2
W
Janus
Juaampy11
Janus
1
1
2
2
W
Hachiman
MoneyMan_PDI
Hachiman
0
0
0
0
W
4
0
3
5.5
L
0
4
1
0.13
L
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,564
Damage
23,427
35,597
Taken
34,363
20,968
Mitigated
14,944
10,095
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,523
2,459
0
5,311
9,515
6,116
0
675
8,805
0
57,176
L
Tiamat
DehDatovo
Tiamat
2,017
375
0
1,354
5,299
2,933
0
2,545
2,574
25,244
0
L
Yemoja
Franco7L
Yemoja
3,610
1,020
950
3,290
8,509
6,311
0
3,433
5,000
15,940
3,205
L
Awilix
GuaraCamp
Awilix
4,045
1,662
0
1,007
7,314
3,019
0
2,945
4,307
0
47,189
W
Janus
Juaampy11
Janus
3,409
98
0
1,031
5,815
1,928
0
1,139
4,512
52,230
852
W
Hachiman
MoneyMan_PDI
Hachiman
4,366
1,324
0
2,842
7,401
2,195
0
1,232
6,169
0
40,426
W
6,313
510
1,839
6,005
7,073
2,323
0
1,337
5,571
37,193
0
L
452
27
0
940
8,394
6,231
0
2,419
5,939
22,905
0
L
3,440
1,459
0
2,554
6,081
2,474
0
721
5,360
0
45,096
W
2,816
627
2,412
1,504
4,559
2,382
163
1,075
3,484
17,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
31,341
292
Minions Killed
329
0
Camps Cleared
0
1,058,299
Distance Traveled
1,134,695
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,368
670
87
8
0
239,455
0
L
Tiamat
5,176
471
60
5
0
206,054
4
L
Yemoja
5,226
475
20
2
0
212,044
2
L
Awilix
5,855
532
74
7
0
252,179
0
W
Janus
6,556
596
96
9
0
229,842
0
W
Hachiman
5,416
492
66
6
0
202,881
0
W
Hel
6,202
564
61
6
0
255,269
0
L
Ymir
4,982
453
47
4
0
183,755
1
L
Anhur
5,776
525
91
8
0
204,267
0
W
Yemoja
5,799
527
19
2
0
207,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role