Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AnOnyxPhoenix
Nut
Level 146
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 1
Athena
Athena
JinQers
Athena
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Ravana
Ravana
Six Tailed Wolf
Ravana
Level 155
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 1
Cabrakan
Cabrakan
iZYMAv
Cabrakan
Level 63
God Stats
37W - 36L
1,516 SR
Queue Stats
330W - 358L
1,482 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,483 Elo+

VS

Team Averages
Level 73
1,580 SR
1,388 Elo+
Susano
Susano
ArrozFeliz
Susano
Level 21
God Stats
12W - 5L
1,500 SR
Queue Stats
15W - 17L
1,279 Elo+
Party 3
Vulcan
Vulcan
PabLOBE10
Vulcan
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 228L
1,532 Elo+
Party 3
Maui
Maui
Rengheky
Maui
Level 43
God Stats
5W - 4L
1,658 SR
Queue Stats
112W - 135L
1,358 Elo+
Party 2
Mulan
Mulan
ZxFireBlitzZ
Mulan
Level 129
God Stats
24W - 19L
1,647 SR
Queue Stats
68W - 62L
1,547 Elo+
Solo
Medusa
Medusa
lollotrol78
Medusa
Level 25
God Stats
10W - 10L
1,596 SR
Queue Stats
127W - 136L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 5 / 1
5,661
566
5,475
12,489
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 0
5,983
598
6,856
5,382
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
JinQers
Athena
9
0 / 0 / 5
5,905
591
1,995
4,855
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 1
5,566
557
5,715
8,118
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
iZYMAv
Cabrakan
10
1 / 4 / 2
5,445
545
3,232
10,171
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArrozFeliz
Susano
12
5 / 1 / 3
6,621
662
6,256
8,232
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
PabLOBE10
Vulcan
12
3 / 2 / 2
6,870
687
7,575
5,125
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
1 / 0 / 0
5,430
543
1,532
6,763
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 2
6,488
649
8,307
9,322
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Medusa
8
0 / 4 / 0
4,495
450
2,782
5,043
1,668
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
12
12
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
L
4
1
0
4
W
Susano
ArrozFeliz
Susano
5
1
3
6.5
L
Athena
JinQers
Athena
0
0
5
2.5
W
Vulcan
PabLOBE10
Vulcan
3
2
2
2
W
Maui
1
0
0
1
L
3
2
1
1.75
W
3
1
2
4
L
Cabrakan
iZYMAv
Cabrakan
1
4
2
0.5
W
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
26,452
41,015
Taken
34,485
22,631
Mitigated
18,512
8,856
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,475
2,416
0
3,872
12,489
7,256
0
0
11,772
0
38,580
L
6,856
3,481
0
250
5,382
2,347
384
1,095
4,287
0
46,853
W
Susano
ArrozFeliz
Susano
6,256
1,817
0
2,922
8,232
2,998
0
1,632
6,600
0
42,075
L
Athena
JinQers
Athena
1,995
816
0
1,728
4,855
3,893
0
381
4,474
15,770
0
W
Vulcan
PabLOBE10
Vulcan
7,575
460
0
1,332
5,125
1,775
0
1,535
3,590
54,660
0
W
Maui
1,532
130
0
946
6,763
4,135
0
790
5,973
10,732
1,124
L
5,715
1,793
0
1,534
8,118
3,747
0
2,013
6,061
0
34,824
W
8,307
1,575
0
3,884
9,322
7,936
0
289
8,522
0
39,340
L
Cabrakan
iZYMAv
Cabrakan
3,232
581
0
1,472
10,171
5,388
0
5,562
4,609
34,016
2,209
W
Medusa
2,782
875
187
313
5,043
1,668
0
916
4,127
0
26,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
29,904
278
Minions Killed
289
0
Camps Cleared
0
1,017,538
Distance Traveled
1,063,142
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,661
566
77
8
0
186,899
3
L
Nut
5,983
598
68
7
0
171,013
1
W
Susano
6,621
662
63
6
0
259,443
0
L
Athena
5,905
591
24
2
0
244,781
0
W
Vulcan
6,870
687
95
10
0
235,010
2
W
Maui
5,430
543
17
2
0
191,719
0
L
Ravana
5,566
557
53
5
0
227,307
0
W
Mulan
6,488
649
73
7
0
192,288
0
L
Cabrakan
5,445
545
56
6
0
187,538
0
W
Medusa
4,495
450
41
4
0
184,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role