Player Matchup

Vulcan
Vulcan
DrewBeWitDoobies
Vulcan
Level 29
God Stats
5W - 10L
1,351 SR
Queue Stats
34W - 34L
1,568 Elo+
Solo
Fenrir
Fenrir
L1LPANTH3R
Fenrir
Level 26
God Stats
1W - 4L
1,361 SR
Queue Stats
40W - 40L
1,450 Elo+
Solo
Maui
Maui
Rayyan
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Kuzenbo
Kuzenbo
TheTroutGuy
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Zarakix0
Medusa
Level 28
God Stats
3W - 5L
1,182 SR
Queue Stats
54W - 72L
1,376 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,438 Elo+

VS

Team Averages
Level 47
1,500 SR
1,461 Elo+
Olorun
Olorun
CapnKlutchy
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Odin
Odin
CardsFan9
Odin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 1
Da Ji
Da Ji
DMoB3ast
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
LightinJoelt
Jormungandr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
sT Smirf
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,342
1,068
3,483
3,408
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
L1LPANTH3R
Fenrir
8
0 / 4 / 0
4,711
942
1,516
7,186
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Rayyan
Maui
10
0 / 1 / 2
5,187
1,037
1,489
5,533
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
TheTroutGuy
Kuzenbo
7
0 / 0 / 0
4,497
899
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Zarakix0
Medusa
10
1 / 2 / 1
5,238
1,048
2,247
6,505
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 0 / 2
5,639
1,128
4,218
2,350
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
1 / 1 / 2
5,381
1,076
1,259
3,289
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
DMoB3ast
Da Ji
11
2 / 1 / 4
6,030
1,206
3,975
4,346
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LightinJoelt
Jormungandr
11
4 / 0 / 3
6,134
1,227
7,448
4,703
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
sT Smirf
Danzaburou
11
1 / 0 / 3
5,661
1,132
2,372
1,387
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
0
2
2
W
Odin
1
1
2
2
W
Da Ji
DMoB3ast
Da Ji
2
1
4
4
L
1
2
1
0.75
L
Fenrir
L1LPANTH3R
Fenrir
0
4
0
0
W
Jormungandr
LightinJoelt
Jormungandr
4
0
3
5.5
L
Maui
Rayyan
Maui
0
1
2
1
L
Kuzenbo
TheTroutGuy
Kuzenbo
0
0
0
0
L
Medusa
Zarakix0
Medusa
1
2
1
0.75
W
Danzaburou
sT Smirf
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,735
Damage
19,272
22,632
Taken
16,075
9,573
Mitigated
9,071
1,359
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,218
1,696
180
675
2,350
815
3,016
528
1,778
17,824
2,300
W
Odin
1,259
272
0
194
3,289
2,535
81
1,575
1,597
0
4,546
W
Da Ji
DMoB3ast
Da Ji
3,975
377
0
500
4,346
2,027
0
947
3,318
0
9,408
L
3,483
44
0
0
3,408
1,431
0
1,673
1,593
12,555
0
L
Fenrir
L1LPANTH3R
Fenrir
1,516
367
0
35
7,186
2,817
0
3,736
3,212
0
4,967
W
Jormungandr
LightinJoelt
Jormungandr
7,448
981
0
500
4,703
3,155
0
1,347
3,306
14,161
619
L
Maui
Rayyan
Maui
1,489
354
605
719
5,533
2,999
0
2,151
3,024
4,879
0
L
Kuzenbo
TheTroutGuy
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Zarakix0
Medusa
2,247
835
0
0
6,505
2,326
0
2,427
3,671
0
9,107
W
Danzaburou
sT Smirf
Danzaburou
2,372
1,369
0
415
1,387
539
1,513
283
1,104
0
16,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
28,845
57
Minions Killed
123
0
Camps Cleared
0
449,639
Distance Traveled
595,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,639
1,128
40
8
0
106,579
0
W
Odin
5,381
1,076
7
1
0
112,890
0
W
Da Ji
6,030
1,206
19
4
0
131,297
0
L
Vulcan
5,342
1,068
22
4
0
117,406
0
L
Fenrir
4,711
942
10
2
0
114,564
0
W
Jormungandr
6,134
1,227
29
6
0
132,012
0
L
Maui
5,187
1,037
9
2
0
96,943
0
L
Kuzenbo
4,497
899
0
0
0
0
0
L
Medusa
5,238
1,048
16
3
0
120,726
0
W
Danzaburou
5,661
1,132
28
6
0
112,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role