Player Matchup

Guan Yu
Guan Yu
Changoakasean
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,394 Elo+
Solo
Nu Wa
Nu Wa
KingChaka
Nu Wa
Level 59
God Stats
1W - 2L
1,456 SR
Queue Stats
98W - 103L
1,442 Elo+
Party 1
Bellona
Bellona
OMA-3-
Bellona
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,500 Elo+
Solo
Arachne
Arachne
h20kid13
Arachne
Level 113
God Stats
16W - 8L
1,666 SR
Queue Stats
90W - 80L
1,523 Elo+
Party 1
Neith
Neith
taco81319
Neith
Level 105
God Stats
90W - 74L
1,596 SR
Queue Stats
130W - 114L
1,514 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,475 Elo+

VS

Team Averages
Level 81
1,662 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShortKicker1
Cu Chulainn
Level 61
God Stats
3W - 2L
1,676 SR
Queue Stats
193W - 188L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
TrickyFish6552
Danzaburou
Level 66
God Stats
3W - 4L
1,597 SR
Queue Stats
117W - 118L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
santiavend
Baba Yaga
Level 108
God Stats
7W - 2L
1,878 SR
Queue Stats
165W - 152L
1,473 Elo+
Solo
Da Ji
Da Ji
vTyIox
Da Ji
Level 60
God Stats
3W - 3L
1,658 SR
Queue Stats
185W - 173L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 5 / 2
7,460
414
2,527
14,265
11,952
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
KingChaka
Nu Wa
14
1 / 6 / 3
8,038
447
9,158
12,516
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
OMA-3-
Bellona
14
0 / 3 / 1
8,592
477
9,260
24,228
31,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
h20kid13
Arachne
15
7 / 5 / 2
9,387
522
9,437
18,064
8,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
taco81319
Neith
13
2 / 6 / 1
8,158
453
8,951
16,398
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 3 / 8
9,464
526
10,429
14,865
21,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ShortKicker1
Cu Chulainn
17
1 / 0 / 6
10,523
585
16,620
15,717
18,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
TrickyFish6552
Danzaburou
16
3 / 3 / 5
10,570
587
11,547
13,281
5,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baba Yaga
santiavend
Baba Yaga
17
5 / 2 / 6
10,811
601
11,941
10,195
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Da Ji
vTyIox
Da Ji
19
11 / 2 / 7
11,180
621
15,617
17,311
11,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
25
25
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
8
3
L
Guan Yu
0
5
2
0.2
L
Nu Wa
KingChaka
Nu Wa
1
6
3
0.42
L
Bellona
OMA-3-
Bellona
0
3
1
0.17
W
Cu Chulainn
ShortKicker1
Cu Chulainn
1
0
6
4
W
Danzaburou
TrickyFish6552
Danzaburou
3
3
5
1.83
L
Arachne
h20kid13
Arachne
7
5
2
1.6
W
Baba Yaga
santiavend
Baba Yaga
5
2
6
4
L
Neith
taco81319
Neith
2
6
1
0.42
W
Da Ji
vTyIox
Da Ji
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
66,154
85,471
Taken
71,369
62,737
Mitigated
60,660
20,130
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,429
2,067
0
3,272
14,865
21,158
338
1,645
13,220
43,301
3,438
L
Guan Yu
2,527
520
913
3,064
14,265
11,952
38
5,602
8,663
0
19,547
L
Nu Wa
KingChaka
Nu Wa
9,158
4,265
0
276
12,516
4,419
0
5,283
7,233
63,613
0
L
Bellona
OMA-3-
Bellona
9,260
5,582
0
9,608
24,228
31,626
0
4,784
19,444
0
61,228
W
Cu Chulainn
ShortKicker1
Cu Chulainn
16,620
3,067
0
2,886
15,717
18,234
86
419
15,298
16,925
76,883
W
Danzaburou
TrickyFish6552
Danzaburou
11,547
4,822
0
5,323
13,281
5,697
4,068
1,429
11,852
0
89,568
L
Arachne
h20kid13
Arachne
9,437
7,390
0
2,928
18,064
8,713
0
5,123
12,941
0
46,062
W
Baba Yaga
santiavend
Baba Yaga
11,941
81
0
3,487
10,195
4,403
1,310
4,258
5,937
87,705
3,192
L
Neith
taco81319
Neith
8,951
4,178
129
3,212
16,398
6,027
1,180
4,503
11,895
0
69,805
W
Da Ji
vTyIox
Da Ji
15,617
3,153
0
5,115
17,311
11,168
2,008
1,407
15,904
0
99,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
52,548
388
Minions Killed
608
0
Camps Cleared
0
1,532,325
Distance Traveled
1,752,231
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,464
526
54
3
0
351,182
0
L
Guan Yu
7,460
414
25
1
0
325,727
0
L
Nu Wa
8,038
447
75
4
0
276,489
0
L
Bellona
8,592
477
115
6
0
287,129
0
W
Cu Chulainn
10,523
585
137
8
0
333,644
0
W
Danzaburou
10,570
587
122
7
0
328,798
0
L
Arachne
9,387
522
63
4
0
382,636
0
W
Baba Yaga
10,811
601
149
8
0
374,382
0
L
Neith
8,158
453
110
6
0
260,344
0
W
Da Ji
11,180
621
146
8
0
364,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role