Player Matchup

Ymir
Ymir
KuyaTurls
Ymir
Level 28
God Stats
2W - 6L
1,358 SR
Queue Stats
27W - 26L
1,482 Elo+
Party 2
Chang'e
Chang'e
MixedBerry0
Chang'e
Level 122
God Stats
0W - 2L
1,296 SR
Queue Stats
137W - 116L
1,496 Elo+
Party 1
Zeus
Zeus
OGREbeefwetski
Zeus
Level 88
God Stats
60W - 53L
1,586 SR
Queue Stats
167W - 142L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
SquantoSquinto
Ratatoskr
Level 123
God Stats
1W - 2L
1,783 SR
Queue Stats
81W - 72L
1,560 Elo+
Party 1
Ishtar
Ishtar
imodister
Ishtar
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 118L
1,536 Elo+
Party 2
Team Averages
Level 83
1,505 SR
1,514 Elo+

VS

Team Averages
Level 129
1,536 SR
1,532 Elo+
Anhur
Anhur
ACrypticGalaxy
Anhur
Level 88
God Stats
5W - 2L
1,278 SR
Queue Stats
71W - 58L
1,524 Elo+
Solo
Bake Kujira
Bake Kujira
Antebellum2
Bake Kujira
Level 145
God Stats
2W - 0L
1,728 SR
Queue Stats
52W - 31L
1,575 Elo+
Party 3
Jormungandr
Jormungandr
Gambit XXI
Jormungandr
Level 145
God Stats
1W - 1L
1,301 SR
Queue Stats
44W - 29L
1,543 Elo+
Party 3
Serqet
Serqet
TreeTrunqs
Serqet
Level 129
God Stats
4W - 3L
1,508 SR
Queue Stats
100W - 95L
1,502 Elo+
Party 4
Eset
Eset
rrhh78
Eset
Level 137
God Stats
7W - 2L
1,865 SR
Queue Stats
95W - 87L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 4
7,091
417
4,430
14,930
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MixedBerry0
Chang'e
13
0 / 4 / 2
7,636
449
6,582
18,340
12,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 2
7,863
463
8,278
8,104
2,699
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
SquantoSquinto
Ratatoskr
14
7 / 5 / 0
8,202
482
8,481
16,348
6,599
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ishtar
imodister
Ishtar
15
1 / 3 / 1
8,077
475
5,850
10,194
3,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,942
526
8,648
11,011
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
Antebellum2
Bake Kujira
13
2 / 3 / 5
8,664
510
6,803
18,474
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Gambit XXI
Jormungandr
17
5 / 1 / 2
10,444
614
10,436
15,288
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
TreeTrunqs
Serqet
18
6 / 1 / 3
9,730
572
11,617
12,509
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
rrhh78
Eset
16
2 / 0 / 6
9,868
580
7,987
6,135
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
17
17
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Bake Kujira
Antebellum2
Bake Kujira
2
3
5
1.5
W
Jormungandr
Gambit XXI
Jormungandr
5
1
2
6
L
Ymir
0
4
4
0.5
L
Chang'e
MixedBerry0
Chang'e
0
4
2
0.25
L
0
1
2
1
L
Ratatoskr
SquantoSquinto
Ratatoskr
7
5
0
1.4
W
Serqet
TreeTrunqs
Serqet
6
1
3
7.5
L
Ishtar
imodister
Ishtar
1
3
1
0.5
W
Eset
rrhh78
Eset
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
45,491
67,916
Taken
63,417
37,175
Mitigated
44,847
17,789
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,648
4,398
0
349
11,011
4,612
723
2,141
8,870
0
80,823
W
Bake Kujira
Antebellum2
Bake Kujira
6,803
3,483
0
3,023
18,474
17,767
369
6,760
11,714
31,087
1,071
W
Jormungandr
Gambit XXI
Jormungandr
10,436
2,287
0
4,098
15,288
13,532
267
6,531
8,757
73,541
4,739
L
Ymir
4,430
1,508
0
1,577
14,930
11,937
0
3,479
11,148
19,139
0
L
Chang'e
MixedBerry0
Chang'e
6,582
489
200
7,575
18,340
12,264
0
8,148
9,262
57,293
0
L
8,278
992
0
1,745
8,104
2,699
0
4,123
3,534
59,686
511
L
Ratatoskr
SquantoSquinto
Ratatoskr
8,481
3,578
0
4,100
16,348
6,599
0
6,293
9,464
0
54,230
W
Serqet
TreeTrunqs
Serqet
11,617
3,717
0
563
12,509
6,622
0
1,756
10,753
0
95,244
L
Ishtar
imodister
Ishtar
5,850
3,147
0
2,592
10,194
3,676
0
537
9,538
0
68,830
W
Eset
rrhh78
Eset
7,987
107
416
1,027
6,135
2,314
204
2,907
3,228
68,254
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
47,648
427
Minions Killed
545
0
Camps Cleared
0
1,567,866
Distance Traveled
1,677,188
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,942
526
102
6
0
275,383
0
W
Bake Kujira
8,664
510
51
3
0
338,597
6
W
Jormungandr
10,444
614
127
7
0
282,289
2
L
Ymir
7,091
417
31
2
0
283,038
4
L
Chang'e
7,636
449
88
5
0
275,806
0
L
Zeus
7,863
463
109
6
0
358,979
6
L
Ratatoskr
8,202
482
89
5
0
362,089
0
W
Serqet
9,730
572
131
8
0
412,691
0
L
Ishtar
8,077
475
110
6
0
287,954
0
W
Eset
9,868
580
134
8
0
368,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role