Player Matchup

Atlas
Atlas
Platinum II
DrP00ters
Atlas
Platinum II
Level 157
God Stats
20W - 8L
1,827 SR
Queue Stats
28W - 12L
1,964 MMR
Party 1
Osiris
Osiris
Diamond I
Finedusk
Osiris
Diamond I
Level 134
God Stats
2W - 3L
1,311 SR
Queue Stats
115W - 39L
2,268 MMR
Party 1
Vulcan
Vulcan
Diamond II
Vikcvinegar
Vulcan
Diamond II
Level 145
God Stats
8W - 10L
1,316 SR
Queue Stats
282W - 163L
2,145 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,485 SR
2,125 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,583 SR
2,047 MMR
Xbalanque
Xbalanque
Diamond IV
DabBilzerian
Xbalanque
Diamond IV
Level 157
God Stats
8W - 6L
1,682 SR
Queue Stats
85W - 59L
2,132 MMR
Solo
Jormungandr
Jormungandr
Platinum III
LEGENDARY_MARVEL
Jormungandr
Platinum III
Level 154
God Stats
16W - 28L
1,566 SR
Queue Stats
721W - 832L
1,957 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
TALÓN
Zhong Kui
Diamond IV
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrP00ters
Atlas
18
4 / 0 / 10
12,783
710
25,486
19,004
23,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Finedusk
Osiris
19
8 / 1 / 5
13,889
772
19,106
25,468
38,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
19
3 / 1 / 10
13,139
730
29,753
9,769
5,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesCthulhuThothNe ZhaCharon

VS

Bans
BacchusFafnirOdinAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DabBilzerian
Xbalanque
15
1 / 7 / 0
10,824
601
10,154
22,592
11,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LEGENDARY_MARVEL
Jormungandr
16
0 / 4 / 1
10,861
603
13,779
32,504
49,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TALÓN
Zhong Kui
17
1 / 4 / 0
11,413
634
13,427
25,583
27,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
2
2
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DabBilzerian
Xbalanque
1
7
0
0.14
W
Atlas
DrP00ters
Atlas
4
0
10
9
W
Osiris
Finedusk
Osiris
8
1
5
10.5
L
Jormungandr
LEGENDARY_MARVEL
Jormungandr
0
4
1
0.13
L
Zhong Kui
TALÓN
Zhong Kui
1
4
0
0.25
W
Vulcan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,345
Damage
37,360
54,241
Taken
80,679
67,046
Mitigated
87,996
20,964
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DabBilzerian
Xbalanque
10,154
6,236
0
3,052
22,592
11,076
0
13,927
7,343
0
46,708
W
Atlas
DrP00ters
Atlas
25,486
8,476
0
5,308
19,004
23,698
247
10,890
8,085
40,880
3,560
W
Osiris
Finedusk
Osiris
19,106
6,652
0
12,970
25,468
38,045
870
9,773
15,681
0
78,954
L
Jormungandr
LEGENDARY_MARVEL
Jormungandr
13,779
3,131
0
470
32,504
49,522
0
19,287
10,040
50,810
1,663
L
Zhong Kui
TALÓN
Zhong Kui
13,427
305
0
4,278
25,583
27,398
0
14,784
8,141
52,331
0
W
Vulcan
29,753
569
0
2,686
9,769
5,303
1,623
5,945
3,819
97,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
33,098
239
Minions Killed
213
0
Camps Cleared
0
1,105,487
Distance Traveled
879,912
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,824
601
74
4
0
233,652
2
W
Atlas
12,783
710
35
2
0
372,154
4
W
Osiris
13,889
772
83
5
0
349,024
1
L
Jormungandr
10,861
603
51
3
0
325,867
0
L
Zhong Kui
11,413
634
88
5
0
320,393
1
W
Vulcan
13,139
730
121
7
0
384,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role