Player Matchup

Jing Wei
Jing Wei
Alvin10716
Jing Wei
Level 68
God Stats
8W - 4L
1,632 SR
Queue Stats
33W - 23L
1,613 Elo+
Party 1
Poseidon
Poseidon
Subasa22
Poseidon
Level 107
God Stats
0W - 2L
1,430 SR
Queue Stats
23W - 11L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
SweatingInArena
Amaterasu
Level 79
God Stats
5W - 4L
1,625 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 1
Team Averages
Level 85
1,562 SR
1,589 Elo+

VS

Team Averages
Level 93
1,649 SR
1,586 Elo+
Danzaburou
Danzaburou
Evacious
Danzaburou
Level 83
God Stats
42W - 43L
1,561 SR
Queue Stats
49W - 60L
1,723 Elo+
Solo
Hercules
Hercules
FightMeIRLnoob
Hercules
Level 86
God Stats
13W - 8L
1,569 SR
Queue Stats
268W - 256L
1,485 Elo+
Solo
Ix Chel
Ix Chel
witness561
Ix Chel
Level 109
God Stats
10W - 5L
1,816 SR
Queue Stats
250W - 239L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alvin10716
Jing Wei
16
4 / 2 / 1
10,023
716
12,067
14,644
6,144
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Subasa22
Poseidon
14
1 / 5 / 3
9,327
666
11,940
9,846
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SweatingInArena
Amaterasu
14
0 / 5 / 3
8,828
631
11,366
22,688
17,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evacious
Danzaburou
16
2 / 3 / 6
10,536
753
12,018
14,898
6,937
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
16
6 / 1 / 5
10,939
781
13,793
19,637
21,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
witness561
Ix Chel
16
4 / 1 / 7
10,416
744
10,744
12,335
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alvin10716
Jing Wei
4
2
1
2.25
W
Danzaburou
Evacious
Danzaburou
2
3
6
1.67
W
Hercules
6
1
5
8.5
L
Poseidon
Subasa22
Poseidon
1
5
3
0.5
L
Amaterasu
SweatingInArena
Amaterasu
0
5
3
0.3
W
Ix Chel
witness561
Ix Chel
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
36,555
47,178
Taken
46,870
27,694
Mitigated
35,370
8,655
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alvin10716
Jing Wei
12,067
10,191
0
59
14,644
6,144
18
3,411
10,807
0
43,401
W
Danzaburou
Evacious
Danzaburou
12,018
5,881
0
3,967
14,898
6,937
968
3,925
10,973
0
57,644
W
Hercules
13,793
3,862
0
6,733
19,637
21,636
679
5,108
14,529
1,585
26,136
L
Poseidon
Subasa22
Poseidon
11,940
1,621
0
190
9,846
3,567
0
2,548
6,986
47,070
0
L
Amaterasu
SweatingInArena
Amaterasu
11,366
4,884
0
8,406
22,688
17,983
140
5,220
16,937
0
38,875
W
Ix Chel
witness561
Ix Chel
10,744
1,074
4,294
6,137
12,335
6,797
563
2,977
9,358
33,498
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
31,891
169
Minions Killed
174
0
Camps Cleared
0
777,492
Distance Traveled
780,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,023
716
55
4
0
275,206
0
W
Danzaburou
10,536
753
95
7
0
237,008
0
W
Hercules
10,939
781
34
2
0
271,810
0
L
Poseidon
9,327
666
63
5
0
226,016
0
L
Amaterasu
8,828
631
51
4
0
276,270
0
W
Ix Chel
10,416
744
45
3
0
272,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role