Player Matchup

Artio
Artio
Silver I
BenevolentNate
Artio
Silver I
Level 144
God Stats
2W - 2L
1,888 SR
Queue Stats
15W - 10L
1,601 MMR
Party 2
Hachiman
Hachiman
Gold III
Roaroshock
Hachiman
Gold III
Level 62
God Stats
1W - 0L
1,676 SR
Queue Stats
37W - 32L
1,667 MMR
Solo
Kukulkan
Kukulkan
Silver I
Sc0utM4n
Kukulkan
Silver I
Level 146
God Stats
3W - 1L
1,515 SR
Queue Stats
16W - 13L
1,643 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
YoTruk
Sun Wukong
Gold V
Level 122
God Stats
4W - 3L
1,814 SR
Queue Stats
74W - 53L
1,623 MMR
Party 2
Nemesis
Nemesis
Gold I
randompossum
Nemesis
Gold I
Level 139
God Stats
18W - 13L
1,529 SR
Queue Stats
172W - 165L
1,630 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,684 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,638 SR
1,647 MMR
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
DoctorThanatos
Charybdis
Gold I
Level 156
God Stats
6W - 1L
1,950 SR
Queue Stats
25W - 21L
1,803 MMR
Party 1
Terra
Terra
Gold I
PieGôn
Terra
Gold I
Level 174
God Stats
0W - 2L
1,428 SR
Queue Stats
27W - 22L
1,792 MMR
Party 1
Ullr
Ullr
Gold I
SolrakX
Ullr
Gold I
Level 141
God Stats
9W - 11L
1,430 SR
Queue Stats
489W - 488L
1,558 MMR
Solo
Jormungandr
Jormungandr
Gold V
xDeMoNightMare
Jormungandr
Gold V
Level 110
God Stats
1W - 1L
1,884 SR
Queue Stats
10W - 7L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,287
529
2,313
8,331
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Roaroshock
Hachiman
10
0 / 1 / 0
5,304
530
3,466
6,014
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Sc0utM4n
Kukulkan
10
0 / 1 / 0
5,714
571
1,882
3,222
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YoTruk
Sun Wukong
12
2 / 0 / 2
7,303
730
7,332
7,471
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
randompossum
Nemesis
9
2 / 0 / 0
5,248
525
4,517
6,694
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniRaMedusa

VS

Bans
AchillesThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 0
5,693
569
3,366
8,308
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
DoctorThanatos
Charybdis
11
0 / 0 / 1
5,608
561
3,152
5,478
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
PieGôn
Terra
9
1 / 0 / 1
5,373
537
3,920
5,677
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
SolrakX
Ullr
11
0 / 0 / 0
5,942
594
2,237
4,544
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
xDeMoNightMare
Jormungandr
8
0 / 4 / 0
4,775
478
4,354
9,068
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
0
2
W
0
1
0
0
L
Charybdis
DoctorThanatos
Charybdis
0
0
1
0.5
L
Terra
PieGôn
Terra
1
0
1
1.5
W
Hachiman
Roaroshock
Hachiman
0
1
0
0
W
Kukulkan
Sc0utM4n
Kukulkan
0
1
0
0
L
Ullr
SolrakX
Ullr
0
0
0
0
W
Sun Wukong
YoTruk
Sun Wukong
2
0
2
3
W
Nemesis
randompossum
Nemesis
2
0
0
2
L
Jormungandr
xDeMoNightMare
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
17,029
31,732
Taken
33,075
13,053
Mitigated
14,753
14,171
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,366
1,089
0
1,499
8,308
3,415
0
613
7,695
48,851
0
W
2,313
367
1,531
2,858
8,331
3,701
0
2,163
6,168
14,849
0
L
Charybdis
DoctorThanatos
Charybdis
3,152
1,764
0
2,664
5,478
1,754
756
813
4,665
0
51,073
L
Terra
PieGôn
Terra
3,920
803
312
2,611
5,677
3,889
0
930
4,747
17,472
2,159
W
Hachiman
Roaroshock
Hachiman
3,466
2,055
0
1,916
6,014
1,945
0
2,293
3,721
0
44,579
W
Kukulkan
Sc0utM4n
Kukulkan
1,882
98
0
329
3,222
1,322
0
286
2,936
44,171
0
L
Ullr
SolrakX
Ullr
2,237
488
0
530
4,544
1,778
0
1,839
2,705
0
42,768
W
Sun Wukong
YoTruk
Sun Wukong
7,332
2,452
0
3,562
7,471
3,732
0
4,383
3,088
0
56,926
W
Nemesis
randompossum
Nemesis
4,517
2,340
0
3,975
6,694
2,353
0
1,705
4,989
0
34,866
L
Jormungandr
xDeMoNightMare
Jormungandr
4,354
1,847
0
1,383
9,068
3,917
0
0
9,068
25,609
4,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
27,391
348
Minions Killed
339
0
Camps Cleared
0
965,197
Distance Traveled
979,803
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,693
569
80
8
0
240,752
0
W
Artio
5,287
529
30
3
0
213,918
1
L
Charybdis
5,608
561
92
9
0
192,790
1
L
Terra
5,373
537
28
3
0
215,653
4
W
Hachiman
5,304
530
68
7
0
163,837
0
W
Kukulkan
5,714
571
82
8
0
173,443
0
L
Ullr
5,942
594
93
9
0
181,943
4
W
Sun Wukong
7,303
730
106
11
0
187,102
1
W
Nemesis
5,248
525
62
6
0
226,897
3
L
Jormungandr
4,775
478
46
5
0
148,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role