Player Matchup

Poseidon
Poseidon
EnjoyYourDemise
Poseidon
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 56L
1,307 Elo+
Solo
Danzaburou
Danzaburou
VEICY
Danzaburou
Level 28
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 1
Horus
Horus
clambucket
Horus
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 233L
1,390 Elo+
Party 3
Awilix
Awilix
soldier76z_
Awilix
Level 49
God Stats
21W - 8L
1,707 SR
Queue Stats
312W - 294L
1,423 Elo+
Party 3
Ares
Ares
xAssassinCo90
Ares
Level 64
God Stats
5W - 2L
1,697 SR
Queue Stats
125W - 141L
1,407 Elo+
Party 1
Team Averages
Level 44
1,527 SR
1,335 Elo+

VS

Team Averages
Level 105
1,494 SR
1,457 Elo+
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DIOS1MPPPPPPPPP
Fenrir
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 63L
1,418 Elo+
Party 2
Janus
Janus
LateNightThirst
Janus
Level 139
God Stats
4W - 5L
1,481 SR
Queue Stats
217W - 213L
1,496 Elo+
Solo
Maui
Maui
Zeroace6980
Maui
Level 144
God Stats
9W - 3L
1,500 SR
Queue Stats
108W - 103L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
Zombie player94
Heimdallr
Level 58
God Stats
5W - 2L
1,488 SR
Queue Stats
100W - 97L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 4 / 0
5,107
511
3,105
6,788
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VEICY
Danzaburou
8
1 / 3 / 1
4,873
487
5,055
6,170
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
9
0 / 3 / 0
4,717
472
3,117
10,174
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
10
1 / 2 / 1
5,080
508
4,797
8,087
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
4,902
490
2,903
8,335
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 1
6,397
640
5,756
8,470
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 1 / 2
6,123
612
3,476
5,718
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
6,426
643
4,638
3,805
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 3
5,550
555
2,515
9,184
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Zombie player94
Heimdallr
8
2 / 1 / 2
5,139
514
5,999
5,603
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
1
3.5
W
5
1
2
6
L
Poseidon
2
4
0
0.5
W
2
0
2
3
L
Danzaburou
VEICY
Danzaburou
1
3
1
0.5
W
1
2
3
1.25
W
Heimdallr
Zombie player94
Heimdallr
2
1
2
3
L
Horus
0
3
0
0
L
Awilix
1
2
1
0.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
22,384
39,554
Taken
32,780
21,358
Mitigated
21,515
6,319
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,756
1,995
0
337
8,470
8,667
0
0
7,948
0
40,514
W
3,476
1,265
0
434
5,718
2,415
0
913
4,805
0
31,375
L
Poseidon
3,105
442
0
310
6,788
1,982
0
2,848
3,518
25,531
0
W
4,638
288
0
1,417
3,805
1,216
400
1,636
2,169
44,803
1,111
L
Danzaburou
VEICY
Danzaburou
5,055
2,228
0
300
6,170
2,467
0
1,077
5,093
0
28,811
W
2,515
550
0
1,255
9,184
6,915
0
2,068
7,116
13,660
2,704
W
Heimdallr
Zombie player94
Heimdallr
5,999
2,953
0
1,046
5,603
2,302
0
1,391
4,212
0
27,677
L
Horus
3,117
1,264
0
1,879
10,174
8,512
0
533
9,591
0
28,262
L
Awilix
4,797
2,680
0
2,133
8,087
2,923
0
736
7,248
0
29,876
L
2,903
348
201
1,496
8,335
5,474
0
1,123
7,212
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
29,635
178
Minions Killed
245
0
Camps Cleared
0
988,368
Distance Traveled
1,029,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,397
640
61
6
0
179,078
0
W
Fenrir
6,123
612
52
5
0
232,446
0
L
Poseidon
5,107
511
31
3
0
159,370
0
W
Janus
6,426
643
83
8
0
199,927
0
L
Danzaburou
4,873
487
37
4
0
183,761
0
W
Maui
5,550
555
22
2
0
209,868
0
W
Heimdallr
5,139
514
27
3
0
207,704
0
L
Horus
4,717
472
40
4
0
195,841
0
L
Awilix
5,080
508
51
5
0
231,584
0
L
Ares
4,902
490
19
2
0
217,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role