Player Matchup

Athena
Athena
 
Athena
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Giometric
Tsukuyomi
Level 157
God Stats
172W - 44L
1,943 SR
Queue Stats
237W - 81L
1,780 Elo+
Solo
Nu Wa
Nu Wa
Rage
Nu Wa
Level 84
God Stats
10W - 8L
1,604 SR
Queue Stats
114W - 107L
1,522 Elo+
Solo
Ra
Ra
alejandrex123031
Ra
Level 171
God Stats
4W - 8L
1,654 SR
Queue Stats
124W - 129L
1,538 Elo+
Party 2
Bakasura
Bakasura
alexolivar80kh
Bakasura
Level 80
God Stats
2W - 0L
1,038 SR
Queue Stats
29W - 25L
1,535 Elo+
Party 2
Team Averages
Level 136
1,548 SR
1,575 Elo+

VS

Team Averages
Level 144
1,654 SR
1,668 Elo+
Maui
Maui
Kindred
Maui
Level 149
God Stats
27W - 11L
1,792 SR
Queue Stats
81W - 30L
1,807 Elo+
Party 1
Awilix
Awilix
N33TZ
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,467 Elo+
Solo
Medusa
Medusa
OddBaller
Medusa
Level 158
God Stats
1W - 2L
1,770 SR
Queue Stats
93W - 36L
1,770 Elo+
Party 1
Surtr
Surtr
TheGreatGarloo
Surtr
Level 182
God Stats
6W - 3L
1,721 SR
Queue Stats
84W - 36L
1,771 Elo+
Party 1
Baron Samedi
Baron Samedi
mfields05
Baron Samedi
Level 147
God Stats
7W - 12L
1,488 SR
Queue Stats
166W - 179L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 8
6,232
1,246
4,743
4,188
5,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Giometric
Tsukuyomi
11
2 / 1 / 9
6,260
1,252
8,701
3,658
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Rage
Nu Wa
11
0 / 1 / 10
5,903
1,181
5,054
3,296
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 6
6,542
1,308
4,955
2,009
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
11
5 / 0 / 5
6,705
1,341
5,268
4,603
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

409

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Kindred
Maui
10
1 / 2 / 2
6,091
1,218
2,057
8,124
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
N33TZ
Awilix
9
0 / 3 / 1
5,059
1,012
717
4,295
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
OddBaller
Medusa
10
2 / 3 / 0
5,958
1,192
5,464
8,074
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
5,398
1,080
3,929
6,494
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
mfields05
Baron Samedi
10
0 / 3 / 2
5,326
1,065
1,755
3,677
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
12
Kills
3
3
Deaths
12
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
8
6
W
Tsukuyomi
Giometric
Tsukuyomi
2
1
9
6.5
L
Maui
Kindred
Maui
1
2
2
1
L
Awilix
N33TZ
Awilix
0
3
1
0.17
L
Medusa
OddBaller
Medusa
2
3
0
0.67
W
Nu Wa
Rage
Nu Wa
0
1
10
5
L
0
1
2
1
W
3
0
6
6
W
Bakasura
5
0
5
7.5
L
Baron Samedi
mfields05
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
13,922
17,754
Taken
30,664
11,507
Mitigated
17,812
3,883
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,743
1,756
0
950
4,188
5,135
0
1,015
3,089
6,996
0
W
Tsukuyomi
Giometric
Tsukuyomi
8,701
2,528
0
604
3,658
1,557
0
898
2,621
0
18,116
L
Maui
Kindred
Maui
2,057
525
0
709
8,124
7,159
0
3,794
4,100
7,663
0
L
Awilix
N33TZ
Awilix
717
462
0
0
4,295
1,318
0
1,290
2,462
0
2,250
L
Medusa
OddBaller
Medusa
5,464
2,030
0
1,058
8,074
3,233
0
4,406
3,618
0
26,427
W
Nu Wa
Rage
Nu Wa
5,054
1,894
0
240
3,296
1,288
0
975
2,283
17,576
0
L
3,929
858
0
708
6,494
4,706
0
3,248
3,056
313
9,299
W
4,955
105
604
755
2,009
925
0
30
1,958
17,156
0
W
Bakasura
5,268
3,760
0
730
4,603
2,602
0
1,156
3,226
0
6,850
L
Baron Samedi
mfields05
Baron Samedi
1,755
104
508
339
3,677
1,396
0
1,961
1,691
7,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
27,832
115
Minions Killed
74
4
Camps Cleared
3
546,546
Distance Traveled
367,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,232
1,246
10
2
1
104,898
0
W
Tsukuyomi
6,260
1,252
19
4
0
111,769
0
L
Maui
6,091
1,218
6
1
0
93,251
0
L
Awilix
5,059
1,012
2
0
2
41,671
0
L
Medusa
5,958
1,192
35
7
0
94,251
0
W
Nu Wa
5,903
1,181
28
6
1
90,770
0
L
Surtr
5,398
1,080
14
3
0
98,584
0
W
Ra
6,542
1,308
39
8
1
110,210
0
W
Bakasura
6,705
1,341
19
4
1
128,899
0
L
Baron Samedi
5,326
1,065
17
3
1
39,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role