Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BraidedBat830
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 83L
1,464 Elo+
Party 3
Chaac
Chaac
MangaCAP
Chaac
Level 164
God Stats
3W - 2L
1,337 SR
Queue Stats
43W - 37L
1,380 Elo+
Party 3
Hel
Hel
Nunzio8
Hel
Level 147
God Stats
6W - 4L
1,652 SR
Queue Stats
219W - 206L
1,559 Elo+
Party 1
Chronos
Chronos
josh jezak
Chronos
Level 148
God Stats
5W - 4L
1,692 SR
Queue Stats
214W - 211L
1,549 Elo+
Party 1
Team Averages
Level 152
1,536 SR
1,490 Elo+

VS

Team Averages
Level 151
1,436 SR
1,490 Elo+
Nut
Nut
 
Nut
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FrenchFry420
Sun Wukong
Level 158
God Stats
6W - 8L
1,456 SR
Queue Stats
94W - 89L
1,492 Elo+
Party 2
Athena
Athena
LlukaChan
Athena
Level 154
God Stats
1W - 4L
1,146 SR
Queue Stats
75W - 72L
1,469 Elo+
Party 2
Thanatos
Thanatos
SavageMyGuy
Thanatos
Level 147
God Stats
138W - 109L
1,579 SR
Queue Stats
279W - 285L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 1 / 2
5,100
567
3,170
9,160
4,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
5,286
587
2,368
7,029
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
MangaCAP
Chaac
10
1 / 0 / 0
5,901
656
4,248
6,653
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
11
1 / 0 / 0
5,848
650
1,781
4,393
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
josh jezak
Chronos
8
2 / 2 / 0
5,114
568
2,565
5,165
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 2 / 1
5,828
648
7,013
5,018
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
 
Tiamat
8
0 / 1 / 1
4,966
552
2,071
3,324
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
FrenchFry420
Sun Wukong
9
0 / 0 / 0
4,669
519
2,366
6,555
6,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
LlukaChan
Athena
9
1 / 0 / 1
5,260
584
2,523
4,814
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SavageMyGuy
Thanatos
10
1 / 1 / 1
5,272
586
3,562
7,614
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
2
1
L
Nut
 
Nut
2
2
1
1.25
L
Tiamat
 
Tiamat
0
1
1
0.5
W
0
1
2
1
L
Sun Wukong
FrenchFry420
Sun Wukong
0
0
0
0
L
Athena
LlukaChan
Athena
1
0
1
1.5
W
Chaac
MangaCAP
Chaac
1
0
0
1
W
Hel
1
0
0
1
L
Thanatos
SavageMyGuy
Thanatos
1
1
1
1.5
W
Chronos
josh jezak
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,132
Damage
17,535
32,400
Taken
27,325
13,511
Mitigated
18,032
9,563
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,170
1,056
0
2,656
9,160
4,462
0
722
8,438
0
17,590
L
Nut
 
Nut
7,013
4,898
0
2,341
5,018
1,817
0
782
4,080
0
47,352
L
Tiamat
 
Tiamat
2,071
296
0
743
3,324
2,280
0
1,117
2,081
24,882
0
W
2,368
566
0
1,084
7,029
2,398
0
922
6,009
0
37,318
L
Sun Wukong
FrenchFry420
Sun Wukong
2,366
581
0
2,071
6,555
6,229
0
257
6,258
0
22,832
L
Athena
LlukaChan
Athena
2,523
600
0
2,154
4,814
4,408
0
582
4,190
16,032
1,460
W
Chaac
MangaCAP
Chaac
4,248
984
0
1,760
6,653
3,615
340
650
6,003
0
36,341
W
Hel
1,781
353
321
2,480
4,393
1,395
0
1,211
2,936
46,326
712
L
Thanatos
SavageMyGuy
Thanatos
3,562
1,207
0
5,748
7,614
3,298
0
1,009
6,427
0
42,620
W
Chronos
josh jezak
Chronos
2,565
553
0
1,262
5,165
1,641
0
645
4,520
29,883
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
25,995
332
Minions Killed
293
0
Camps Cleared
0
978,426
Distance Traveled
935,134
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,100
567
26
3
0
216,235
2
L
Nut
5,828
648
88
10
0
176,522
0
L
Tiamat
4,966
552
65
7
0
135,530
2
W
Neith
5,286
587
71
8
0
197,018
0
L
Sun Wukong
4,669
519
43
5
0
181,811
0
L
Athena
5,260
584
24
3
0
207,751
4
W
Chaac
5,901
656
72
8
0
190,273
1
W
Hel
5,848
650
100
11
0
184,274
1
L
Thanatos
5,272
586
73
8
0
233,520
0
W
Chronos
5,114
568
63
7
0
190,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role