Player Matchup

Mulan
Mulan
CrusherTheGreat
Mulan
Level 125
God Stats
9W - 7L
1,510 SR
Queue Stats
141W - 110L
1,591 Elo+
Party 1
Surtr
Surtr
Instinktsss
Surtr
Level 105
God Stats
3W - 2L
1,506 SR
Queue Stats
140W - 130L
1,552 Elo+
Party 1
Cerberus
Cerberus
TurtleBaBomb
Cerberus
Level 64
God Stats
3W - 0L
1,712 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 1
Baba Yaga
Baba Yaga
wowisuck
Baba Yaga
Level 23
God Stats
23W - 10L
1,837 SR
Queue Stats
38W - 22L
1,698 Elo+
Party 1
Charybdis
Charybdis
xTheMiggs
Charybdis
Level 128
God Stats
7W - 4L
1,652 SR
Queue Stats
276W - 257L
1,595 Elo+
Party 1
Team Averages
Level 89
1,643 SR
1,646 Elo+

VS

Team Averages
Level 93
1,572 SR
1,544 Elo+
Jormungandr
Jormungandr
BALLERSKILZZZ
Jormungandr
Level 76
God Stats
3W - 5L
1,734 SR
Queue Stats
236W - 217L
1,596 Elo+
Solo
Anhur
Anhur
DepressedLoLPlay
Anhur
Level 69
God Stats
8W - 6L
1,643 SR
Queue Stats
136W - 99L
1,558 Elo+
Solo
Fenrir
Fenrir
FRAUDGODATLARGE
Fenrir
Level 105
God Stats
5W - 13L
1,291 SR
Queue Stats
798W - 766L
1,515 Elo+
Party 2
Agni
Agni
J_Wall_West
Agni
Level 95
God Stats
2W - 1L
1,757 SR
Queue Stats
100W - 121L
1,473 Elo+
Party 2
Khepri
Khepri
WKDInsignia
Khepri
Level 122
God Stats
1W - 2L
1,434 SR
Queue Stats
113W - 81L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,451
621
12,044
12,560
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 6
7,361
613
7,032
11,061
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
TurtleBaBomb
Cerberus
8
0 / 1 / 0
5,189
432
1,983
6,484
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
wowisuck
Baba Yaga
14
6 / 0 / 2
8,120
677
6,871
4,146
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xTheMiggs
Charybdis
12
1 / 3 / 1
6,492
541
3,578
7,980
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BALLERSKILZZZ
Jormungandr
12
2 / 3 / 0
6,642
554
8,245
15,270
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 0
6,933
578
6,614
7,494
2,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,387
449
3,722
13,024
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 0
6,024
502
2,913
7,868
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
10
0 / 0 / 2
6,057
505
2,031
5,019
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BALLERSKILZZZ
Jormungandr
2
3
0
0.67
W
3
2
1
1.75
L
4
1
0
4
L
0
3
1
0.17
W
3
0
6
6
L
0
6
0
0
W
Cerberus
TurtleBaBomb
Cerberus
0
1
0
0
L
Khepri
0
0
2
1
W
Baba Yaga
wowisuck
Baba Yaga
6
0
2
7
W
Charybdis
xTheMiggs
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,508
Damage
23,525
42,231
Taken
48,675
19,616
Mitigated
24,705
17,124
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BALLERSKILZZZ
Jormungandr
8,245
2,003
0
5,056
15,270
10,082
0
629
14,597
50,789
1,801
W
12,044
2,886
0
5,789
12,560
6,268
0
7,655
4,905
0
61,424
L
6,614
3,770
0
2,909
7,494
2,993
0
1,347
6,147
0
62,626
L
3,722
670
0
2,541
13,024
6,261
0
1,618
11,302
0
45,929
W
7,032
3,215
0
5,687
11,061
5,346
0
2,244
8,660
1,983
47,674
L
2,913
267
0
520
7,868
2,440
0
3,829
3,579
39,887
1,750
W
Cerberus
TurtleBaBomb
Cerberus
1,983
72
0
1,855
6,484
4,162
0
821
5,663
16,589
0
L
Khepri
2,031
218
0
1,865
5,019
2,929
0
1,041
3,870
24,210
1,763
W
Baba Yaga
wowisuck
Baba Yaga
6,871
463
0
1,557
4,146
1,660
0
1,095
2,815
58,300
1,318
W
Charybdis
xTheMiggs
Charybdis
3,578
2,228
0
2,236
7,980
2,180
0
470
7,510
0
51,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
31,043
406
Minions Killed
385
0
Camps Cleared
0
1,283,903
Distance Traveled
1,187,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,642
554
85
7
0
203,251
2
W
Mulan
7,451
621
98
8
0
239,297
1
L
Anhur
6,933
578
102
9
0
219,198
1
L
Fenrir
5,387
449
76
6
0
255,332
0
W
Surtr
7,361
613
71
6
0
289,951
0
L
Agni
6,024
502
85
7
0
233,739
0
W
Cerberus
5,189
432
27
2
0
260,781
0
L
Khepri
6,057
505
37
3
0
276,324
5
W
Baba Yaga
8,120
677
117
10
0
272,671
2
W
Charybdis
6,492
541
93
8
0
221,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role