Player Matchup

Cupid
Cupid
Esoteriic187
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,469 Elo+
Solo
Hercules
Hercules
FrodoDabbins871
Hercules
Level 153
God Stats
4W - 4L
1,757 SR
Queue Stats
330W - 333L
1,503 Elo+
Party 1
Vulcan
Vulcan
Red Russia 523
Vulcan
Level 88
God Stats
2W - 2L
1,392 SR
Queue Stats
106W - 113L
1,429 Elo+
Party 1
Atlas
Atlas
TheDankCorpse
Atlas
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 173L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Tidus Yuna FFX
Ah Puch
Level 139
God Stats
1W - 2L
1,127 SR
Queue Stats
165W - 163L
1,454 Elo+
Party 1
Team Averages
Level 122
1,455 SR
1,470 Elo+

VS

Team Averages
Level 68
1,519 SR
1,481 Elo+
Eset
Eset
Cohlgrey
Eset
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 74L
1,512 Elo+
Solo
Fenrir
Fenrir
N4RUT0DYE
Fenrir
Level 28
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 13L
1,632 Elo+
Party 2
Loki
Loki
N8IVROASTING
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
crimpysnake01
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
muffingman1299
Baba Yaga
Level 28
God Stats
4W - 2L
1,810 SR
Queue Stats
55W - 73L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 13
10,257
855
10,867
10,228
5,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
9 / 2 / 18
10,758
897
13,305
16,731
18,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 13
8,960
747
6,843
8,358
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 1 / 17
11,526
961
9,538
15,598
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 20
10,254
855
12,593
12,646
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 6 / 3
8,350
696
9,268
10,593
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
N4RUT0DYE
Fenrir
14
0 / 8 / 3
7,975
665
7,634
17,803
21,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 11 / 2
9,944
829
7,850
14,413
6,078
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 5
9,300
775
8,737
9,030
4,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
muffingman1299
Baba Yaga
11
2 / 8 / 3
7,686
641
11,133
10,963
4,852
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
36
Kills
10
11
Deaths
36
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
2
6
3
0.58
W
8
2
13
7.25
W
Hercules
9
2
18
9
L
Fenrir
N4RUT0DYE
Fenrir
0
8
3
0.19
L
5
11
2
0.55
W
3
4
13
2.38
W
12
1
17
20.5
W
4
2
20
7
L
1
3
5
1.17
L
Baba Yaga
muffingman1299
Baba Yaga
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,146
Damage
44,622
63,561
Taken
62,802
54,892
Mitigated
42,694
30,842
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,268
425
543
521
10,593
5,236
0
5,427
5,166
19,911
0
W
10,867
6,943
3,049
3,960
10,228
5,165
2,874
3,404
6,824
0
18,013
W
Hercules
13,305
3,429
2,972
5,791
16,731
18,037
198
4,912
11,819
94
21,755
L
Fenrir
N4RUT0DYE
Fenrir
7,634
1,441
297
2,190
17,803
21,723
0
6,634
11,169
0
13,501
L
7,850
1,693
42
567
14,413
6,078
0
5,327
9,086
0
16,275
W
6,843
167
507
1,210
8,358
3,797
824
4,610
3,748
13,945
150
W
9,538
3,449
1,756
3,535
15,598
21,905
394
4,408
11,190
21,829
540
W
12,593
297
2,076
5,986
12,646
5,988
898
3,067
9,579
29,453
1,928
L
8,737
2,944
379
1,285
9,030
4,805
15
5,670
3,360
0
27,483
L
Baba Yaga
muffingman1299
Baba Yaga
11,133
468
842
968
10,963
4,852
0
5,248
5,715
15,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
43,255
121
Minions Killed
115
0
Camps Cleared
0
1,216,732
Distance Traveled
1,008,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,350
696
18
2
0
211,568
0
W
Cupid
10,257
855
20
2
0
251,332
0
W
Hercules
10,758
897
22
2
0
240,814
0
L
Fenrir
7,975
665
18
2
0
220,167
0
L
Loki
9,944
829
16
1
0
211,043
0
W
Vulcan
8,960
747
10
1
0
238,073
0
W
Atlas
11,526
961
15
1
0
235,742
0
W
Ah Puch
10,254
855
54
5
0
250,771
0
L
Hou Yi
9,300
775
53
4
0
214,578
0
L
Baba Yaga
7,686
641
10
1
0
151,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role