Player Matchup

Cthulhu
Cthulhu
Aka1Ursus
Cthulhu
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 168L
1,663 Elo+
Solo
Ne Zha
Ne Zha
ArmaxGG15
Ne Zha
Level 157
God Stats
4W - 4L
1,680 SR
Queue Stats
124W - 109L
1,626 Elo+
Party 2
Nut
Nut
LuisXGamer
Nut
Level 170
God Stats
3W - 5L
1,730 SR
Queue Stats
35W - 31L
1,718 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TrunksSmurf
Cu Chulainn
Level 58
God Stats
2W - 2L
1,632 SR
Queue Stats
79W - 67L
1,696 Elo+
Party 2
Ra
Ra
iHinokami
Ra
Level 157
God Stats
6W - 3L
1,694 SR
Queue Stats
100W - 83L
1,588 Elo+
Solo
Team Averages
Level 138
1,647 SR
1,658 Elo+

VS

Team Averages
Level 137
1,683 SR
1,549 Elo+
Anhur
Anhur
BornaB3ast
Anhur
Level 79
God Stats
10W - 11L
1,482 SR
Queue Stats
449W - 438L
1,575 Elo+
Party 1
Vulcan
Vulcan
Dramidia
Vulcan
Level 180
God Stats
3W - 0L
1,854 SR
Queue Stats
181W - 184L
1,553 Elo+
Solo
Ares
Ares
SpotBurrito4493
Ares
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 159L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
Level 174
God Stats
10W - 2L
1,801 SR
Queue Stats
160W - 141L
1,557 Elo+
Solo
Loki
Loki
iZsylux
Loki
Level 116
God Stats
7W - 3L
1,778 SR
Queue Stats
48W - 37L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aka1Ursus
Cthulhu
6
2 / 0 / 1
5,594
400
2,206
4,481
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
ArmaxGG15
Ne Zha
13
4 / 1 / 1
7,292
521
6,891
10,208
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 3
7,769
555
9,114
12,076
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TrunksSmurf
Cu Chulainn
11
1 / 4 / 2
6,774
484
7,925
14,281
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 0
7,614
544
4,966
9,130
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 3 / 2
7,920
566
8,607
11,111
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Dramidia
Vulcan
13
1 / 1 / 4
7,632
545
6,135
6,656
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 3
7,120
509
5,042
9,119
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
15
3 / 2 / 2
9,067
648
10,714
14,754
9,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
iZsylux
Loki
13
3 / 2 / 1
7,301
522
4,762
11,948
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
11
11
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aka1Ursus
Cthulhu
2
0
1
2.5
L
Ne Zha
ArmaxGG15
Ne Zha
4
1
1
4.5
W
Anhur
2
3
2
1
W
Vulcan
Dramidia
Vulcan
1
1
4
3
L
1
3
3
0.83
W
2
1
3
3.5
L
Cu Chulainn
TrunksSmurf
Cu Chulainn
1
4
2
0.5
W
Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
3
2
2
2
L
1
3
0
0.33
W
Loki
iZsylux
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
35,260
50,176
Taken
53,588
28,174
Mitigated
27,014
16,107
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aka1Ursus
Cthulhu
2,206
345
0
1,453
4,481
2,545
0
2,064
2,378
7,411
163
L
Ne Zha
ArmaxGG15
Ne Zha
6,891
2,181
0
4,559
10,208
4,085
0
1,165
8,924
0
48,735
W
Anhur
8,607
3,721
0
2,250
11,111
4,063
1,008
599
10,512
0
70,979
W
Vulcan
Dramidia
Vulcan
6,135
276
0
564
6,656
2,223
0
2,580
4,076
53,226
200
L
9,114
7,061
0
3,295
12,076
4,092
844
1,759
10,317
0
69,075
W
5,042
362
0
2,838
9,119
7,283
183
1,998
7,121
17,762
1,166
L
Cu Chulainn
TrunksSmurf
Cu Chulainn
7,925
1,124
0
3,087
14,281
14,125
0
1,922
12,274
0
44,546
W
Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
10,714
2,496
0
4,040
14,754
9,311
550
307
13,524
4,173
79,753
L
4,966
299
725
2,988
9,130
3,327
0
4,138
4,624
70,436
0
W
Loki
iZsylux
Loki
4,762
1,672
0
5,950
11,948
4,134
294
1,549
10,219
0
59,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
39,040
384
Minions Killed
447
0
Camps Cleared
0
1,288,908
Distance Traveled
1,410,563
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,594
400
8
1
0
143,416
0
L
Ne Zha
7,292
521
62
4
0
333,120
7
W
Anhur
7,920
566
101
7
0
252,711
0
W
Vulcan
7,632
545
108
8
0
290,836
0
L
Nut
7,769
555
110
8
0
267,104
1
W
Ares
7,120
509
20
1
0
269,355
0
L
Cu Chulainn
6,774
484
71
5
0
261,431
2
W
Cu Chulainn
9,067
648
126
9
0
281,978
0
L
Ra
7,614
544
133
10
0
283,837
2
W
Loki
7,301
522
92
7
0
315,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role