Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jrod1469
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,309 Elo+
Party 4
Danzaburou
Danzaburou
NoPucks
Danzaburou
Level 24
God Stats
3W - 3L
1,632 SR
Queue Stats
76W - 80L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
NoSupportPlease
Sun Wukong
Level 46
God Stats
93W - 91L
1,560 SR
Queue Stats
127W - 134L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
PudBoy98
Ao Kuang
Level 47
God Stats
1W - 2L
1,457 SR
Queue Stats
14W - 19L
1,309 Elo+
Party 4
Baron Samedi
Baron Samedi
SegaSalem
Baron Samedi
Level 139
God Stats
10W - 10L
1,633 SR
Queue Stats
358W - 354L
1,403 Elo+
Party 2
Team Averages
Level 55
1,556 SR
1,380 Elo+

VS

Team Averages
Level 39
1,420 SR
1,394 Elo+
Bacchus
Bacchus
ImpulseCodE420
Bacchus
Level 15
God Stats
5W - 1L
1,742 SR
Queue Stats
10W - 13L
1,332 Elo+
Party 3
Da Ji
Da Ji
MARCOSMADEB
Da Ji
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
37W - 37L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
Nexus3115
Heimdallr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,299 Elo+
Party 3
Baron Samedi
Baron Samedi
PUNCHINARV
Baron Samedi
Level 18
God Stats
6W - 6L
1,261 SR
Queue Stats
29W - 28L
1,435 Elo+
Party 1
King Arthur
King Arthur
fjfwnbs2
King Arthur
Level 100
God Stats
3W - 6L
1,099 SR
Queue Stats
66W - 58L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jrod1469
Ah Muzen Cab
14
3 / 3 / 2
8,974
499
8,004
13,726
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
NoPucks
Danzaburou
14
1 / 4 / 0
8,954
497
6,116
11,949
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NoSupportPlease
Sun Wukong
16
2 / 2 / 1
9,755
542
16,417
19,825
18,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
PudBoy98
Ao Kuang
15
3 / 5 / 2
8,991
500
10,935
20,974
10,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SegaSalem
Baron Samedi
14
2 / 7 / 2
8,270
459
6,610
15,788
7,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,881
493
9,161
11,269
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
8 / 3 / 1
9,173
510
17,711
18,809
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
Nexus3115
Heimdallr
15
6 / 1 / 7
9,544
530
13,999
12,302
6,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PUNCHINARV
Baron Samedi
14
2 / 3 / 4
8,551
475
7,833
11,876
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
fjfwnbs2
King Arthur
15
1 / 3 / 0
8,942
497
12,256
22,653
22,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
21
21
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Ah Muzen Cab
Jrod1469
Ah Muzen Cab
3
3
2
1.33
W
8
3
1
2.83
W
Heimdallr
Nexus3115
Heimdallr
6
1
7
9.5
L
Danzaburou
NoPucks
Danzaburou
1
4
0
0.25
L
Sun Wukong
NoSupportPlease
Sun Wukong
2
2
1
1.25
W
Baron Samedi
PUNCHINARV
Baron Samedi
2
3
4
1.33
L
Ao Kuang
PudBoy98
Ao Kuang
3
5
2
0.8
L
Baron Samedi
SegaSalem
Baron Samedi
2
7
2
0.43
W
King Arthur
fjfwnbs2
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,082
Damage
60,960
82,262
Taken
76,909
46,158
Mitigated
52,992
21,790
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,161
1,684
0
1,872
11,269
10,819
217
4,103
7,166
37,644
0
L
Ah Muzen Cab
Jrod1469
Ah Muzen Cab
8,004
2,471
0
1,393
13,726
4,921
378
6,012
7,714
0
55,398
W
17,711
4,428
0
7,880
18,809
8,317
0
5,991
12,818
0
80,971
W
Heimdallr
Nexus3115
Heimdallr
13,999
8,240
0
6,016
12,302
6,047
1,976
2,301
10,001
0
75,008
L
Danzaburou
NoPucks
Danzaburou
6,116
3,442
0
1,671
11,949
5,312
220
1,976
9,973
0
66,305
L
Sun Wukong
NoSupportPlease
Sun Wukong
16,417
3,425
0
6,397
19,825
18,047
16
817
19,008
0
83,353
W
Baron Samedi
PUNCHINARV
Baron Samedi
7,833
802
214
1,897
11,876
5,534
60
3,821
8,055
44,770
2,027
L
Ao Kuang
PudBoy98
Ao Kuang
10,935
3,162
0
7,757
20,974
10,059
0
3,605
17,369
78,191
6,016
L
Baron Samedi
SegaSalem
Baron Samedi
6,610
578
419
4,153
15,788
7,819
88
4,780
11,008
41,820
0
W
King Arthur
fjfwnbs2
King Arthur
12,256
1,966
0
4,018
22,653
22,275
48
1,434
21,219
872
80,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
45,091
477
Minions Killed
478
0
Camps Cleared
0
1,638,240
Distance Traveled
1,665,724
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,881
493
43
2
0
347,294
0
L
Ah Muzen Cab
8,974
499
88
5
0
315,945
0
W
Da Ji
9,173
510
108
6
0
365,935
0
W
Heimdallr
9,544
530
115
6
0
316,936
3
L
Danzaburou
8,954
497
112
6
0
332,070
4
L
Sun Wukong
9,755
542
121
7
0
311,208
2
W
Baron Samedi
8,551
475
93
5
0
299,730
0
L
Ao Kuang
8,991
500
105
6
0
328,561
0
L
Baron Samedi
8,270
459
51
3
0
350,456
3
W
King Arthur
8,942
497
119
7
0
335,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role