Player Matchup

Artemis
Artemis
Gold I
Caieshioa
Artemis
Gold I
Level 128
God Stats
196W - 195L
1,606 SR
Queue Stats
248W - 249L
1,728 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Drαx
Hou Yi
Platinum V
Level 196
God Stats
8W - 5L
1,992 SR
Queue Stats
216W - 211L
1,687 MMR
Solo
Susano
Susano
Diamond V
RedrumCloud
Susano
Diamond V
Level 248
God Stats
1W - 4L
1,467 SR
Queue Stats
81W - 66L
1,790 MMR
Solo
Scylla
Scylla
Platinum IV
pajaropikon
Scylla
Platinum IV
Level 215
God Stats
6W - 3L
1,894 SR
Queue Stats
526W - 521L
1,766 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
qanok
Gilgamesh
Platinum V
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
130W - 121L
1,688 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 189
1,739 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 183
1,701 SR
1,676 MMR
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Demolishi
Morgan Le Fay
Platinum I
Level 283
God Stats
8W - 0L
1,973 SR
Queue Stats
70W - 44L
1,883 MMR
Party 1
Awilix
Awilix
Platinum III
Mplei
Awilix
Platinum III
Level 155
God Stats
11W - 8L
1,668 SR
Queue Stats
105W - 84L
1,683 MMR
Solo
Cthulhu
Cthulhu
Gold II
NM8Z
Cthulhu
Gold II
Level 168
God Stats
5W - 5L
1,501 SR
Queue Stats
96W - 100L
1,630 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
ga1axie
Baron Samedi
Silver I
Level 148
God Stats
8W - 5L
1,863 SR
Queue Stats
9W - 6L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caieshioa
Artemis
11
1 / 4 / 2
6,280
483
7,473
9,118
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Drαx
Hou Yi
12
1 / 2 / 1
7,054
543
5,739
8,212
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
11
0 / 3 / 1
6,284
483
5,002
11,061
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
2 / 7 / 0
7,204
554
4,697
11,602
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
qanok
Gilgamesh
12
0 / 3 / 1
7,022
540
5,314
12,019
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothJormungandrAo KuangKuzenbo

VS

Bans
BellonaGebMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 3
8,036
618
7,123
10,521
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Demolishi
Morgan Le Fay
15
7 / 1 / 6
9,129
702
12,688
8,461
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Mplei
Awilix
16
6 / 0 / 9
8,407
647
6,313
8,721
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
NM8Z
Cthulhu
13
0 / 1 / 4
7,746
596
4,905
8,167
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ga1axie
Baron Samedi
12
4 / 0 / 4
7,584
583
4,326
7,136
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
L
Artemis
Caieshioa
Artemis
1
4
2
0.5
W
Morgan Le Fay
Demolishi
Morgan Le Fay
7
1
6
10
L
Hou Yi
Drαx
Hou Yi
1
2
1
0.75
W
Awilix
Mplei
Awilix
6
0
9
10.5
W
Cthulhu
NM8Z
Cthulhu
0
1
4
2
L
Susano
0
3
1
0.17
W
Baron Samedi
ga1axie
Baron Samedi
4
0
4
6
L
Scylla
2
7
0
0.29
L
Gilgamesh
qanok
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,225
Damage
35,355
52,012
Taken
43,006
24,321
Mitigated
26,469
8,292
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,123
2,778
0
3,276
10,521
4,617
0
273
10,154
0
77,403
L
Artemis
Caieshioa
Artemis
7,473
610
0
405
9,118
4,687
0
2,828
6,236
1,420
36,031
W
Morgan Le Fay
Demolishi
Morgan Le Fay
12,688
585
0
1,608
8,461
3,670
0
1,906
6,397
74,078
1,503
L
Hou Yi
Drαx
Hou Yi
5,739
2,362
0
2,025
8,212
3,111
0
1,282
6,884
0
55,024
W
Awilix
Mplei
Awilix
6,313
1,504
0
1,598
8,721
6,290
0
1,850
6,723
0
74,462
W
Cthulhu
NM8Z
Cthulhu
4,905
694
325
2,196
8,167
6,769
0
788
6,785
45,911
3,122
L
Susano
5,002
1,434
0
3,508
11,061
4,105
0
5,037
5,682
0
42,800
W
Baron Samedi
ga1axie
Baron Samedi
4,326
599
855
2,997
7,136
5,123
0
722
6,321
14,928
0
L
Scylla
4,697
619
0
870
11,602
3,778
0
6,779
4,265
47,295
0
L
Gilgamesh
qanok
Gilgamesh
5,314
1,426
0
1,484
12,019
8,640
0
3,982
7,523
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
40,902
423
Minions Killed
495
0
Camps Cleared
0
1,252,916
Distance Traveled
1,440,722
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,036
618
133
10
0
250,020
0
L
Artemis
6,280
483
49
4
0
250,163
0
W
Morgan Le Fay
9,129
702
137
11
0
291,247
0
L
Hou Yi
7,054
543
97
7
0
242,827
1
W
Awilix
8,407
647
107
8
0
356,617
0
W
Cthulhu
7,746
596
104
8
0
270,498
0
L
Susano
6,284
483
80
6
0
292,160
0
W
Baron Samedi
7,584
583
14
1
0
272,340
6
L
Scylla
7,204
554
96
7
0
246,639
3
L
Gilgamesh
7,022
540
101
8
0
221,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role