Player Matchup

Chaac
Chaac
Denry100
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,437 Elo+
Party 1
Freya
Freya
Ninja_Taters
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,467 Elo+
Party 2
Sobek
Sobek
OrangeCosmic
Sobek
Level 43
God Stats
2W - 2L
1,378 SR
Queue Stats
36W - 45L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Tormidian
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 187L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
warm__soup
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,478 Elo+
Party 2
Team Averages
Level 75
1,476 SR
1,464 Elo+

VS

Team Averages
Level 81
1,531 SR
1,585 Elo+
Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Classic Woke
Ao Kuang
Level 86
God Stats
3W - 0L
1,679 SR
Queue Stats
55W - 52L
1,569 Elo+
Solo
Tiamat
Tiamat
CrimbiesAlive
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,677 Elo+
Solo
Discordia
Discordia
KAPTA1NxKLUTCH
Discordia
Level 100
God Stats
1W - 1L
1,423 SR
Queue Stats
16W - 10L
1,593 Elo+
Party 3
Achilles
Achilles
RumHam531
Achilles
Level 83
God Stats
3W - 1L
1,551 SR
Queue Stats
17W - 11L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Denry100
Chaac
10
1 / 3 / 4
4,997
999
4,784
7,217
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 2
5,771
1,154
4,531
5,776
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
5,246
1,049
1,131
5,183
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Tormidian
Cabrakan
1
0 / 0 / 0
1,208
242
0
0
0
Ao Kuang
warm__soup
Ao Kuang
11
1 / 1 / 4
5,041
1,008
661
3,207
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 1 / 4
5,601
1,120
2,471
2,929
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
Classic Woke
Ao Kuang
11
4 / 2 / 5
6,324
1,265
2,484
5,270
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 4
5,572
1,114
1,433
2,115
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
KAPTA1NxKLUTCH
Discordia
10
0 / 2 / 7
5,546
1,109
7,113
2,419
823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RumHam531
Achilles
10
5 / 3 / 0
6,411
1,282
4,611
6,430
5,781
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
9
9
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
4
2
W
Ao Kuang
Classic Woke
Ao Kuang
4
2
5
3.25
W
0
0
4
2
L
Chaac
Denry100
Chaac
1
3
4
1
W
Discordia
KAPTA1NxKLUTCH
Discordia
0
2
7
1.75
L
5
3
2
2
L
1
2
3
1.25
W
Achilles
RumHam531
Achilles
5
3
0
1.67
L
Cabrakan
Tormidian
Cabrakan
0
0
0
0
L
Ao Kuang
warm__soup
Ao Kuang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,107
Damage
18,112
21,383
Taken
19,163
14,033
Mitigated
13,073
5,339
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,471
1,573
68
1,141
2,929
1,246
672
1,802
1,127
0
12,277
W
Ao Kuang
Classic Woke
Ao Kuang
2,484
617
172
1,202
5,270
4,150
405
1,647
3,542
3,949
516
W
1,433
371
0
1,101
2,115
1,073
164
923
1,154
4,761
0
L
Chaac
Denry100
Chaac
4,784
467
385
1,118
7,217
4,808
0
4,270
2,804
0
11,375
W
Discordia
KAPTA1NxKLUTCH
Discordia
7,113
124
0
0
2,419
823
111
250
2,169
12,326
0
L
4,531
1,508
175
1,293
5,776
2,516
0
2,703
2,981
8,185
0
L
1,131
72
631
1,156
5,183
4,559
0
2,442
2,703
2,245
0
W
Achilles
RumHam531
Achilles
4,611
406
682
403
6,430
5,781
18
1,544
4,848
0
6,342
L
Cabrakan
Tormidian
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
warm__soup
Ao Kuang
661
113
0
581
3,207
2,150
0
1,151
2,056
2,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
29,454
24
Minions Killed
44
0
Camps Cleared
0
395,936
Distance Traveled
514,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,601
1,120
23
5
0
95,940
0
W
Ao Kuang
6,324
1,265
7
1
0
111,806
0
W
Tiamat
5,572
1,114
4
1
0
106,447
0
L
Chaac
4,997
999
11
2
0
98,888
0
W
Discordia
5,546
1,109
10
2
0
92,881
0
L
Freya
5,771
1,154
6
1
0
83,456
0
L
Sobek
5,246
1,049
3
1
0
103,296
0
W
Achilles
6,411
1,282
0
0
0
107,571
0
L
Cabrakan
1,208
242
0
0
0
0
0
L
Ao Kuang
5,041
1,008
4
1
0
110,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role