Player Matchup

Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
DefenderDO
Thoth
Diamond II
Level 233
God Stats
20W - 18L
1,621 SR
Queue Stats
552W - 504L
2,200 MMR
Solo
Bacchus
Bacchus
Platinum I
XJesus4444
Bacchus
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,977 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Xanikin
Guan Yu
Platinum I
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,940 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,524 SR
1,823 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,631 SR
1,790 MMR
Lancelot
Lancelot
Diamond I
 
Lancelot
Diamond I
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
JKal-El
Tiamat
Platinum V
Level 73
God Stats
129W - 130L
1,624 SR
Queue Stats
380W - 371L
1,838 MMR
Solo
Loki
Loki
Diamond V
RufoCV
Loki
Diamond V
Level 188
God Stats
18W - 14L
1,677 SR
Queue Stats
86W - 72L
1,922 MMR
Solo
Charybdis
Charybdis
Platinum IV
TTVTopdog2990
Charybdis
Platinum IV
Level 156
God Stats
6W - 10L
1,851 SR
Queue Stats
201W - 178L
1,859 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Theholyfutures
Kuzenbo
Diamond V
Level 144
God Stats
13W - 15L
1,501 SR
Queue Stats
266W - 242L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 0
7,303
522
7,085
10,487
4,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
 
Erlang Shen
8
1 / 2 / 0
5,430
388
956
6,250
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
11
0 / 1 / 1
6,496
464
3,789
6,489
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
XJesus4444
Bacchus
10
0 / 0 / 1
6,202
443
1,748
7,767
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Xanikin
Guan Yu
10
0 / 4 / 1
5,727
409
5,342
13,413
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AgniAthenaSun Wukong

VS

Bans
Bake KujiraSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 3 / 2
7,279
520
8,907
9,821
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
JKal-El
Tiamat
15
1 / 0 / 1
8,518
608
4,472
6,345
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
RufoCV
Loki
17
3 / 0 / 1
10,205
729
7,906
8,867
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TTVTopdog2990
Charybdis
15
0 / 0 / 2
8,275
591
3,320
7,465
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
7,292
521
5,120
6,486
6,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
0
1
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
W
Lancelot
 
Lancelot
4
3
2
1.67
L
Thoth
0
1
1
0.5
W
Tiamat
JKal-El
Tiamat
1
0
1
1.5
W
Loki
RufoCV
Loki
3
0
1
3.5
W
Charybdis
TTVTopdog2990
Charybdis
0
0
2
1
W
1
0
1
1.5
L
Bacchus
XJesus4444
Bacchus
0
0
1
0.5
L
Guan Yu
Xanikin
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
29,725
44,406
Taken
38,984
23,895
Mitigated
19,441
10,330
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,085
3,343
0
3,341
10,487
4,145
0
288
10,199
0
71,454
L
Erlang Shen
 
Erlang Shen
956
455
0
1,336
6,250
2,330
0
389
5,861
0
17,619
W
Lancelot
 
Lancelot
8,907
1,516
0
3,082
9,821
4,034
0
215
9,606
0
40,625
L
Thoth
3,789
93
0
500
6,489
2,185
0
3,801
2,688
54,174
0
W
Tiamat
JKal-El
Tiamat
4,472
1,032
0
3,244
6,345
3,429
0
2,835
3,510
82,941
514
W
Loki
RufoCV
Loki
7,906
2,493
0
1,125
8,867
3,181
0
0
8,463
0
102,015
W
Charybdis
TTVTopdog2990
Charybdis
3,320
2,563
0
4,765
7,465
2,540
801
183
7,282
0
81,838
W
5,120
2,407
0
1,793
6,486
6,257
15
2,304
4,031
19,490
3,958
L
Bacchus
XJesus4444
Bacchus
1,748
361
0
2,571
7,767
6,659
0
3,291
4,476
14,762
0
L
Guan Yu
Xanikin
Guan Yu
5,342
1,100
68
2,514
13,413
8,576
0
1,420
11,993
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
41,569
342
Minions Killed
552
0
Camps Cleared
0
1,161,313
Distance Traveled
1,417,532
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,303
522
121
9
0
243,055
0
L
Erlang Shen
5,430
388
29
2
0
146,516
0
W
Lancelot
7,279
520
64
5
0
315,217
2
L
Thoth
6,496
464
119
9
0
226,393
0
W
Tiamat
8,518
608
164
12
0
291,089
2
W
Loki
10,205
729
151
11
0
292,100
1
W
Charybdis
8,275
591
139
10
0
254,357
5
W
Kuzenbo
7,292
521
34
2
0
264,769
0
L
Bacchus
6,202
443
20
1
0
279,299
4
L
Guan Yu
5,727
409
53
4
0
266,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role