Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
ITz_Ricky_13
Bacchus
Silver IV
Level 109
God Stats
0W - 2L
1,557 SR
Queue Stats
21W - 39L
1,101 MMR
Solo
Camazotz
Camazotz
Silver III
Menkee
Camazotz
Silver III
Level 69
God Stats
1W - 3L
1,436 SR
Queue Stats
61W - 88L
967 MMR
Party 2
Freya
Freya
Silver I
OldCC
Freya
Silver I
Level 196
God Stats
5W - 6L
1,448 SR
Queue Stats
119W - 131L
1,177 MMR
Solo
Agni
Agni
Gold V
Zag
Agni
Gold V
Level 122
God Stats
6W - 4L
1,611 SR
Queue Stats
28W - 33L
1,427 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,510 SR
1,234 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,569 SR
1,302 MMR
Ao Kuang
Ao Kuang
Bronze I
 
Ao Kuang
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver I
Jango_Fett_69
Horus
Silver I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
309W - 343L
1,173 MMR
Solo
Chronos
Chronos
Silver I
Zmiguel02
Chronos
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,428 MMR
Party 1
Neith
Neith
Silver I
parchttv
Neith
Silver I
Level 120
God Stats
10W - 4L
1,716 SR
Queue Stats
156W - 175L
1,248 MMR
Solo
Loki
Loki
Silver I
querella_piola9
Loki
Silver I
Level 105
God Stats
21W - 18L
1,628 SR
Queue Stats
241W - 246L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 3 / 0
4,808
481
2,814
9,033
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
ITz_Ricky_13
Bacchus
9
3 / 2 / 2
6,136
614
4,252
5,787
4,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Menkee
Camazotz
9
0 / 4 / 1
5,355
536
4,079
10,586
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
OldCC
Freya
10
2 / 4 / 2
5,837
584
5,956
8,610
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
Zag
Agni
11
0 / 0 / 0
5,638
564
1,552
3,415
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongThorArachneThanatos

VS

Bans
BellonaAthenaMaman BrigitteThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 4
6,374
637
7,937
10,501
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
2 / 1 / 2
4,533
453
1,509
5,856
4,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Zmiguel02
Chronos
10
4 / 3 / 1
5,707
571
5,581
11,113
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
parchttv
Neith
12
1 / 0 / 2
6,094
609
3,194
4,747
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 0 / 4
5,725
573
2,631
7,062
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
W
Ao Kuang
 
Ao Kuang
3
1
4
5
L
Bacchus
ITz_Ricky_13
Bacchus
3
2
2
2
W
2
1
2
3
L
Camazotz
Menkee
Camazotz
0
4
1
0.13
L
Freya
OldCC
Freya
2
4
2
0.75
L
Agni
Zag
Agni
0
0
0
0
W
Chronos
Zmiguel02
Chronos
4
3
1
1.5
W
Neith
parchttv
Neith
1
0
2
2
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
20,852
37,431
Taken
39,279
17,197
Mitigated
19,007
7,509
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,814
1,768
0
916
9,033
4,514
0
546
8,411
0
43,800
W
Ao Kuang
 
Ao Kuang
7,937
1,434
0
3,019
10,501
6,433
0
527
9,630
33,155
3,176
L
Bacchus
ITz_Ricky_13
Bacchus
4,252
315
0
980
5,787
4,013
0
1,914
3,828
17,405
0
W
1,509
586
330
1,336
5,856
4,051
0
443
5,379
0
16,782
L
Camazotz
Menkee
Camazotz
4,079
1,200
0
3,842
10,586
4,424
0
5,714
4,216
0
29,665
L
Freya
OldCC
Freya
5,956
2,240
0
1,771
8,610
3,185
0
3,911
4,699
29,800
0
L
Agni
Zag
Agni
1,552
66
0
0
3,415
1,061
364
0
3,415
40,745
1,034
W
Chronos
Zmiguel02
Chronos
5,581
2,312
0
2,492
11,113
4,361
0
7,895
2,760
30,263
135
W
Neith
parchttv
Neith
3,194
471
0
1,968
4,747
1,958
0
2,336
2,411
0
45,390
W
2,631
881
0
3,665
7,062
2,204
0
0
6,979
0
36,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
28,433
272
Minions Killed
294
0
Camps Cleared
0
946,650
Distance Traveled
900,522
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,808
481
68
7
0
207,081
0
W
Ao Kuang
6,374
637
74
7
0
193,678
1
L
Bacchus
6,136
614
18
2
0
210,145
1
W
Horus
4,533
453
16
2
0
137,341
2
L
Camazotz
5,355
536
55
6
0
169,752
0
L
Freya
5,837
584
51
5
0
182,863
0
L
Agni
5,638
564
80
8
0
176,809
0
W
Chronos
5,707
571
49
5
0
168,841
0
W
Neith
6,094
609
86
9
0
169,131
2
W
Loki
5,725
573
69
7
0
231,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role