Player Matchup

Sobek
Sobek
Forsaken70
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Putaboy87
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,558 Elo+
Party 1
Izanami
Izanami
Rougeronin
Izanami
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 31L
1,623 Elo+
Party 1
Fenrir
Fenrir
Toulalannn
Fenrir
Level 62
God Stats
16W - 14L
1,397 SR
Queue Stats
119W - 126L
1,399 Elo+
Solo
Scylla
Scylla
xuel111
Scylla
Level 63
God Stats
8W - 9L
1,461 SR
Queue Stats
265W - 274L
1,449 Elo+
Solo
Team Averages
Level 53
1,472 SR
1,499 Elo+

VS

Team Averages
Level 98
1,541 SR
1,462 Elo+
Skadi
Skadi
Kirtassssh
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,410 Elo+
Party 2
Ares
Ares
NoTeP9229
Ares
Level 65
God Stats
13W - 4L
1,666 SR
Queue Stats
50W - 48L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Sr_Heredia
Nu Wa
Level 154
God Stats
27W - 14L
1,636 SR
Queue Stats
425W - 448L
1,488 Elo+
Solo
Anubis
Anubis
TinoGranPepino
Anubis
Level 72
God Stats
78W - 63L
1,610 SR
Queue Stats
195W - 197L
1,507 Elo+
Solo
Chaac
Chaac
xHonokaAiri
Chaac
Level 131
God Stats
10W - 8L
1,291 SR
Queue Stats
273W - 247L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 4 / 1
4,757
476
2,883
8,195
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Putaboy87
Danzaburou
8
0 / 6 / 0
4,784
478
1,829
7,747
1,964
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Rougeronin
Izanami
7
0 / 2 / 0
4,593
459
2,077
4,328
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Toulalannn
Fenrir
11
3 / 1 / 0
5,915
592
3,831
8,379
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
xuel111
Scylla
10
0 / 1 / 0
5,448
545
948
5,466
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 1 / 4
5,644
564
5,592
5,348
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
8
0 / 1 / 7
5,495
550
2,776
7,569
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
1 / 0 / 2
6,098
610
4,609
1,886
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 1 / 0
6,617
662
5,051
5,320
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 0 / 2
7,793
779
5,886
7,451
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
1
0.13
W
Skadi
2
1
4
4
W
Ares
0
1
7
3.5
L
Danzaburou
Putaboy87
Danzaburou
0
6
0
0
L
Izanami
Rougeronin
Izanami
0
2
0
0
W
Nu Wa
1
0
2
2
W
6
1
0
6
L
Fenrir
Toulalannn
Fenrir
3
1
0
3
W
5
0
2
6
L
Scylla
xuel111
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
23,914
34,115
Taken
27,574
14,418
Mitigated
15,463
9,885
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,883
472
0
2,330
8,195
6,476
0
2,754
5,345
6,519
1,722
W
Skadi
5,592
2,125
0
497
5,348
1,782
414
941
4,407
0
34,362
W
Ares
2,776
525
0
1,824
7,569
4,321
181
1,160
6,409
18,230
0
L
Danzaburou
Putaboy87
Danzaburou
1,829
778
0
766
7,747
1,964
0
1,476
5,786
0
19,493
L
Izanami
Rougeronin
Izanami
2,077
1,540
0
1,433
4,328
1,352
697
1,752
2,576
0
30,456
W
Nu Wa
4,609
1,603
0
1,227
1,886
507
200
0
1,886
43,098
1,080
W
5,051
826
0
3,444
5,320
2,603
0
749
4,571
51,180
891
L
Fenrir
Toulalannn
Fenrir
3,831
1,262
0
3,445
8,379
3,134
0
2,637
5,742
0
38,105
W
5,886
680
0
5,137
7,451
6,250
301
300
7,151
0
55,157
L
Scylla
xuel111
Scylla
948
0
0
1,911
5,466
1,492
0
3,580
1,886
36,823
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
31,647
237
Minions Killed
335
0
Camps Cleared
0
893,834
Distance Traveled
991,246
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,757
476
7
1
0
178,898
0
W
Skadi
5,644
564
62
6
0
199,452
0
W
Ares
5,495
550
20
2
0
202,230
3
L
Danzaburou
4,784
478
36
4
0
167,035
0
L
Izanami
4,593
459
42
4
0
183,054
0
W
Nu Wa
6,098
610
69
7
0
176,629
0
W
Anubis
6,617
662
89
9
0
207,157
0
L
Fenrir
5,915
592
68
7
0
216,897
0
W
Chaac
7,793
779
95
10
0
205,778
3
L
Scylla
5,448
545
84
8
0
147,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role