Player Matchup

Rama
Rama
DROIDAV
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
ElyongaZ
Baron Samedi
Level 16
God Stats
3W - 4L
1,603 SR
Queue Stats
9W - 23L
1,361 Elo+
Party 3
Fenrir
Fenrir
Wags99
Fenrir
Level 95
God Stats
7W - 7L
1,703 SR
Queue Stats
202W - 186L
1,460 Elo+
Party 2
Terra
Terra
Xxoceanbreezexx
Terra
Level 129
God Stats
9W - 10L
1,669 SR
Queue Stats
147W - 135L
1,537 Elo+
Party 2
Achilles
Achilles
YipMan46
Achilles
Level 125
God Stats
7W - 10L
1,460 SR
Queue Stats
15W - 30L
1,418 Elo+
Party 3
Team Averages
Level 78
1,587 SR
1,439 Elo+

VS

Team Averages
Level 91
1,571 SR
1,426 Elo+
Anhur
Anhur
Alyimm
Anhur
Level 107
God Stats
12W - 4L
1,696 SR
Queue Stats
78W - 69L
1,468 Elo+
Solo
Bastet
Bastet
AquaAquarius908
Bastet
Level 103
God Stats
8W - 3L
1,533 SR
Queue Stats
129W - 126L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Da04vid
Kukulkan
Level 106
God Stats
19W - 15L
1,635 SR
Queue Stats
267W - 266L
1,477 Elo+
Solo
Janus
Janus
GG GR33N
Janus
Level 52
God Stats
14W - 15L
1,490 SR
Queue Stats
37W - 42L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
SemperFi6507
Sun Wukong
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DROIDAV
Rama
13
0 / 4 / 1
7,095
473
2,811
10,835
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ElyongaZ
Baron Samedi
10
1 / 4 / 1
5,987
399
2,900
7,052
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Wags99
Fenrir
13
3 / 4 / 0
7,230
482
8,638
17,418
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,953
464
5,711
18,248
12,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
YipMan46
Achilles
12
1 / 2 / 0
6,871
458
7,035
16,503
13,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alyimm
Anhur
15
3 / 0 / 1
8,337
556
9,434
6,882
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 3
8,863
591
14,030
12,708
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Da04vid
Kukulkan
14
2 / 1 / 3
7,678
512
6,386
6,675
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
GG GR33N
Janus
14
3 / 3 / 3
8,828
589
9,643
8,932
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SemperFi6507
Sun Wukong
14
0 / 1 / 4
8,535
569
6,808
12,012
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alyimm
Anhur
3
0
1
3.5
W
7
0
3
8.5
L
Rama
DROIDAV
Rama
0
4
1
0.13
W
Kukulkan
Da04vid
Kukulkan
2
1
3
3.5
L
Baron Samedi
ElyongaZ
Baron Samedi
1
4
1
0.38
W
Janus
GG GR33N
Janus
3
3
3
1.5
W
Sun Wukong
SemperFi6507
Sun Wukong
0
1
4
2
L
Fenrir
Wags99
Fenrir
3
4
0
0.75
L
0
1
2
1
L
Achilles
YipMan46
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
46,301
70,056
Taken
47,209
39,713
Mitigated
23,373
22,283
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alyimm
Anhur
9,434
4,982
0
3,378
6,882
2,649
162
1,900
4,982
0
63,615
W
14,030
4,327
0
4,719
12,708
5,453
0
1,115
11,593
0
73,392
L
Rama
DROIDAV
Rama
2,811
2,009
0
1,974
10,835
3,409
0
1,395
9,440
0
49,074
W
Kukulkan
Da04vid
Kukulkan
6,386
462
0
625
6,675
2,636
0
1,138
5,537
54,318
284
L
Baron Samedi
ElyongaZ
Baron Samedi
2,900
234
273
1,396
7,052
2,914
0
4,984
1,690
24,027
0
W
Janus
GG GR33N
Janus
9,643
57
0
980
8,932
3,162
373
4,028
4,904
67,470
345
W
Sun Wukong
SemperFi6507
Sun Wukong
6,808
1,066
0
3,564
12,012
9,473
68
0
12,012
0
56,984
L
Fenrir
Wags99
Fenrir
8,638
2,945
0
6,495
17,418
7,087
0
1,809
15,471
0
56,757
L
5,711
843
1,877
4,934
18,248
12,504
0
5,010
12,947
36,221
1,029
L
Achilles
YipMan46
Achilles
7,035
1,286
0
5,334
16,503
13,799
0
1,683
14,820
0
40,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
42,241
335
Minions Killed
493
0
Camps Cleared
0
1,344,874
Distance Traveled
1,566,033
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,337
556
112
7
0
280,892
2
W
Bastet
8,863
591
106
7
0
368,842
4
L
Rama
7,095
473
92
6
0
272,220
0
W
Kukulkan
7,678
512
67
4
0
309,832
0
L
Baron Samedi
5,987
399
27
2
0
180,333
0
W
Janus
8,828
589
109
7
0
311,970
0
W
Sun Wukong
8,535
569
99
7
0
294,497
0
L
Fenrir
7,230
482
93
6
0
331,943
0
L
Terra
6,953
464
56
4
0
312,678
4
L
Achilles
6,871
458
67
4
0
247,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role