Player Matchup

Izanami
Izanami
HasturBThicc
Izanami
Level 84
God Stats
1W - 2L
1,198 SR
Queue Stats
16W - 34L
1,203 Elo+
Solo
Chang'e
Chang'e
Mr UnLucky9219
Chang'e
Level 72
God Stats
2W - 0L
1,774 SR
Queue Stats
63W - 56L
1,434 Elo+
Party 1
Ganesha
Ganesha
flapjacks223
Ganesha
Level 28
God Stats
10W - 1L
1,774 SR
Queue Stats
47W - 45L
1,419 Elo+
Party 1
Team Averages
Level 61
1,582 SR
1,352 Elo+

VS

Team Averages
Level 68
1,592 SR
1,463 Elo+
Skadi
Skadi
Agent Tundra
Skadi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
Fargas28
Cerberus
Level 80
God Stats
29W - 19L
1,620 SR
Queue Stats
127W - 126L
1,473 Elo+
Solo
Kukulkan
Kukulkan
PyroBeast1284
Kukulkan
Level 63
God Stats
5W - 3L
1,657 SR
Queue Stats
186W - 171L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HasturBThicc
Izanami
15
3 / 2 / 7
10,255
789
7,998
9,246
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 5 / 3
10,242
788
11,995
13,335
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
flapjacks223
Ganesha
16
2 / 1 / 7
9,342
719
9,115
10,682
8,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
10,282
791
10,240
12,555
4,706
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fargas28
Cerberus
14
1 / 5 / 6
9,063
697
8,935
19,131
21,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
PyroBeast1284
Kukulkan
10
0 / 1 / 3
7,710
593
3,801
3,955
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
8
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Cerberus
Fargas28
Cerberus
1
5
6
0.8
W
Izanami
HasturBThicc
Izanami
3
2
7
3.25
W
5
5
3
1.3
L
Kukulkan
PyroBeast1284
Kukulkan
0
1
3
1.5
W
Ganesha
flapjacks223
Ganesha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
22,976
33,263
Taken
35,641
17,797
Mitigated
27,133
7,507
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,240
4,483
161
1,531
12,555
4,706
0
8,349
3,578
0
36,140
L
Cerberus
Fargas28
Cerberus
8,935
647
0
3,206
19,131
21,031
0
8,367
9,549
27,139
0
W
Izanami
HasturBThicc
Izanami
7,998
5,292
155
998
9,246
3,723
866
4,393
4,853
0
50,766
W
11,995
674
1,245
3,719
13,335
5,251
977
4,454
8,881
39,574
1,207
L
Kukulkan
PyroBeast1284
Kukulkan
3,801
370
235
559
3,955
1,396
0
2,033
1,566
20,109
0
W
Ganesha
flapjacks223
Ganesha
9,115
874
0
1,390
10,682
8,823
213
4,493
6,189
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
27,055
170
Minions Killed
134
0
Camps Cleared
0
677,049
Distance Traveled
561,039
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,282
791
45
3
0
225,347
1
L
Cerberus
9,063
697
50
4
0
198,736
0
W
Izanami
10,255
789
103
8
0
236,967
0
W
Chang'e
10,242
788
62
5
0
200,856
2
L
Kukulkan
7,710
593
39
3
0
136,956
0
W
Ganesha
9,342
719
5
0
0
239,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role