Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ignacioenri
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 177L
1,453 Elo+
Party 1
Thanatos
Thanatos
Posehh
Thanatos
Level 156
God Stats
0W - 4L
1,307 SR
Queue Stats
255W - 245L
1,496 Elo+
Party 1
Medusa
Medusa
WxlfStein
Medusa
Level 121
God Stats
2W - 1L
1,842 SR
Queue Stats
193W - 186L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
boredxtoxdeath
Sylvanus
Level 47
God Stats
2W - 7L
1,305 SR
Queue Stats
62W - 76L
1,465 Elo+
Party 1
Team Averages
Level 117
1,491 SR
1,484 Elo+

VS

Team Averages
Level 160
1,574 SR
1,511 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
I MistyKim I
Nu Wa
Level 127
God Stats
8W - 3L
1,546 SR
Queue Stats
48W - 46L
1,551 Elo+
Solo
Loki
Loki
MENEZES1910
Loki
Level 193
God Stats
1W - 2L
1,500 SR
Queue Stats
466W - 463L
1,459 Elo+
Solo
Ra
Ra
Misterbla
Ra
Level 143
God Stats
6W - 2L
1,540 SR
Queue Stats
130W - 125L
1,482 Elo+
Solo
Medusa
Medusa
SexyJapanese
Medusa
Level 172
God Stats
14W - 7L
1,785 SR
Queue Stats
242W - 214L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 0
6,524
544
4,526
12,574
8,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Ignacioenri
Poseidon
14
4 / 1 / 0
7,136
595
5,461
6,453
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Posehh
Thanatos
11
3 / 2 / 2
6,441
537
7,250
13,553
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
WxlfStein
Medusa
8
0 / 4 / 1
4,920
410
5,157
10,754
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
7
0 / 5 / 1
4,930
411
2,897
13,540
7,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 2 / 3
5,968
497
7,057
10,527
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,976
581
9,132
5,827
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 2
6,198
517
2,967
7,129
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 4 / 0
6,988
582
4,611
8,299
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
13
7 / 0 / 3
7,686
641
16,161
7,304
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
14
14
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Sun Wukong
 
Sun Wukong
3
2
3
2.25
W
1
2
1
0.75
L
Poseidon
Ignacioenri
Poseidon
4
1
0
4
W
1
1
2
2
W
2
4
0
0.5
L
Thanatos
Posehh
Thanatos
3
2
2
2
W
Medusa
7
0
3
8.5
L
Medusa
WxlfStein
Medusa
0
4
1
0.13
L
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,291
Damage
39,928
56,874
Taken
39,086
26,879
Mitigated
15,590
18,000
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,526
352
0
3,435
12,574
8,474
0
6,032
5,992
910
48,622
W
Sun Wukong
 
Sun Wukong
7,057
1,054
294
4,120
10,527
5,755
328
1,717
8,686
0
29,689
W
9,132
2,233
0
337
5,827
1,906
92
354
5,473
49,250
640
L
Poseidon
Ignacioenri
Poseidon
5,461
660
0
750
6,453
2,511
0
3,309
2,848
51,484
1,228
W
2,967
977
0
4,326
7,129
2,336
0
0
7,129
0
41,092
W
4,611
147
225
2,545
8,299
2,875
0
3,533
4,358
57,965
224
L
Thanatos
Posehh
Thanatos
7,250
2,784
0
8,724
13,553
5,247
0
2,275
11,081
0
49,105
W
Medusa
16,161
6,733
0
1,014
7,304
2,718
1,048
2,508
4,736
0
72,946
L
Medusa
WxlfStein
Medusa
5,157
2,276
0
2,458
10,754
3,466
0
500
9,831
0
32,340
L
Sylvanus
2,897
1,314
560
2,073
13,540
7,181
0
372
12,751
10,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
33,816
310
Minions Killed
427
0
Camps Cleared
0
1,185,037
Distance Traveled
1,190,588
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,524
544
76
6
0
216,995
0
W
Sun Wukong
5,968
497
39
3
0
265,868
2
W
Nu Wa
6,976
581
100
8
0
195,154
2
L
Poseidon
7,136
595
98
8
0
261,150
0
W
Loki
6,198
517
79
7
0
273,917
0
W
Ra
6,988
582
107
9
0
223,893
2
L
Thanatos
6,441
537
72
6
0
278,677
2
W
Medusa
7,686
641
102
9
0
231,756
0
L
Medusa
4,920
410
48
4
0
227,135
2
L
Sylvanus
4,930
411
16
1
0
201,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role