Player Matchup

Anhur
Anhur
Bones
Anhur
Level 165
God Stats
68W - 29L
1,767 SR
Queue Stats
336W - 111L
1,837 Elo+
Party 1
Aphrodite
Aphrodite
FoxKey319
Aphrodite
Level 128
God Stats
6W - 0L
1,833 SR
Queue Stats
17W - 4L
1,994 Elo+
Party 1
Fenrir
Fenrir
Scorpio
Fenrir
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 63L
1,950 Elo+
Party 1
Team Averages
Level 150
1,700 SR
1,927 Elo+

VS

Team Averages
Level 158
1,593 SR
1,757 Elo+
Baron Samedi
Baron Samedi
Ryvsaur
Baron Samedi
Level 160
God Stats
5W - 3L
1,665 SR
Queue Stats
54W - 31L
1,809 Elo+
Party 2
Horus
Horus
SirChóló
Horus
Level 145
God Stats
0W - 1L
1,613 SR
Queue Stats
16W - 5L
1,781 Elo+
Party 2
Charybdis
Charybdis
shroooom
Charybdis
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 19L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bones
Anhur
16
6 / 1 / 2
10,145
845
14,427
14,361
5,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
FoxKey319
Aphrodite
15
1 / 2 / 8
9,108
759
7,642
10,041
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Scorpio
Fenrir
15
2 / 3 / 6
9,164
764
9,216
18,258
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ryvsaur
Baron Samedi
14
1 / 4 / 5
8,878
740
12,109
10,186
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
13
3 / 3 / 1
8,443
704
8,084
16,788
16,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
shroooom
Charybdis
14
2 / 2 / 3
8,911
743
11,858
9,591
3,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bones
Anhur
6
1
2
7
W
Aphrodite
FoxKey319
Aphrodite
1
2
8
2.5
L
Baron Samedi
Ryvsaur
Baron Samedi
1
4
5
0.88
W
Fenrir
Scorpio
Fenrir
2
3
6
1.67
L
Horus
3
3
1
1.17
L
Charybdis
shroooom
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
32,051
42,660
Taken
36,565
23,204
Mitigated
27,606
22,277
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bones
Anhur
14,427
8,516
0
2,782
14,361
5,704
1,947
3,583
10,765
0
56,897
W
Aphrodite
FoxKey319
Aphrodite
7,642
1,220
7,699
6,639
10,041
4,720
429
3,829
6,212
29,582
0
L
Baron Samedi
Ryvsaur
Baron Samedi
12,109
1,155
1,415
3,116
10,186
7,419
175
2,091
7,900
41,248
860
W
Fenrir
Scorpio
Fenrir
9,216
3,022
0
5,157
18,258
12,780
336
4,233
14,010
0
29,554
L
Horus
8,084
3,317
574
4,533
16,788
16,257
0
4,862
11,479
0
14,168
L
Charybdis
shroooom
Charybdis
11,858
5,461
0
1,384
9,591
3,930
457
740
8,669
0
49,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
26,232
166
Minions Killed
175
0
Camps Cleared
0
727,257
Distance Traveled
685,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,145
845
73
6
0
232,638
0
W
Aphrodite
9,108
759
57
5
0
240,323
0
L
Baron Samedi
8,878
740
65
5
0
213,940
0
W
Fenrir
9,164
764
36
3
0
254,296
0
L
Horus
8,443
704
16
1
0
258,566
0
L
Charybdis
8,911
743
94
8
0
212,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role